Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »also for those who tell me the story "Oh you can interrupt it with CCs" Use stone fist", or even give me a list of options just don't bother posting to this discussion because that's not what it's about.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
myrrrorb14_ESO wrote: »Nice, another nerf radiant thread.
WillhelmBlack wrote: »Your damage shield will stop you from dying next patch (I know this because Harness Magicka is preventing enough damage on live atm). If you choose not to use the shield next patch then that's just silly.
For Stam builds...
NB Cloak.
DK Shields/Block
Temp Ritual
Sorc Shields.
My Stamblade has no problem with Jesus Beam in live, he does run Efficient Purge for Marks and Cloak though. Up to you OP, slot all damage abilities and be pure glass or be an all rounder that's able to deal with all scenarios.
myrrrorb14_ESO wrote: »@MaxwellCrystal there is never a delay in the first dot that would be silly. 6.5k tick while blocking is impressive, I don't think I got those numbers on my Templar. Maybe block is broken? But compared to other powers it's barely average. I think my crystal Frag hits twice as hard to a blocking character and 40% is actually where radiant starts to be worth casting.
Oh and I did read the thread by the way. I'm saying that I would rather have everything else nerfed than have it be able to be dodged. We need something you can't dodge or everyone will just sways dodge. Dodge is a very powerful defense when used properly, but the rock should beat scissors and paper.
leepalmer95 wrote: »myrrrorb14_ESO wrote: »@MaxwellCrystal there is never a delay in the first dot that would be silly. 6.5k tick while blocking is impressive, I don't think I got those numbers on my Templar. Maybe block is broken? But compared to other powers it's barely average. I think my crystal Frag hits twice as hard to a blocking character and 40% is actually where radiant starts to be worth casting.
Oh and I did read the thread by the way. I'm saying that I would rather have everything else nerfed than have it be able to be dodged. We need something you can't dodge or everyone will just sways dodge. Dodge is a very powerful defense when used properly, but the rock should beat scissors and paper.
Lets be honest, your frag doesn't hit for 12k to someone when there blocking...
myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »@MaxwellCrystal there is never a delay in the first dot that would be silly. 6.5k tick while blocking is impressive, I don't think I got those numbers on my Templar. Maybe block is broken? But compared to other powers it's barely average. I think my crystal Frag hits twice as hard to a blocking character and 40% is actually where radiant starts to be worth casting.
Oh and I did read the thread by the way. I'm saying that I would rather have everything else nerfed than have it be able to be dodged. We need something you can't dodge or everyone will just sways dodge. Dodge is a very powerful defense when used properly, but the rock should beat scissors and paper.
Lets be honest, your frag doesn't hit for 12k to someone when there blocking...
Crits for 30k against someone not blocking so 15k blocking. Did I miss my math somewhere?
myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »@MaxwellCrystal there is never a delay in the first dot that would be silly. 6.5k tick while blocking is impressive, I don't think I got those numbers on my Templar. Maybe block is broken? But compared to other powers it's barely average. I think my crystal Frag hits twice as hard to a blocking character and 40% is actually where radiant starts to be worth casting.
Oh and I did read the thread by the way. I'm saying that I would rather have everything else nerfed than have it be able to be dodged. We need something you can't dodge or everyone will just sways dodge. Dodge is a very powerful defense when used properly, but the rock should beat scissors and paper.
Lets be honest, your frag doesn't hit for 12k to someone when there blocking...
Crits for 30k against someone not blocking so 15k blocking. Did I miss my math somewhere?
myrrrorb14_ESO wrote: »Guess I'll have to check. Been a bit since I played my sorcerer, but that's what I remembered as my best damage with everything buffed / debuff and proc'd.
Nerf sorc anyway?
leepalmer95 wrote: »myrrrorb14_ESO wrote: »Guess I'll have to check. Been a bit since I played my sorcerer, but that's what I remembered as my best damage with everything buffed / debuff and proc'd.
Nerf sorc anyway?
Nerf shield stacking in general.
myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »Guess I'll have to check. Been a bit since I played my sorcerer, but that's what I remembered as my best damage with everything buffed / debuff and proc'd.
Nerf sorc anyway?
Nerf shield stacking in general.
I never shield stacked until they nerfed shields lol. How funny is that?
leepalmer95 wrote: »myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »Guess I'll have to check. Been a bit since I played my sorcerer, but that's what I remembered as my best damage with everything buffed / debuff and proc'd.
Nerf sorc anyway?
Nerf shield stacking in general.
I never shield stacked until they nerfed shields lol. How funny is that?
Not that funny considering shields actually got nerfed by around 5%?
30% shield reduction made you stack? Lol we all know how stupidly OP sorc were in 1.6
We all know how OP shield stacking is now.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »Guess I'll have to check. Been a bit since I played my sorcerer, but that's what I remembered as my best damage with everything buffed / debuff and proc'd.
Nerf sorc anyway?
Nerf shield stacking in general.
I never shield stacked until they nerfed shields lol. How funny is that?
Not that funny considering shields actually got nerfed by around 5%?
30% shield reduction made you stack? Lol we all know how stupidly OP sorc were in 1.6
We all know how OP shield stacking is now.
comment by ZOS_GinaBruno · July 2015 · English Public Test Server
The Battle Spirit buff has been adjusted and now has 30% more damage reduction, 35% less healing received, and 50% less damage shield strength.
This one. 50% reduction, so yeah it was a pretty big hit. But if you shield stack it goes up pretty close to where it was before.
leepalmer95 wrote: »myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »leepalmer95 wrote: »myrrrorb14_ESO wrote: »Guess I'll have to check. Been a bit since I played my sorcerer, but that's what I remembered as my best damage with everything buffed / debuff and proc'd.
Nerf sorc anyway?
Nerf shield stacking in general.
I never shield stacked until they nerfed shields lol. How funny is that?
Not that funny considering shields actually got nerfed by around 5%?
30% shield reduction made you stack? Lol we all know how stupidly OP sorc were in 1.6
We all know how OP shield stacking is now.
comment by ZOS_GinaBruno · July 2015 · English Public Test Server
The Battle Spirit buff has been adjusted and now has 30% more damage reduction, 35% less healing received, and 50% less damage shield strength.
This one. 50% reduction, so yeah it was a pretty big hit. But if you shield stack it goes up pretty close to where it was before.
so technically it was only a 20% hit because dmg got reduced as well