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https://forums.elderscrollsonline.com/en/discussion/668861

Yup 「Radiant Destruction」

  • Ashamray
    Ashamray
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    Channels are undogeable and unreflectable. Period, play with it.
    Boadrig, EU PC

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  • Bandit1215
    Bandit1215
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    Someone posted a screenshot in another thread. Saw 4 different people spamming RD on the same target. All those 2k ticks add up.

    Imo non-dodgeable needs to be the one thing they don't change. Range I can see reducing a bit to charge abilities range. Damage seems to be okay. Dodge just can't be the defense for everything. There needs to be some things it doesn't work against.

    *clearly a templar
    I love how you say the "damage is ok", when people are getting insane 12-17k ticks at times and it isn't dodgeable. Even if you CC them and you are at low health, all they have to do is cc break and just keep the spam going, and it is still effective to do so.

    I understand the frustration Templar have because they were so bad and now that they have one of the most OP abilities in the game they don't want to lose it. But let's be real, this ability is broken AF, especially if there are 2 to 3 people casting it on you. They need to reduce the range as well as either reduce damage or lower the execute range, as 50 percent is WAY too high.
    CP 561
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  • Firerock2
    Firerock2
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    Making this ability dodgeable would make it completely useless.
  • AfkNinja
    AfkNinja
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    Bandit1215 wrote: »
    Someone posted a screenshot in another thread. Saw 4 different people spamming RD on the same target. All those 2k ticks add up.

    Imo non-dodgeable needs to be the one thing they don't change. Range I can see reducing a bit to charge abilities range. Damage seems to be okay. Dodge just can't be the defense for everything. There needs to be some things it doesn't work against.

    *clearly a templar
    I love how you say the "damage is ok", when people are getting insane 12-17k ticks at times and it isn't dodgeable. Even if you CC them and you are at low health, all they have to do is cc break and just keep the spam going, and it is still effective to do so.

    I understand the frustration Templar have because they were so bad and now that they have one of the most OP abilities in the game they don't want to lose it. But let's be real, this ability is broken AF, especially if there are 2 to 3 people casting it on you. They need to reduce the range as well as either reduce damage or lower the execute range, as 50 percent is WAY too high.

    Those 12-17k ticks don't come until you are functionally dead anyway and almost all of that dmg is overflow. Not everyone who disagrees is a Magplar.
  • MaxwellC
    MaxwellC
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    @Firerock2
    If that's the case then there has to be a damage reduction, threshold change, reduce range, or if possible increase the channel time (cast time); one of these changes have to occur because as of now it's the most OP execute and the strongest execute in the game.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Skinzz
    Skinzz
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    Yeah i play on a templar and rd is way too OP. I get 3-4 beams on me while a full health and once my hp hits 50% im instantly dead.
    Anybody got a group? LFG, anybody? Hello?
  • artal
    artal
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    One more thing about radiant is that i feel it hits me in mist form for full dmg. Only skill i have issues when I'm mist forming, I can have group of people pounding on me and I'm fine, but if there is one templar using radiant its trouble.
    1v1 against templar its fine, you can deal with it, but like many people have said biggest issues are guys staying bit behind lines and just radianting around.
    I don't want to take anything away from templar since i figure that class without mobility deserve something strong. So on radiant I would adress range and bit better scaling when you are above 50% health.
  • maxjapank
    maxjapank
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    xskinzcity wrote: »
    Yeah i play on a templar and rd is way too OP. I get 3-4 beams on me while a full health and once my hp hits 50% im instantly dead.

    If many people are hitting on you, you will likely die. There's no difference.
  • leepalmer95
    leepalmer95
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    maxjapank wrote: »
    xskinzcity wrote: »
    Yeah i play on a templar and rd is way too OP. I get 3-4 beams on me while a full health and once my hp hits 50% im instantly dead.

    If many people are hitting on you, you will likely die. There's no difference.

    Alchuri v16 Templar Healer /dps

    I can see where your opinion is going to lay.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • maxjapank
    maxjapank
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    maxjapank wrote: »
    xskinzcity wrote: »
    Yeah i play on a templar and rd is way too OP. I get 3-4 beams on me while a full health and once my hp hits 50% im instantly dead.

    If many people are hitting on you, you will likely die. There's no difference.

    Alchuri v16 Templar Healer /dps

    I can see where your opinion is going to lay.

    Yes. And I hope my opinion as someone who has main'd a Magicka Templar in pvp for two years, can properly judge what is right or not right with Magicka Templar's. Just know that I have never started a thread (or started multiple threads.../cough) in an attempt to nerf another class. There are many powerful skills available to all classes and many counters as well. And frankly, Magicka Templar's are not top of the food chain.
  • Dracan_Fontom
    Dracan_Fontom
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    Block, heal, ward, cloak, line of slight, bash. There is so many ways to avoid this ability.
  • AddictionX
    AddictionX
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    :) nerf it


    The resistance is strong!
    Edited by AddictionX on 11 May 2016 16:42
  • Nogawd
    Nogawd
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    I can't tell you how many raging whispers I get when I kill someone with it in pvp, even without spamming. If I land a killing blow with it, chances are I will get someone with any anti-gay slur in all caps saying to not even have it on my bar.

  • myrrrorb14_ESO
    myrrrorb14_ESO
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    Bandit1215 wrote: »
    Someone posted a screenshot in another thread. Saw 4 different people spamming RD on the same target. All those 2k ticks add up.

    Imo non-dodgeable needs to be the one thing they don't change. Range I can see reducing a bit to charge abilities range. Damage seems to be okay. Dodge just can't be the defense for everything. There needs to be some things it doesn't work against.

    *clearly a templar
    I love how you say the "damage is ok", when people are getting insane 12-17k ticks at times and it isn't dodgeable. Even if you CC them and you are at low health, all they have to do is cc break and just keep the spam going, and it is still effective to do so.

    I understand the frustration Templar have because they were so bad and now that they have one of the most OP abilities in the game they don't want to lose it. But let's be real, this ability is broken AF, especially if there are 2 to 3 people casting it on you. They need to reduce the range as well as either reduce damage or lower the execute range, as 50 percent is WAY too high.

    Actually haven't played my Templar more than 2 or 3 times since TG came out. Leveled up my sorc to vet16 and currently playing a vet3 NB. What does my class have to do with anything?

    I played my Templar exclusively for about a year and understand the class fairly well. Is that what you mean? Just wanted to know if I have played it enough to understand? If I may ask, how long have you played a Templar? Just so I know your knowledge base on the subject?
  • Solariken
    Solariken
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    Guys I hate to be a hijacker, but this thread is now a recruitment tool for my new PvP guild called The Beam Team. The only rules are that you have to play as a magicka Templar and the only offensive skill you can slot is Radiant Destruction. Who wants an invite?
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    Solariken wrote: »
    Guys I hate to be a hijacker, but this thread is now a recruitment tool for my new PvP guild called The Beam Team. The only rules are that you have to play as a magicka Templar and the only offensive skill you can slot is Radiant Destruction. Who wants an invite?

    So tempting to spec into Beamplar just to troll people in PvP now that I know how much it's hated and how few people refuse to counter it.
  • AddictionX
    AddictionX
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    Go quick! necro all radiant threads for your recruitment! Many threads need hijacking
    Edited by AddictionX on 11 May 2016 17:52
  • socivL
    socivL
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    maybe get some shields and stam and learn to run for your life behind a rock and use LOS until some niteblayd pals show up with sewer teather vishous feather proxy type healing staffs.
    double check the unique box next the gamer tag too. so we know if we're dealing with a McForest Gumps
    2 templars - 1 cup
  • MaxwellC
    MaxwellC
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    @myrrrorb14_ESO
    People don't refuse to counter it, before they can even attempt to counter it they just get 1 shotted with 10k damage like always.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    @myrrrorb14_ESO
    People don't refuse to counter it, before they can even attempt to counter it they just get 1 shotted with 10k damage like always.

    10k on first tick outside of 25% health? I am definitely dusting off my Templar. Shoot I think my crit ticks were only 6-8k before 30% before.

    Thanks for the info. Looking forward to playing it.
  • Septimus_Magna
    Septimus_Magna
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    All hard hitting dmg skills should have a counter to prevent any direct health dmg.

    Its BS that you cant dodge RD, or meteor for that matter. This only promotes staying in the back of the zerg while firing skills that can only be mitigated with block or dmg shields.

    Its bad that stupid gameplay is rewarded time after time. Every class has CC-abilities, maybe its time to reward those who use them properly?

    PC - EU (AD)
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Solariken wrote: »
    Guys I hate to be a hijacker, but this thread is now a recruitment tool for my new PvP guild called The Beam Team. The only rules are that you have to play as a magicka Templar and the only offensive skill you can slot is Radiant Destruction. Who wants an invite?

    Hilarious. If I actually played a Magplar these days I'd give it a go. In all fairness I do want to respec Magplar at least to feel what its like to be a MagVamPlar. If that day comes I'll hit you up for laserbeam goodness.

    I find it preposterous when people *** about getting struck with 4 RD's. Its a low damage skill until you drop to low health. If they can't respect the laserbeam when 4 people are attacking, they deserve to die honestly. Its like choosing not to dodgeroll/streak/whatever when 4 people wrecking blow/ambush you. The range is nasty, but its mitigated by channel and the fact that it is very blatant on your screen. If you're getting hit really hard by it, you also need to be strong mag spec, and you're probably 5pc. light armor. Your team should be sniping these guys, sieging or lasering back. I like the fact that dodge is not the only viable defense for everything, and I say this as someone who is using dodge as his predominant defense right now and MELEE spec. Do you guys want more WHINE with your cheese??? Seriously. My build puts me on the receiving end of this power too, and I don't get your complaints.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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    <And plenty more>
  • MaxwellC
    MaxwellC
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    @myrrrorb14_ESO
    http://xboxdvr.com/gamer/Maxwell/video/17429430
    Yup skip to like 40 seconds when I heal I'm just about to hit the 50% threshold but nah too bad beam boy hit a 14k when I try to get away.
    Or maybe this one lol..
    http://xboxdvr.com/gamer/Maxwell/video/16437566
    Edited by MaxwellC on 11 May 2016 20:06
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    @MaxwellCrystal these clips don't tell me how to build a Beamplar!

    I watched both clips several times. You were clearly below 20% in the first video when you got hit with the beam and the second video was so fast I had to play it frame by frame but still in execute range. Not sure how he got off that many attacks so fast.
  • MaxwellC
    MaxwellC
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    @myrrrorb14_ESO
    http://xboxdvr.com/gamer/Maxwell/video/17430695
    Yeah uh I've healed past 20% threshold especially since my max health is 21k in PvP. Not sure about you buy 10k/14k/11k isn't 20% of 21k? This clip shows me trying to fight it by healing well that didn't work so well now did it lol..

    The fact of the matter still stands this execute is the strongest execute and the most OP as it has a massive range to cast it on top of not being able to dodge it. So either make it dodge-able or get rid of it's 50% execute n make it actually execute at 20-25%(that'll suck for you in PvE) or make it like I think it should be Dodge-able that way it won't interfere with PvE.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Minno
    Minno
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    Let me finish off the thread for everyone:
    Thanks for your feedback on this ability, everyone. We did take a look at this ability just to make sure it was working properly and as intended, and it is. There are some circumstances where it can feasibly hit pretty hard, but that's ok in our eyes and we don't currently have plans to change its functionality. It's also worth noting that the way our Death Recap UI works is it combines all tickets of one channel together into one entry, so it may appear as though Radiant Destruction has some outrageous damage at first.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    Minno wrote: »
    Let me finish off the thread for everyone:
    Thanks for your feedback on this ability, everyone. We did take a look at this ability just to make sure it was working properly and as intended, and it is. There are some circumstances where it can feasibly hit pretty hard, but that's ok in our eyes and we don't currently have plans to change its functionality. It's also worth noting that the way our Death Recap UI works is it combines all tickets of one channel together into one entry, so it may appear as though Radiant Destruction has some outrageous damage at first.

    Awesome. But didn't work the last 3 times someone posted the official response. lol
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    @myrrrorb14_ESO
    http://xboxdvr.com/gamer/Maxwell/video/17430695
    Yeah uh I've healed past 20% threshold especially since my max health is 21k in PvP. Not sure about you buy 10k/14k/11k isn't 20% of 21k? This clip shows me trying to fight it by healing well that didn't work so well now did it lol..

    The fact of the matter still stands this execute is the strongest execute and the most OP as it has a massive range to cast it on top of not being able to dodge it. So either make it dodge-able or get rid of it's 50% execute n make it actually execute at 20-25%(that'll suck for you in PvE) or make it like I think it should be Dodge-able that way it won't interfere with PvE.

    You were down to about 6k. 10k+ radiant is just overkill, but it showed up in the recap anyway. Watch your health bar closely during the fight.
  • outsideworld76
    outsideworld76
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    I think the range is too small. It should be extended to 75 meter. Oooh... and nerf all NB skills, they are way too OP.
  • outsideworld76
    outsideworld76
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    All hard hitting dmg skills should have a counter to prevent any direct health dmg.

    Its bad that stupid gameplay is rewarded time after time. Every class has CC-abilities, maybe its time to reward those who use them properly?

    They should first fix the lag and animation canceling. Now it's all about using the right rotation and get AP. No skill required.

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