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So in 10 years...

  • Volkodav
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    Zenimax Online Studios and Bethesda are owned by the same parent company.

    I see. :}
    New things one learns every day.
  • jamesharv2005ub17_ESO
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    Zenimax Online Studios and Bethesda are owned by the same parent company.

    Other way around. Zenimax is the parent company. Bethesda and zenimax online systems are subsidiaries.
  • dimensional
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    Zenimax Online Studios and Bethesda are owned by the same parent company.

    Other way around. Zenimax is the parent company. Bethesda and zenimax online systems are subsidiaries.

    Did you even read what I said?
  • jamesharv2005ub17_ESO
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    Zenimax Online Studios and Bethesda are owned by the same parent company.

    Other way around. Zenimax is the parent company. Bethesda and zenimax online systems are subsidiaries.

    Did you even read what I said?

    You edited it after I quoted you.
  • Volkodav
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    Selstad wrote: »
    WoW wasn't "such a huge game" before, it was an underdog made by a company with no prior knowledge to MMO development, and was generally laughed at prior to its release and deemed a failure.

    It's easy to forget that WoW didn't start out as a massive MMO.

    Get over it, this game killed itself.

    Not yet it hasnt.Your opinion is just that.Yours.If the game was dead why then are there so many people playing it? And so many people here in the forums who either defend it,or b-itch about it.They b-itch because they love it and want it fixed.They also defend it because t hey love it.I am one of those who love it,..even though I cant get in at this moment.
  • dimensional
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    I literally did not.
  • jamesharv2005ub17_ESO
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    I literally did not.

    It says edited heh. Also says what time.
  • dimensional
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    Zenimax Online Studios and Bethesda are owned by the same parent company.

    Other way around. Zenimax is the parent company. Bethesda and zenimax online systems are subsidiaries.

    Did you even read what I said?

    You edited it after I quoted you.

    Edit at 3:05 PM. You quoted at 3:11. Try harder. And even if that were true, your quote would contain the original comment I made, not my "edit". LOL
    Edited by dimensional on 10 March 2016 21:14
  • jamesharv2005ub17_ESO
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    Anyways Zenimax is the parent company. They own all the lore. Thats why I said its cheaper to run because unlike say SWTOR they dont have to pay a license fee. Nor worry about that licensing agreement not being renewed.
  • dimensional
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    I literally did not.

    It says edited heh. Also says what time.

    Yes it does, which 100% factually proves that you quoted me 6 minutes after I made the edit. What are you smoking?
  • jamesharv2005ub17_ESO
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    I literally did not.

    It says edited heh. Also says what time.

    Yes it does, which 100% factually proves that you quoted me 6 minutes after I made the edit. What are you smoking?

    Lol I quote you and as I was typing you changed what you said. Alot of people get confused about bethesda not being the parent company. Anyways can we please get back on topic? Thanks.
  • dimensional
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    If you quoted me and I changed it as you were typing, your quote would have still had the original message, because it was contained in the chat box after you hit "quote". Don't try to play it off. Also, it took you 6 minutes to type that reply? Your quote was posted 6 minutes after I hit edit. LOL
    Edited by dimensional on 10 March 2016 21:18
  • jamesharv2005ub17_ESO
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    If you quoted me and I changed it as you were typing, your quote would have still had the original message, because it was contained in the chat box after you hit "quote". Don't try to play it off.

    lol whatever man. You win. Can we please get back on topic now?
  • dimensional
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    No, this is now the topic. It's much more entertaining.
  • Selstad
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    Would you kindly take that "who edited who" debate and scrap it? It's kind of off topic :smile:
  • dimensional
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    Selstad wrote: »
    Would you kindly take that "who edited who" debate and scrap it? It's kind of off topic :smile:

    When someone levies accusations at me, it is my right to respond to them.
  • sadownik
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    Anyways Zenimax is the parent company. They own all the lore. Thats why I said its cheaper to run because unlike say SWTOR they dont have to pay a license fee. Nor worry about that licensing agreement not being renewed.

    Im pretty sure that you are not right. While both ZOS and Bethesda have the same owner i bet that beth is getting their monies for ip from ZOS if not directly in ip fees then its included in hefty publisher fees. Both of the companies have separate books you know.
  • clayandaudrey_ESO
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    It's entertaining but also sad how any people think WoW started off the way it is today. WoW didn't gain traction until TBC. Vanilla was what, two years? Every game starts somewhere, some people think it's effective to compare a new game to a well established game. Compare this game at 2 years to wow at 2 years and it's the same damn thing, guys.

    No it isn't the same thing. There wasn't as many MMO players in 2004 as there are today.

    Some could argue WoW made MMO more streamlined as well and set the opening bar to get more players into an MMO - because even though vanilla WoW was no joke, MMOs before it were a bit more 'hardcore'.

    WoW had a very successful launch, impressing most published reviewers with a medium score over 90% and by 2005 had a playerbase over 2 million.

    You must have not been there at launch. It was far from impressive.

    And reviewers are no different than most forum posters, fanboys or haters, except those schmucks get paid to write.

    I was there actually :) and I remember the hiccups but it didn't stop my friends and me from playing (unless server was down). I accepted this more then, than I do now.

    I remember reading reviews back in the day and I'd like to think they weren't as paid for then as they are now. Back in the day devs actually liked to make good games first and profit was the reward before EA and Activision bought everyone up and said profit first, game second.

    I can actually agree with you about the cash grab mentality of companies these days. I kind of blame the whole "in app purchases may be required" thing that came from the mobile world. It works so good there that that all games are adapting it.

    But to get back on topic I see no reason why this game won't be here on ten years.
  • Lysette
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    Tabbycat wrote: »
    Sharakor wrote: »
    There's going to be ESO in 10 years?

    WoW is how old ?

    WoWs population is/was how big?

    Not that im saying eso wont make 10 years, im just saying basing it off the largest game of this type might not be the way to go.

    WoW subs peaked around 12 Million during WoTLK and went in slow decline ever since. The last numbers released by Blizzard showed subscriptions below 6 Million. They've since said they are no longer going to release subscription numbers because they believe it no longer gives an accurate representation of how many play.

    Haha, I heard the same "excuse" from Linden Labs, when the number of players per 30 days dropped below a million. It was about the same relation - more than 50% less than at their best times.
  • Volkodav
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    Selstad wrote: »
    WoW wasn't "such a huge game" before, it was an underdog made by a copany with no prior knowledge to MMO development, and was generally laughed at prior to its release and deemed a failure.

    It's easy to forget that WoW didn't start out as a massive MMO.

    Get over it, this game killed itself.

    Seems like you should heed your own advice. Or is posting negativity in every thread of a game you hate/no longer play, what the kiddies do for fun these days?

    Kiddies? Kiddies are the ones forgiving every single mistake Zos makes.

    Sorry,but got the wrong"kiddie",.This one is waaaay beyond "kiddie" age.LOL!! So,your point is moot.
  • Selstad
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    Anyways Zenimax is the parent company. They own all the lore. Thats why I said its cheaper to run because unlike say SWTOR they dont have to pay a license fee. Nor worry about that licensing agreement not being renewed.

    Bethesda does have a thing or 2 to say about lore directions and how things are run. Zenimax Online was created specifically for ESO (when it was first created), and Zenimax Media inc. - the umbrella company - was created in May 1999 by Christopher Weaver and Robert A. Altman.

    So I'm not entirely sure that it would be "cheaper for Zenimax Online, as they most likely will have a turn-around clause to continue developing ESO, and as such act as a "license" to continue developing this game. They're also using a licensed engine (HeroEngine) as well as an assortment of other licensed software programs. So I don't think they're having it that much cheaper than other MMO companies, per example Blizzard is having it a lot cheaper, using both a proprietary engine as well as 100% ownership of their lore (thanks to legal agreements, Activision and Blizzard is considered separate entities so neither have any rights nor anything to say in what the other is doing in terms of development).
  • Nostradamus
    Nostradamus
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    If DCUO lasted 5 years so far, i don't see why ESO can't lol
  • THEDKEXPERIENCE
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    ESO will never survive bad reviews.
    ESO will never make it on console.
    ESO will never survive after Fallout 4.
    ESO will never survive without a subscription.
    ESO will never be popular.
    ESO will never live past the current sky is falling scenario that pops up every 2 months.

    Every one of these things has been brought up for about the last 4 years. Yes, people were even calling the game dead before it launched.

    Here is the reality ... as long as they continue to turn a profit the game will survive. Maybe it's 5 years, maybe 10. Who knows. There is so much doomsaying around these parts it's silly. Deal with info that you know. We KNOW that it will still be putting out DLCs for 2016, and we are pretty well assured 2017 as well. Even if that's the end of them that would still bring us to a 5 year life cycle which is amazing for any game. Comparing it to WOWs longevity as the bench mark is foolish. That's like calling a baseball player lazy for not being Cal Ripken. That said, the only thing that may kill it off, other than money, would be a transition to the PS5 or XBox1000. Even then chances are high that backwards compatibility won't be an issue.

    Long story short ... one day the servers will close. That day is a hell of a long way off from now. Enjoy the ride.
  • Volkodav
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    Selstad wrote: »
    Selstad wrote: »
    WoW wasn't "such a huge game" before, it was an underdog made by a copany with no prior knowledge to MMO development, and was generally laughed at prior to its release and deemed a failure.

    It's easy to forget that WoW didn't start out as a massive MMO.

    Get over it, this game killed itself.

    Seems like you should heed your own advice. Or is posting negativity in every thread of a game you hate/no longer play, what the kiddies do for fun these days?

    Kiddies? Kiddies are the ones forgiving every single mistake Zos makes.

    I've been around games for too long to let a few mistakes bother me, as long as I enjoy the overall experience, I'll survive the odd flaws here and there. Heck, if I would demand a flawless game, I would never play any of Bethesda's game at all, they're riddled with flaws and bugs. But the overall experience and enjoyment is great, so I forgive those mistakes.

    "Few mistakes" LOL You people would forgive anything.

    That's our choice.Your's is to condemn the game.Your negativity doesnt effect our positivity when it comes to ESO.
  • Lysette
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    sadownik wrote: »
    Mates, i logged into live game today for the first time since... early november i think? I was on PTS server and frankly speaking was pretty disappointed, but thought to myself ill try the live version.

    Logged in on 64bit version (took me 3 tries to do that btw) and i must say i was dishearted how EU server seemed dead. I am sure there are people on, hell im sure there are people in new dlc right now but i was in the game for around 1 h. logging in on all my 4 characters - different levels from 11 till vr15, different factions and ... nothing. I didnt see a single another player, i didnt see a single line of chat be it in guild channels or zone chat.

    Tried going to cyrodil -Azura is quiet, trueflame - some action but probably because of that game lags as hell, 3 times black screen of death and 1 kick to desktop, well at least i saw people chatting about exactly those problems in chat.

    Perhaps because of my break, but i was shocked, truly shocked. 10 years? Oh mates if some drastic changes wont come soon in 10 years people will just be reminded from time to time about the TES MMO that failed.

    Now this is definitely not true and i doubt that you haven't seen anyone (if you have not closed your eyes, that is). My experience is that the game is rather crowded at prime time and it is hard to find a location, where you are completely alone for even a few minutes (beside those instanced buildings where you start out in at level 3). So to me it sounds unbelievable, that you claim to not have seen other players around.
  • Lysette
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    djyrb wrote: »
    I think the DLC format they have adopted is a good model for sustaining the game. It is less content than a full on expansion but enough to keep most players around until the next one is due. They often add new mechanics or gear even for the base game for those that chose not to buy the DLCs or subscribe. However, my main concern is how they will keep it up after the Dark Brotherhood DLC releases.

    All of the DLC up until then (IC, Wrothgar, TG, DB) have basically been worked on for around 18-24 months in some form or another, so the next few ones after that will be ones we should pay real attention to in terms of quality and release cadence. ZOS will more than likely not have such a headstart on the content development. Seeing how some of the recent releases have so many bugs, I do feel worried that the fresher content might have even more issues if it's rushed out the door.

    There is some competition coming up in the next 1-2 years for sure, but some seem very niche like Camelot Unchained and Crowfall. Star Citizen could be a monster but it seems like it will attract a different type of audience altogether.

    As for being around 10 years, it's entirely possible and I wouldn't be surprised if a sister game in the form of a Fallout MMORPG is announced in the next 3-5 years.

    A crowded wasteland, I don't know, it does not sound very appealing to me - I love fallout, but as an MMO, I doubt it.
  • sadownik
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    Lysette wrote: »
    sadownik wrote: »
    Mates, i logged into live game today for the first time since... early november i think? I was on PTS server and frankly speaking was pretty disappointed, but thought to myself ill try the live version.

    Logged in on 64bit version (took me 3 tries to do that btw) and i must say i was dishearted how EU server seemed dead. I am sure there are people on, hell im sure there are people in new dlc right now but i was in the game for around 1 h. logging in on all my 4 characters - different levels from 11 till vr15, different factions and ... nothing. I didnt see a single another player, i didnt see a single line of chat be it in guild channels or zone chat.

    Tried going to cyrodil -Azura is quiet, trueflame - some action but probably because of that game lags as hell, 3 times black screen of death and 1 kick to desktop, well at least i saw people chatting about exactly those problems in chat.

    Perhaps because of my break, but i was shocked, truly shocked. 10 years? Oh mates if some drastic changes wont come soon in 10 years people will just be reminded from time to time about the TES MMO that failed.

    Now this is definitely not true and i doubt that you haven't seen anyone (if you have not closed your eyes, that is). My experience is that the game is rather crowded at prime time and it is hard to find a location, where you are completely alone for even a few minutes (beside those instanced buildings where you start out in at level 3). So to me it sounds unbelievable, that you claim to not have seen other players around.

    I really didnt, granted it wasnt prime time. I didnt go to the most crowded areas because so happens all my characters were parked in smaller hubs and the fear of loosing battle with loading screen boss stopped me from changing that. Nonetheless dead zone chat was a fact and thats what surprised me the most.
  • Volkodav
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    Lysette wrote: »
    Tabbycat wrote: »
    Sharakor wrote: »
    There's going to be ESO in 10 years?

    WoW is how old ?

    WoWs population is/was how big?

    Not that im saying eso wont make 10 years, im just saying basing it off the largest game of this type might not be the way to go.

    WoW subs peaked around 12 Million during WoTLK and went in slow decline ever since. The last numbers released by Blizzard showed subscriptions below 6 Million. They've since said they are no longer going to release subscription numbers because they believe it no longer gives an accurate representation of how many play.

    Haha, I heard the same "excuse" from Linden Labs, when the number of players per 30 days dropped below a million. It was about the same relation - more than 50% less than at their best times.

    I remember that drop.I still have my Second Life account and was there the other day.It seems to be still holding on,though it's population doesnt seem to be online much lately.I first heard about on TV in a show called Forbes.It said it was thee number one money maker of that year,and that was in 2008.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Selstad wrote: »
    Anyways Zenimax is the parent company. They own all the lore. Thats why I said its cheaper to run because unlike say SWTOR they dont have to pay a license fee. Nor worry about that licensing agreement not being renewed.

    Bethesda does have a thing or 2 to say about lore directions and how things are run. Zenimax Online was created specifically for ESO (when it was first created), and Zenimax Media inc. - the umbrella company - was created in May 1999 by Christopher Weaver and Robert A. Altman.

    So I'm not entirely sure that it would be "cheaper for Zenimax Online, as they most likely will have a turn-around clause to continue developing ESO, and as such act as a "license" to continue developing this game. They're also using a licensed engine (HeroEngine) as well as an assortment of other licensed software programs. So I don't think they're having it that much cheaper than other MMO companies, per example Blizzard is having it a lot cheaper, using both a proprietary engine as well as 100% ownership of their lore (thanks to legal agreements, Activision and Blizzard is considered separate entities so neither have any rights nor anything to say in what the other is doing in terms of development).

    Zenimax, Bethesda and Zenimax Online are all the same company. You actually think they pay themselves?
  • Volkodav
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    ESO will never survive bad reviews.
    ESO will never make it on console.
    ESO will never survive after Fallout 4.
    ESO will never survive without a subscription.
    ESO will never be popular.
    ESO will never live past the current sky is falling scenario that pops up every 2 months.

    Every one of these things has been brought up for about the last 4 years. Yes, people were even calling the game dead before it launched.

    Here is the reality ... as long as they continue to turn a profit the game will survive. Maybe it's 5 years, maybe 10. Who knows. There is so much doomsaying around these parts it's silly. Deal with info that you know. We KNOW that it will still be putting out DLCs for 2016, and we are pretty well assured 2017 as well. Even if that's the end of them that would still bring us to a 5 year life cycle which is amazing for any game. Comparing it to WOWs longevity as the bench mark is foolish. That's like calling a baseball player lazy for not being Cal Ripken. That said, the only thing that may kill it off, other than money, would be a transition to the PS5 or XBox1000. Even then chances are high that backwards compatibility won't be an issue.

    Long story short ... one day the servers will close. That day is a hell of a long way off from now. Enjoy the ride.

    ESO hasnt been out for 4 years yet.
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