People don't realize, and zenimax too.
There is two way of NB.
Stamina NB :
Ranged : Can one shot with camo and snipe.
Melee : Can one shot with insane burst + camo too.
Magicka NB :
Ranged : can do good damage with a destro staff but are weak.
Melee : it's the weakest playstyle. Less burst than Stamina, can't one shot, more weak.
NB magicka melee was hard to play and was balanced.
The nerf of cloak by the cloak itself and the buff of magelight mean a NB magicka melee extremly hard to play.
PEOPLE CRY ON NB
But they don't understand it's Stamina NB.
All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.
Really, ALL NB are not Overpowered because ALL NB are not Stam NB.
Cloak is the only way to survive for a magicka NB.
We don't have huge armor like stam, we can't roll dodge/block like stam.
I can say that : There is no chance, with a magicka NB to kill a magicka sorcerer, unless if the magicka sorcerer is a real noob.
People don't realize, and zenimax too.
There is two way of NB.
Stamina NB :
Ranged : Can one shot with camo and snipe.
Melee : Can one shot with insane burst + camo too.
Magicka NB :
Ranged : can do good damage with a destro staff but are weak.
Melee : it's the weakest playstyle. Less burst than Stamina, can't one shot, more weak.
NB magicka melee was hard to play and was balanced.
The nerf of cloak by the cloak itself and the buff of magelight mean a NB magicka melee extremly hard to play.
PEOPLE CRY ON NB
But they don't understand it's Stamina NB.
All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.
Really, ALL NB are not Overpowered because ALL NB are not Stam NB.
Cloak is the only way to survive for a magicka NB.
We don't have huge armor like stam, we can't roll dodge/block like stam.
I can say that : There is no chance, with a magicka NB to kill a magicka sorcerer, unless if the magicka sorcerer is a real noob.
nordickittyhawk wrote: »Stamina Nightblade 'PvE' Skills Feedback
As someone who likes to theory craft stamblades in pve to the point were i can get dps above 30k. This dlc makes me uneasy.
The reason why this makes me uneasy is because we still require changes to keep out dps on par with magic dps and now its looking impossible as of right now.
I will do list changes for skills (morphs dedicated to stamina mostly) that need to be buffed or changed for nightblades.
assassination
- Soul harvest (Death stroke)
This ultimate is what makes nightblades the burst damage class that they are. Thou this ultimate would benfit PvE more if the dmg was 'Physical'. As it is melee ranged and is used mostly by stam blades ( I know there are magic ones who use this too but... meh)
- Killersblade (Assasins blade)
Ok @ZOS_GinaBruno we have been asking for this since 1.6 launch. for the love of akitosh make it pysical dmg... its so weak compared to the magic one and you even nerfed it with the moving of magic dmg from thamutage in the Champion tree. PLEASE... we have been asking for this for so long.
- Relentless Focus (Grim focus). Im not saying that this should change at all... just the proc would be nice if it was poison or physical dmg?. No magic players use this morph and no stamina players use the proc due to it being so weak for us. Just nit picking but.... i dunno that proc button mocks me.
Master exectutioner (Passive) "restores 1800 magic when you kill a target with assasination skill". Ok this goes back to 'Killers blade', this should also return stamina OR give stamina regen as you are spamming it like crazy and using stamina to kill a target.
Shadow
I have 0 problems.
Siphoning
- Debilitate (Cripple morph) I actually dont know of anyone who uses this morph or that will use it with the recent (buff? i dont know what it is). This is a perfect way to give nightblades a dot with poison dmg scaled of stamina. We are assasins why do we not have poison dots?... it would work so well with the bow as well.
- Siphoning attacks (siphoning strikes) Right... the recent change to this skill that made it stop ticking off dots is THE WORST CHANGE you have ever done. Who complained about this? or said it should be nerfed? or buffed? no one... it was perfect skill for both raids, malestrom and was the only way to make a nightblade tank. This skill should go back to way it was for so many reasons. (Zenimax if you dont like to nerf stuff then why do you keep touching skills that no one talks about but what makes a class so diffrent from others?) Not to mention you really gimped magic users too with that.
- Power Extraction (Drain power) This skill needs to change its so weak and buff doesnt last long enough. The other morph heals as you dps but stamina does what? ... nothing. maybe add a small dot to it so some how feels unique or balances out to steel tornado?
I understand if players will complain saying "well this is op" but to behonest... the balance between magic and stamina due to range and dots and how bosses work and espically on the new trial which is heavily based on range on all 3 bosses.
Give your own feed back on what you think stam nightblades need for 'PVE' in order to stay close to high dps to range and magic.
nordickittyhawk wrote: »Stamina Nightblade 'PvE' Skills FeedbackAs someone who likes to theory craft stamblades in pve to the point were i can get dps above 30k. This dlc makes me uneasy.
The reason why this makes me uneasy is because we still require changes to keep out dps on par with magic dps and now its looking impossible as of right now.
I will do list changes for skills (morphs dedicated to stamina mostly) that need to be buffed or changed for nightblades.
assassination
- Soul harvest (Death stroke)
This ultimate is what makes nightblades the burst damage class that they are. Thou this ultimate would benfit PvE more if the dmg was 'Physical'. As it is melee ranged and is used mostly by stam blades ( I know there are magic ones who use this too but... meh)
- Killersblade (Assasins blade)
Ok @ZOS_GinaBruno we have been asking for this since 1.6 launch. for the love of akitosh make it pysical dmg... its so weak compared to the magic one and you even nerfed it with the moving of magic dmg from thamutage in the Champion tree. PLEASE... we have been asking for this for so long.
- Relentless Focus (Grim focus). Im not saying that this should change at all... just the proc would be nice if it was poison or physical dmg?. No magic players use this morph and no stamina players use the proc due to it being so weak for us. Just nit picking but.... i dunno that proc button mocks me.
Master exectutioner (Passive) "restores 1800 magic when you kill a target with assasination skill". Ok this goes back to 'Killers blade', this should also return stamina OR give stamina regen as you are spamming it like crazy and using stamina to kill a target.
Shadow
I have 0 problems.
Siphoning
- Debilitate (Cripple morph) I actually dont know of anyone who uses this morph or that will use it with the recent (buff? i dont know what it is). This is a perfect way to give nightblades a dot with poison dmg scaled of stamina. We are assasins why do we not have poison dots?... it would work so well with the bow as well.
- Siphoning attacks (siphoning strikes) Right... the recent change to this skill that made it stop ticking off dots is THE WORST CHANGE you have ever done. Who complained about this? or said it should be nerfed? or buffed? no one... it was perfect skill for both raids, malestrom and was the only way to make a nightblade tank. This skill should go back to way it was for so many reasons. (Zenimax if you dont like to nerf stuff then why do you keep touching skills that no one talks about but what makes a class so diffrent from others?) Not to mention you really gimped magic users too with that.
- Power Extraction (Drain power) This skill needs to change its so weak and buff doesnt last long enough. The other morph heals as you dps but stamina does what? ... nothing. maybe add a small dot to it so some how feels unique or balances out to steel tornado?
I understand if players will complain saying "well this is op" but to behonest... the balance between magic and stamina due to range and dots and how bosses work and espically on the new trial which is heavily based on range on all 3 bosses.
Give your own feed back on what you think stam nightblades need for 'PVE' in order to stay close to high dps to range and magic.
Deathztalker wrote: »Manifestation of Terror + Mirage & gap closers
I've notice this a few time where you have Mirage up an attacker will use a gap closers on you and pass through two traps and be standing on your trap while he is attacking you. You are able to kill them while they are standing on your trap without your trap even going off?
Is this just because NB are just that assume or is there some type of bug going on here?
dwemer_paleologist wrote: »if im understanding this correctly:
it means that i will have zero stamina regen while im in sneak?
allright, so if i go into sneak to move around and place myself behind some one for a sneak attack, by the time i get to the right position to do the attack i will probably be completely out of stamina?
Also:
if i try to stay in sneak and move around i will never at any time gain or recover ANY stamina, untill i completely STAND UP and leave sneak to regain stamina?
Also:
if i try to travel in sneak in cryodiil as i have since beta 2013, i will only be able to go a few feet and then have to again STAND UP and leave sneak every few seconds in order to continue traveling?
PEOPLE CRY ON NB
But they don't understand it's Stamina NB.
All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.
.
PEOPLE CRY ON NB
But they don't understand it's Stamina NB.
All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.
.
Um, nope. I guess you have never been hit by a proximity detonation from stealth. Besides people were also complaining about people using infinite cloak, which would be Magblade thing.
nordickittyhawk wrote: »weird... devs say nothing to us... but have spoke on the other class posts.
Strider_Roshin wrote: »nordickittyhawk wrote: »weird... devs say nothing to us... but have spoke on the other class posts.
I guess they've got nothing they want to say to us.
Strider_Roshin wrote: »nordickittyhawk wrote: »weird... devs say nothing to us... but have spoke on the other class posts.
I guess they've got nothing they want to say to us.
PEOPLE CRY ON NB
But they don't understand it's Stamina NB.
All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.
.
Um, nope. I guess you have never been hit by a proximity detonation from stealth. Besides people were also complaining about people using infinite cloak, which would be Magblade thing.
Infinite cloak never killed anyone. Every single ability that a stamblade could utilize hit's harder than any magblade skills. You had to proper ally time proxy explosions, assassins will procs and ultimates to actually burst anyone in this meta. At least it required a semblance of skill and preemptive thinking.
Stamblades were infinitely easier to pull off but now they are not as all stamina builds will now do lower damage. They're gonna have to think how they approach situations instead of 1,2,3,4 opponent dies.
nordickittyhawk wrote: »weird... devs say nothing to us... but have spoke on the other class posts.
nordickittyhawk wrote: »weird... devs say nothing to us... but have spoke on the other class posts.