leepalmer95 wrote: »Hope you having major and minor defile available on your build.
Hope your not a templar because jabs = 100% malubeth uptime.
Get told it's 'balanced' by forum warriors who use it
dexylicious wrote: »Malubeth is no longer healing for 20k+ at least it never has for me and I'm using reactive, transmutation, malubeth and vampire. I still get killed all the time as a Templar support healer being focused on, only peeps that cant kill me are low cp and undergeared peeps.. My heals and Hots heal way more than malubeth does.
My go-to GoT spoiler for years: "Everyone dies!" My friends stopped taking me seriously, but then I was finally right!! Mwahahahaha!
Oh wait, Malubeth... Uhhh just roll dodge back once. Gg
leepalmer95 wrote: »Hope you having major and minor defile available on your build.
Hope your not a templar because jabs = 100% malubeth uptime.
Get told it's 'balanced' by forum warriors who use it
DarkFlare, Reverberating Bash, Radient Destruction.
Templars are capable.
leepalmer95 wrote: »leepalmer95 wrote: »Hope you having major and minor defile available on your build.
Hope your not a templar because jabs = 100% malubeth uptime.
Get told it's 'balanced' by forum warriors who use it
DarkFlare, Reverberating Bash, Radient Destruction.
Templars are capable.
Jabs = Stamina
Sweeps = Magicka.
I'm not s+b.
leepalmer95 wrote: »leepalmer95 wrote: »Hope you having major and minor defile available on your build.
Hope your not a templar because jabs = 100% malubeth uptime.
Get told it's 'balanced' by forum warriors who use it
DarkFlare, Reverberating Bash, Radient Destruction.
Templars are capable.
Jabs = Stamina
Sweeps = Magicka.
I'm not s+b.
Even better. Roll dodge, burst dps, rinse repeat.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Hope you having major and minor defile available on your build.
Hope your not a templar because jabs = 100% malubeth uptime.
Get told it's 'balanced' by forum warriors who use it
DarkFlare, Reverberating Bash, Radient Destruction.
Templars are capable.
Jabs = Stamina
Sweeps = Magicka.
I'm not s+b.
Even better. Roll dodge, burst dps, rinse repeat.
I know but theres been so many fights where someone is 30%~ and starts rolling and all my jabs which should hit start missing...
I'm i can't help but think if i was a magicka templar you'd be dead, ether via sweeps finishing you and from casting beam once.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Hope you having major and minor defile available on your build.
Hope your not a templar because jabs = 100% malubeth uptime.
Get told it's 'balanced' by forum warriors who use it
DarkFlare, Reverberating Bash, Radient Destruction.
Templars are capable.
Jabs = Stamina
Sweeps = Magicka.
I'm not s+b.
Even better. Roll dodge, burst dps, rinse repeat.
I know but theres been so many fights where someone is 30%~ and starts rolling and all my jabs which should hit start missing...
I'm i can't help but think if i was a magicka templar you'd be dead, ether via sweeps finishing you and from casting beam once.
I did swap around mine to Synozeer's build when I came back. I knew the new meta changed. Stuns, snares, Malubeth tank healers, Negate spamming Sorcs. It's always adapt or die here. I've seen stamplars win vs Malubeth though. I haven't been on mine in a while.
Fasalla + Major Defile + Minor Defile + 100 point on Befoul = Win
FYI total is 117% healing recieved reduction exclude 50% from Battle Spirit
Fasalla + Major Defile + Minor Defile + 100 point on Befoul = Win
FYI total is 117% healing recieved reduction exclude 50% from Battle Spirit
leepalmer95 wrote: »Fasalla + Major Defile + Minor Defile + 100 point on Befoul = Win
FYI total is 117% healing recieved reduction exclude 50% from Battle Spirit
Isn't healing reduction not additive, If you go over 100% reduction than healing would hurt them or do 0.
Also being forced to use s+b, a 5 piece set, 100 cp points and a enchant proc in order to counter a 2 piece set isn't the answer...
dexylicious wrote: »Malubeth is no longer healing for 20k+ at least it never has for me and I'm using reactive, transmutation, malubeth and vampire. I still get killed all the time as a Templar support healer being focused on, only peeps that cant kill me are low cp and undergeared peeps.. My heals and Hots heal way more than malubeth does.
leepalmer95 wrote: »Fasalla + Major Defile + Minor Defile + 100 point on Befoul = Win
FYI total is 117% healing recieved reduction exclude 50% from Battle Spirit
Isn't healing reduction not additive, If you go over 100% reduction than healing would hurt them or do 0.
Also being forced to use s+b, a 5 piece set, 100 cp points and a enchant proc in order to counter a 2 piece set isn't the answer...
Whooops apologize, actually minor defile is 15% instead of 8%, so its 126%
(50%+30%+15%)*1.33 = 126.35%leepalmer95 wrote: »Fasalla + Major Defile + Minor Defile + 100 point on Befoul = Win
FYI total is 117% healing recieved reduction exclude 50% from Battle Spirit
Isn't healing reduction not additive, If you go over 100% reduction than healing would hurt them or do 0.
Also being forced to use s+b, a 5 piece set, 100 cp points and a enchant proc in order to counter a 2 piece set isn't the answer...
As far I know the healing debuff is always additive, but I could be wrong or there's might be a cap.
Not tested it yet (don't have fasalla), but I just find video about this:
https://www.youtube.com/watch?v=ZBRPXGP0zbM&feature=youtu.be
oh based on his post it stack additively
https://forums.elderscrollsonline.com/en/discussion/275640/pestilence-106-healing-debuff-when-hit#latest
all credit to @duuude9192b14_ESO
Whooops apologize, actually minor defile is 15% instead of 8%, so its 126%
(50%+30%+15%)*1.33 = 126.35%leepalmer95 wrote: »Fasalla + Major Defile + Minor Defile + 100 point on Befoul = Win
FYI total is 117% healing recieved reduction exclude 50% from Battle Spirit
Isn't healing reduction not additive, If you go over 100% reduction than healing would hurt them or do 0.
Also being forced to use s+b, a 5 piece set, 100 cp points and a enchant proc in order to counter a 2 piece set isn't the answer...
As far I know the healing debuff is always additive, but I could be wrong or there's might be a cap.
Not tested it yet (don't have fasalla), but I just find video about this:
https://www.youtube.com/watch?v=ZBRPXGP0zbM&feature=youtu.be
oh based on his post it stack additively
https://forums.elderscrollsonline.com/en/discussion/275640/pestilence-106-healing-debuff-when-hit#latest
all credit to @duuude9192b14_ESO
The healing debuff is multiplicative. Even the author of the video said it in the topic.
duuude9192b14_ESO wrote: »Zzzzzzzzzzz.......
@Lisbette I really have to say I appreciate how much you've been watching and supporting my videos lately. Seems every I post I make, you're a dedicated viewer, thanks again .Darnathian wrote: »Liked the first fight. Then lost me at tower farm. Keep stressing the servers for selfish AP gains
Better zerg down emp keeps hu ? Way less stress for the server I guess xD
@MLRPZ Fair point xD
@Xsorus WOOT, thanks for the headsup! Now I can wear a monster set with this combo!
@dodgehopper_ESO If I had to guess, I'd say quick recovery? But I'm honestly not sure if it truly counters it. Haven't tested enough with counters. I'll put a more detailed description below.
@Sallington WELL SAID!!! xDJust stop attacking for a few seconds should counter it well enough
You would think so right? BUT, you cannot pick up caltrops. You can't pick up your wall of elements, your standards, your novas, etc etc. Any and all ground effects are your bane with this build. Not only that, but the debuff is VERY subtle. Very hard to notice when you have the debuff in the heat of the moment, much less WHO has applied it to you . As opposed to maybe a blazing shield tank who emits a bright yellow bubble, easy to see etc.Sadly it doesn't work like this. The healing received debuff reduction is multiplicative. This 106% are actually 79.4% healing reduction. If you add 20% from miner defile it will be 83% healing reduction.
@Bashev @IxSTALKERxI You are both correct. I put the 106% for the layman that would only see the numbers in plain terms hehe. So here:
My best check so far has been that healing received buffs AND debuffs both stack with the cyrodiil healing received debuff of 50%. So quick recovery, rapid mending, major/minor defile, fasalla's etc all affect this cyrodiil 50% stat as a base. Technically a non-heavy armor user with no cp or other passives to healing received, should be reduced to 0% healing taken. Because 106%/126%(my debuffs) of the base 50%(cyrodiil debuff) is obviously 53/63%, added to the base 50% capping it out at 0% and making up a bit extra for most "healing received" buffs in the process.
Furthermore, I don't believe "healing done" affects this at all, so blessed, major/minor mending, etc wouldn't help the players in any case. Things start changing with passives ONLY granting extra healing received, which may or may not be intended, but to me it reads out correctly and is described appropriately. I would love a couple extra sets of eyes on this to check my work and ensure that this is true. Lots of time that I just haven't had xD.
Edited to change some typos, and whatnot.
duuude9192b14_ESO wrote: »Zzzzzzzzzzz.......
@Lisbette I really have to say I appreciate how much you've been watching and supporting my videos lately. Seems every I post I make, you're a dedicated viewer, thanks again .Darnathian wrote: »Liked the first fight. Then lost me at tower farm. Keep stressing the servers for selfish AP gains
Better zerg down emp keeps hu ? Way less stress for the server I guess xD
@MLRPZ Fair point xD
@Xsorus WOOT, thanks for the headsup! Now I can wear a monster set with this combo!
@dodgehopper_ESO If I had to guess, I'd say quick recovery? But I'm honestly not sure if it truly counters it. Haven't tested enough with counters. I'll put a more detailed description below.
@Sallington WELL SAID!!! xDJust stop attacking for a few seconds should counter it well enough
You would think so right? BUT, you cannot pick up caltrops. You can't pick up your wall of elements, your standards, your novas, etc etc. Any and all ground effects are your bane with this build. Not only that, but the debuff is VERY subtle. Very hard to notice when you have the debuff in the heat of the moment, much less WHO has applied it to you . As opposed to maybe a blazing shield tank who emits a bright yellow bubble, easy to see etc.Sadly it doesn't work like this. The healing received debuff reduction is multiplicative. This 106% are actually 79.4% healing reduction. If you add 20% from miner defile it will be 83% healing reduction.
@Bashev @IxSTALKERxI You are both correct. I put the 106% for the layman that would only see the numbers in plain terms hehe. So here:
My best check so far has been that healing received buffs AND debuffs both stack with the cyrodiil healing received debuff of 50%. So quick recovery, rapid mending, major/minor defile, fasalla's etc all affect this cyrodiil 50% stat as a base. Technically a non-heavy armor user with no cp or other passives to healing received, should be reduced to 0% healing taken. Because 106%/126%(my debuffs) of the base 50%(cyrodiil debuff) is obviously 53/63%, added to the base 50% capping it out at 0% and making up a bit extra for most "healing received" buffs in the process.
Furthermore, I don't believe "healing done" affects this at all, so blessed, major/minor mending, etc wouldn't help the players in any case. Things start changing with passives ONLY granting extra healing received, which may or may not be intended, but to me it reads out correctly and is described appropriately. I would love a couple extra sets of eyes on this to check my work and ensure that this is true. Lots of time that I just haven't had xD.
Edited to change some typos, and whatnot.
@bigereard It looks like you are a layman
dexylicious wrote: »Malubeth is no longer healing for 20k+ at least it never has for me and I'm using reactive, transmutation, malubeth and vampire. I still get killed all the time as a Templar support healer being focused on, only peeps that cant kill me are low cp and undergeared peeps.. My heals and Hots heal way more than malubeth does.
Sure doesn't. And this is on a nb with just 12% increased healing........ Just keep defending it, completely broken. Being hit by force shock while afk will actually kill the attacker and not myself.
https://www.youtube.com/watch?v=GZ-PUfOXbcg