Yeah, what they suggested is just overboard. I'd recommend blue gear and purple weapons at the very least though.PhatGrimReaper wrote: »Invest in level appropriate Willpower/Agility & Purple gear
....... you're welcome
It is absurd you're telling me to buy Purple gear while I'm leveling to play in the below lvl 50 campaign. I'd hazard to guess most people will just quit.
Do you even know what this thread is about? Refer to post 23 and most other posts in this thread.
You can also get away with crafting armour every 4-6 levels (6 being the absolute maximum!), but I'd upgrade my weapons every 2 levels. The DPS difference is just too noticeable to leave it to chance.
PhatGrimReaper wrote: »No, I didn't ask that at all. The post was about taking 25K damage in about 2 seconds from an enemy player. It has to do with the gear-gap and CP-gap new players are experience facing alts of VR players--and when the new players try out PVP for the first time, they just get ROFLstomped. While the alt twinks get their jollies smashing newbies, it's bad for the overall game.
Gear makes a bigger difference than CP.... trust this
PhatGrimReaper wrote: »Ahhhh.... we have finally arrived at the core of the issue.... QQ.
Why should someone that has played the game longer, paid more subs(yes, subs are a thing), achieved more & amassed the materials/wealth for better gear have any kind of advantage..... whine, whine, cry, cry.
People who have a lot of CP and gear didn't have it just handed to them. They put in the time to attain both. Everyone that plays this game has the same opportunity to have these things. There are those who work hard to get it and there are those who about not being given it.
I started playing in BwB with 0 CP...I hit like a super wet noodle and took crazy dmg in my face.....lucky soon we will get a no CP Campaign, it must be really frustrating for new people in that campaign if they get wrecked by more experienced and 501 CP guys all the time.
PhatGrimReaper wrote: »Ahhhh.... we have finally arrived at the core of the issue.... QQ.
Why should someone that has played the game longer, paid more subs(yes, subs are a thing), achieved more & amassed the materials/wealth for better gear have any kind of advantage..... whine, whine, cry, cry.
People who have a lot of CP and gear didn't have it just handed to them. They put in the time to attain both. Everyone that plays this game has the same opportunity to have these things. There are those who work hard to get it and there are those who about not being given it.
There is the VET campaign for people who like pvp based on gear rather than skill. There used to be a non-Vet campaign for new players and for those that enjoyed a more skill based version of pvp. Now there is no avenue for relatively normalized pvp, and the situation is even worse for players in BwB because they have to maintain purple gear every few levels and have CP to be competitive.
PhatGrimReaper wrote: »Ahhhh.... we have finally arrived at the core of the issue.... QQ.
Why should someone that has played the game longer, paid more subs(yes, subs are a thing), achieved more & amassed the materials/wealth for better gear have any kind of advantage..... whine, whine, cry, cry.
People who have a lot of CP and gear didn't have it just handed to them. They put in the time to attain both. Everyone that plays this game has the same opportunity to have these things. There are those who work hard to get it and there are those who about not being given it.
There is the VET campaign for people who like pvp based on gear rather than skill. There used to be a non-Vet campaign for new players and for those that enjoyed a more skill based version of pvp. Now there is no avenue for relatively normalized pvp, and the situation is even worse for players in BwB because they have to maintain purple gear every few levels and have CP to be competitive.
I'm looking forward to CPs being gone, but..
You don't sound like you played non-vet. The non-vet I played in (for 1.5 yrs), before CP and then the Orsinium change, was more like this:
- Vet players, rolling nonvets, with purple/gold gear and access to sets almost no new players would have (lvl 20 warlock etc.)
- High end jewelry, with purple/gold glyphs.
- High end food.
- Excellent knowledge of how to combine skills for massive stat inflation.
- Excellent knowledge of the extremely un-intuitive system by which stats and bonuses were applied or not applied with battle scaling (this part especially was pretty arcane to new players),
- Said knowledge of combining skills could be used with the weird normalized BwB stat pools, leading to (some really fun) very OP hybrid-ish builds the game was never balanced for or around.
So now, it's basically the same thing, just
- Way more expensive to maintain cheesy OP gear, and
- Some old OP sets (like warlock) become obsolete quickly instead of being OP until v1.
- CP's give some players +5% here, +5% there to their stats. These are underwhelming, for most players, as most are not even close to 501 CP. They're a nice scapegoat for whiners, though, and serve to get entitled children who think they deserve to win by birthright out the game quicker.
- I can't faceroll pug groups with silly builds exploiting stat/regen imbalances.
RAGUNAnoOne wrote: »
There is the VET campaign for people who like pvp based on gear rather than skill. There used to be a non-Vet campaign for new players and for those that enjoyed a more skill based version of pvp. Now there is no avenue for relatively normalized pvp, and the situation is even worse for players in BwB because they have to maintain purple gear every few levels and have CP to be competitive.
Of course I did play, I have threads dedicated to describing how the BwB [gear] system used to work (because there was no information about it in game).
...
Gear now makes a huge difference, before basically only items that gave a % boost to a stat worked, or regen.
There used to be a non-Vet campaign for new players and for those that enjoyed a more skill based version of pvp.
In the previous BwB I could be competitive in level one gear...
...if I tried I could tweak my set up and get an edge, but it didn't require me to get purple gear every few levels (only had to make it once), in fact purple gear didn't even make that much of a difference.
there was never a massive difference between my spell damage/mitigation and that of other players.
The biggest differences came in the form of sustain...
Not even sure why you go on about warlocks anyway, all it gave in BwB in the past was extra magika every minute and extra regen...
...the sets now make a massive difference because all stats are boosted- making it even harder for any newer player to get into it.
I don't even think the previous system was ideal, but it sure was a lot better than the tweakville we have now.
When I first entered BWB I got face-rolled time and time again. I didn't just quit because it was unfair... I kept at it and learned what others were doing that I wasn't. It takes time to be successful, there is no way around that.
...
As far as saying the old version was more balanced or "normalized"... there were just as many "OP" heros running around BWB back in the day as there are running around now. Not more, not less... if you played in BWB with both forms of Battle Leveling then you should know this.
You all can write 500 word diatribes on why things are fine, but the bottom line is I'm tired of doing crap damage and getting 2 shot (one instance of which was demonstrated by my screenshot before). Whatever the root cause--gear, CPs, scaling design, all of the above--I'm done for now. I'll try the game again later. Cheers.
You all can write 500 word diatribes on why things are fine, but the bottom line is I'm tired of doing crap damage and getting 2 shot (one instance of which was demonstrated by my screenshot before). Whatever the root cause--gear, CPs, scaling design, all of the above--I'm done for now. I'll try the game again later. Cheers.
Some of those "500 word diatribes" tell you how to not do crap damage, and not get 2-shot. After all, the two-shotters had to learn somehow. Just sayin...
You all can write 500 word diatribes on why things are fine, but the bottom line is I'm tired of doing crap damage and getting 2 shot (one instance of which was demonstrated by my screenshot before). Whatever the root cause--gear, CPs, scaling design, all of the above--I'm done for now. I'll try the game again later. Cheers.
Some of those "500 word diatribes" tell you how to not do crap damage, and not get 2-shot. After all, the two-shotters had to learn somehow. Just sayin...
Valen_Byte wrote: »Your bloated egotistical vocabulary is more confusing than trying to figure the mechanics of BwB lol Ive decided that you just like to read your own writing. lol I might agree with you on some things if you could communicate clearly lol.....
Valen_Byte wrote: »P.S. That part at the end of your last post...'IMHO'....ya thats the best part lol.....you know that the 'H' stands for humble right? IMO...fits you better.
Valen_Byte wrote: »Your bloated egotistical vocabulary is more confusing than trying to figure the mechanics of BwB lol Ive decided that you just like to read your own writing. lol I might agree with you on some things if you could communicate clearly lol.....
Perhaps you'd find it more readable if I went back to remove some punctuation and grammar, peppered it with "lol"s, and misused some words that sound big to me?Valen_Byte wrote: »P.S. That part at the end of your last post...'IMHO'....ya thats the best part lol.....you know that the 'H' stands for humble right? IMO...fits you better.
My opinion is humble, possibly wrong, but certainly well-informed; regardless of your opinion.
PhatGrimReaper wrote: »Ahhhh.... we have finally arrived at the core of the issue.... QQ.
Why should someone that has played the game longer, paid more subs(yes, subs are a thing), achieved more & amassed the materials/wealth for better gear have any kind of advantage..... whine, whine, cry, cry.
People who have a lot of CP and gear didn't have it just handed to them. They put in the time to attain both. Everyone that plays this game has the same opportunity to have these things. There are those who work hard to get it and there are those who about not being given it.
The Entitlement is strong with this one!!!
Valen_Byte wrote: »Your last statement here, was almost humble. Then you ruined it with your ego again.
QuebraRegra wrote: »PhatGrimReaper wrote: »Ahhhh.... we have finally arrived at the core of the issue.... QQ.
Why should someone that has played the game longer, paid more subs(yes, subs are a thing), achieved more & amassed the materials/wealth for better gear have any kind of advantage..... whine, whine, cry, cry.
People who have a lot of CP and gear didn't have it just handed to them. They put in the time to attain both. Everyone that plays this game has the same opportunity to have these things. There are those who work hard to get it and there are those who about not being given it.
The Entitlement is strong with this one!!!
Then GTFO of the non-vet campaign with yer epeen.
Oh so yer not good enuff to play with the other vets?
PhatGrimReaper wrote: »Salt Mine detected..... Harvest in progress
PhatGrimReaper wrote: »Salt Mine detected..... Harvest in progress
Ad hominem - is that all you got, bro? RÀGE is so fitting for you.
There is the VET campaign for people who like pvp based on gear rather than skill. There used to be a non-Vet campaign for new players and for those that enjoyed a more skill based version of pvp. Now there is no avenue for relatively normalized pvp, and the situation is even worse for players in BwB because they have to maintain purple gear every few levels and have CP to be competitive.
Will you please stop spreading this ridiculous lie.
As far as saying the old version was more balanced or "normalized"... there were just as many "OP" heros running around BWB back in the day as there are running around now. Not more, not less... if you played in BWB with both forms of Battle Leveling then you should know this.
<rant>
Really, just want to see new players come into the game, have fun, and then have more fun as they learn - not be turned away by misinformation. It's a damn fun game if you've got a little spirit.