The purge is strong, but it's very importantForce-Siphon wrote: »Yeah nerfing cloak is not the answer to the issues that people have been having. Nerfing cloak will continue putting magicka play styles in the trash bin outside of Sorc when in fact stamina play styles should be brought in line. One change I could see is make stam heals break cloak like mag heals do if cloak is such an issue from stamblades...but the reality is that surprise attack needs to be tuned clearly....I have seen higher numbers from SA than WB in fights at times. I don't think it's an issue exclusive to NBs tho, clearly stamina in a lot of ways is king play style now. I think across the board it should be tuned down to balance with magicka. I'm not for blanket knee-jerk nerfs, but tuning needs to happen. What I see happening though is that like Sorc and dk, nb is going to get the Nerfs next and we will have new balance issues.
And 1 shot builds are not exclusive to NB these days... Seen quite a few bow using DKs trying to do this too lately...name a mag class that can create a 1 shot build it's not gonna happen...and the sad part is that zenimax tried to do away with 1 shotting with damage reduction lol. Yes magicka has more utility, but ppl who play mag also need to kill people and not be 1 shot.
Yes, because our dodge roll totally wasnt destroyed recently.
Roll dodge is fine considering how strong it is. If you're having problems with it, you're rolling too often.I also think what a lot of people are feeling with magicka nightblades is the "perma" cloak.
I see many people complain that they just run if it gets to tough or they are outnumbered. However there are so many counters to cloak right now.
Some of the more popular counters:
- Any type of AoE's (I.E. Steel Tornado)
- Sorc Streak
- Radiant Magelight
- Detect pots
- NB Mark
This works for any NB stamina or magicka, but ZoS is most likely going to put a magicka regen nerf while in cloak because of all the QQ'ing going on in the forums currently.
I've been playing a magicka nightblade for some time now and I mostly use cloak as a purge rather than something I use to fight. Sure there are times when I see that the fight is not in my favor and I try to bounce... sometimes I get rekt by the counters other times I can escape. It just comes down to how you use your counters.
I hope they reconsider any future nerfs to cloak.
The purge is also another reason it needs to have a nerf, because Magicka DKs rely a lot on dots, and having a class be able to constantly, with no punishment, be able to purge their dots is not ok by any means. Every other class had mass nerfs to their abilities / mechanics, NBs are the only ones that have been spared so far, so either undo the nerfs other classes / mechanics got, or expect nbs to finally get nerfed, its overdo.
The purge is strong, but also very important considering damage-specced Nightblades have low max health and no shields or burst heals.
That roll IS ok, but the point I was making is that it was nerfed HARD and is still ok, so if the cloak and other utilities were toned down to be on paar with other classes and specs, they would still be fine, they just wouldnt be so ridiculous anymore.
That is a logical fallacy that assumes that both are equally OP to start with. This thread is debating that premise. Don't bypass it please.
I also think what a lot of people are feeling with magicka nightblades is the "perma" cloak.
I see many people complain that they just run if it gets to tough or they are outnumbered. However there are so many counters to cloak right now.
Some of the more popular counters:
- Any type of AoE's (I.E. Steel Tornado)
- Sorc Streak
- Radiant Magelight
- Detect pots
- NB Mark
This works for any NB stamina or magicka, but ZoS is most likely going to put a magicka regen nerf while in cloak because of all the QQ'ing going on in the forums currently.
I've been playing a magicka nightblade for some time now and I mostly use cloak as a purge rather than something I use to fight. Sure there are times when I see that the fight is not in my favor and I try to bounce... sometimes I get rekt by the counters other times I can escape. It just comes down to how you use your counters.
I hope they reconsider any future nerfs to cloak.
The purge is also another reason it needs to have a nerf, because Magicka DKs rely a lot on dots, and having a class be able to constantly, with no punishment, be able to purge their dots is not ok by any means. Every other class had mass nerfs to their abilities / mechanics, NBs are the only ones that have been spared so far, so either undo the nerfs other classes / mechanics got, or expect nbs to finally get nerfed, its overdo.
Because cloak WAS broken and very unreliable even our own dots would break it.
The purge is strong, but it's very importantForce-Siphon wrote: »Yeah nerfing cloak is not the answer to the issues that people have been having. Nerfing cloak will continue putting magicka play styles in the trash bin outside of Sorc when in fact stamina play styles should be brought in line. One change I could see is make stam heals break cloak like mag heals do if cloak is such an issue from stamblades...but the reality is that surprise attack needs to be tuned clearly....I have seen higher numbers from SA than WB in fights at times. I don't think it's an issue exclusive to NBs tho, clearly stamina in a lot of ways is king play style now. I think across the board it should be tuned down to balance with magicka. I'm not for blanket knee-jerk nerfs, but tuning needs to happen. What I see happening though is that like Sorc and dk, nb is going to get the Nerfs next and we will have new balance issues.
And 1 shot builds are not exclusive to NB these days... Seen quite a few bow using DKs trying to do this too lately...name a mag class that can create a 1 shot build it's not gonna happen...and the sad part is that zenimax tried to do away with 1 shotting with damage reduction lol. Yes magicka has more utility, but ppl who play mag also need to kill people and not be 1 shot.
Yes, because our dodge roll totally wasnt destroyed recently.
Roll dodge is fine considering how strong it is. If you're having problems with it, you're rolling too often.I also think what a lot of people are feeling with magicka nightblades is the "perma" cloak.
I see many people complain that they just run if it gets to tough or they are outnumbered. However there are so many counters to cloak right now.
Some of the more popular counters:
- Any type of AoE's (I.E. Steel Tornado)
- Sorc Streak
- Radiant Magelight
- Detect pots
- NB Mark
This works for any NB stamina or magicka, but ZoS is most likely going to put a magicka regen nerf while in cloak because of all the QQ'ing going on in the forums currently.
I've been playing a magicka nightblade for some time now and I mostly use cloak as a purge rather than something I use to fight. Sure there are times when I see that the fight is not in my favor and I try to bounce... sometimes I get rekt by the counters other times I can escape. It just comes down to how you use your counters.
I hope they reconsider any future nerfs to cloak.
The purge is also another reason it needs to have a nerf, because Magicka DKs rely a lot on dots, and having a class be able to constantly, with no punishment, be able to purge their dots is not ok by any means. Every other class had mass nerfs to their abilities / mechanics, NBs are the only ones that have been spared so far, so either undo the nerfs other classes / mechanics got, or expect nbs to finally get nerfed, its overdo.
The purge is strong, but also very important considering damage-specced Nightblades have low max health and no shields or burst heals.
That roll IS ok, but the point I was making is that it was nerfed HARD and is still ok, so if the cloak and other utilities were toned down to be on paar with other classes and specs, they would still be fine, they just wouldnt be so ridiculous anymore.
That is a logical fallacy that assumes that both are equally OP to start with. This thread is debating that premise. Don't bypass it please.
They were both pretty damned OP. As a magicka nightblade you can escape on demand, and purge on demand at any time, absolutely no punishment what so ever, giving you the upper hand in pretty much every solo / small group situation, hell even in some large group situations. Even the counters to cloak were nerfed, making it more powerful. So either the counters and other class abilities need to be brought up to be in line with cloak, or it needs to be brought down quite a bit. Obviously this is a different story for stamblades, but they don't spam it as much.
The purge is strong, but it's very importantForce-Siphon wrote: »Yeah nerfing cloak is not the answer to the issues that people have been having. Nerfing cloak will continue putting magicka play styles in the trash bin outside of Sorc when in fact stamina play styles should be brought in line. One change I could see is make stam heals break cloak like mag heals do if cloak is such an issue from stamblades...but the reality is that surprise attack needs to be tuned clearly....I have seen higher numbers from SA than WB in fights at times. I don't think it's an issue exclusive to NBs tho, clearly stamina in a lot of ways is king play style now. I think across the board it should be tuned down to balance with magicka. I'm not for blanket knee-jerk nerfs, but tuning needs to happen. What I see happening though is that like Sorc and dk, nb is going to get the Nerfs next and we will have new balance issues.
And 1 shot builds are not exclusive to NB these days... Seen quite a few bow using DKs trying to do this too lately...name a mag class that can create a 1 shot build it's not gonna happen...and the sad part is that zenimax tried to do away with 1 shotting with damage reduction lol. Yes magicka has more utility, but ppl who play mag also need to kill people and not be 1 shot.
Yes, because our dodge roll totally wasnt destroyed recently.
Roll dodge is fine considering how strong it is. If you're having problems with it, you're rolling too often.I also think what a lot of people are feeling with magicka nightblades is the "perma" cloak.
I see many people complain that they just run if it gets to tough or they are outnumbered. However there are so many counters to cloak right now.
Some of the more popular counters:
- Any type of AoE's (I.E. Steel Tornado)
- Sorc Streak
- Radiant Magelight
- Detect pots
- NB Mark
This works for any NB stamina or magicka, but ZoS is most likely going to put a magicka regen nerf while in cloak because of all the QQ'ing going on in the forums currently.
I've been playing a magicka nightblade for some time now and I mostly use cloak as a purge rather than something I use to fight. Sure there are times when I see that the fight is not in my favor and I try to bounce... sometimes I get rekt by the counters other times I can escape. It just comes down to how you use your counters.
I hope they reconsider any future nerfs to cloak.
The purge is also another reason it needs to have a nerf, because Magicka DKs rely a lot on dots, and having a class be able to constantly, with no punishment, be able to purge their dots is not ok by any means. Every other class had mass nerfs to their abilities / mechanics, NBs are the only ones that have been spared so far, so either undo the nerfs other classes / mechanics got, or expect nbs to finally get nerfed, its overdo.
The purge is strong, but also very important considering damage-specced Nightblades have low max health and no shields or burst heals.
That roll IS ok, but the point I was making is that it was nerfed HARD and is still ok, so if the cloak and other utilities were toned down to be on paar with other classes and specs, they would still be fine, they just wouldnt be so ridiculous anymore.
That is a logical fallacy that assumes that both are equally OP to start with. This thread is debating that premise. Don't bypass it please.
They were both pretty damned OP. As a magicka nightblade you can escape on demand, and purge on demand at any time, absolutely no punishment what so ever, giving you the upper hand in pretty much every solo / small group situation, hell even in some large group situations. Even the counters to cloak were nerfed, making it more powerful. So either the counters and other class abilities need to be brought up to be in line with cloak, or it needs to be brought down quite a bit. Obviously this is a different story for stamblades, but they don't spam it as much.
Cloak is only an escape against bad players. Against competent players, it's not an escape at all. Against competent players, a magicka nightblade is lucky to get any window of actual invisibility.
And all players can purge on demand.
I also think what a lot of people are feeling with magicka nightblades is the "perma" cloak.
I see many people complain that they just run if it gets to tough or they are outnumbered. However there are so many counters to cloak right now.
Some of the more popular counters:
- Any type of AoE's (I.E. Steel Tornado)
- Sorc Streak
- Radiant Magelight
- Detect pots
- NB Mark
This works for any NB stamina or magicka, but ZoS is most likely going to put a magicka regen nerf while in cloak because of all the QQ'ing going on in the forums currently.
I've been playing a magicka nightblade for some time now and I mostly use cloak as a purge rather than something I use to fight. Sure there are times when I see that the fight is not in my favor and I try to bounce... sometimes I get rekt by the counters other times I can escape. It just comes down to how you use your counters.
I hope they reconsider any future nerfs to cloak.
The purge is also another reason it needs to have a nerf, because Magicka DKs rely a lot on dots, and having a class be able to constantly, with no punishment, be able to purge their dots is not ok by any means. Every other class had mass nerfs to their abilities / mechanics, NBs are the only ones that have been spared so far, so either undo the nerfs other classes / mechanics got, or expect nbs to finally get nerfed, its overdo.
Because cloak WAS broken and very unreliable even our own dots would break it.
And now it was fixed, does not change the fact that it needs toning down.
SupremeTravie wrote: »All the qq from the NB haters is annoying. There was a time pre 1.6 where we were the most underpowered class in the game by far and now that most of our abilites are working as attended we are apparently OP. Leave the class alone its fine. Work on balancing the classes so that they are on par with NB's. Nothing needs nerfing just buff other classes so thats even across the board. Every class in the game has a broken skill/skills so it wouldn't be fair to just nerf the ability to stealth.. I mean it is a NIGHTBLADE. Their class is based on stealth and mobility. Taking that away from the class will just put us back to where we were before. A broken stealth OR one that isn't as useful as it is right now will bring us back to pre 1.6 with almost no mobility to get away. There are many counters already to getting someone out of stealth. Inlcuding a pot that totally negates our core ability.
DK's didn't use scales for a while because it drained resources per reflect like mad, given the unlimited projectile limit. When ZOS fixed that it became rather apparent that having a class have a skill that could not only negate 100% of single target range skills damage, but also deal 100-135% of that damage back to targets was a bit extreme. Just because something was broken in the past does not mean it is not overpowered when working properly.
SupremeTravie wrote: »SupremeTravie wrote: »All the qq from the NB haters is annoying. There was a time pre 1.6 where we were the most underpowered class in the game by far and now that most of our abilites are working as attended we are apparently OP. Leave the class alone its fine. Work on balancing the classes so that they are on par with NB's. Nothing needs nerfing just buff other classes so thats even across the board. Every class in the game has a broken skill/skills so it wouldn't be fair to just nerf the ability to stealth.. I mean it is a NIGHTBLADE. Their class is based on stealth and mobility. Taking that away from the class will just put us back to where we were before. A broken stealth OR one that isn't as useful as it is right now will bring us back to pre 1.6 with almost no mobility to get away. There are many counters already to getting someone out of stealth. Inlcuding a pot that totally negates our core ability.
DK's didn't use scales for a while because it drained resources per reflect like mad, given the unlimited projectile limit. When ZOS fixed that it became rather apparent that having a class have a skill that could not only negate 100% of single target range skills damage, but also deal 100-135% of that damage back to targets was a bit extreme. Just because something was broken in the past does not mean it is not overpowered when working properly.
That is true but in this case however I feel like the skill isn't overpowered. As I stated before there are many counters to our very own core ability. I don't see a single skill or pot that counters flappy wings.
SupremeTravie wrote: »SupremeTravie wrote: »All the qq from the NB haters is annoying. There was a time pre 1.6 where we were the most underpowered class in the game by far and now that most of our abilites are working as attended we are apparently OP. Leave the class alone its fine. Work on balancing the classes so that they are on par with NB's. Nothing needs nerfing just buff other classes so thats even across the board. Every class in the game has a broken skill/skills so it wouldn't be fair to just nerf the ability to stealth.. I mean it is a NIGHTBLADE. Their class is based on stealth and mobility. Taking that away from the class will just put us back to where we were before. A broken stealth OR one that isn't as useful as it is right now will bring us back to pre 1.6 with almost no mobility to get away. There are many counters already to getting someone out of stealth. Inlcuding a pot that totally negates our core ability.
DK's didn't use scales for a while because it drained resources per reflect like mad, given the unlimited projectile limit. When ZOS fixed that it became rather apparent that having a class have a skill that could not only negate 100% of single target range skills damage, but also deal 100-135% of that damage back to targets was a bit extreme. Just because something was broken in the past does not mean it is not overpowered when working properly.
That is true but in this case however I feel like the skill isn't overpowered. As I stated before there are many counters to our very own core ability. I don't see a single skill or pot that counters flappy wings.
Ward works after you press the button, Streak kind of works after pressing the button, but sadly they added a ridiculous cost increase.let me put it like this. right now, Cloak is like Steak and Wards wrapped in one ability and you know what happened to them?.
Cloak isn't an escape. Stop treating it as one. Escapes move you. Cloak makes people pop a potion or an aoe or a mark. That's it.
Cloak isn't an escape. Stop treating it as one. Escapes move you. Cloak makes people pop a potion or an aoe or a mark. That's it.
leepalmer95 wrote: »
Once again dumping on a class that is supposed to be a stealth burst class. Think of it in real life. Do you expect to survive a fight with someone, when someone stabs a knife through your back? I mean think about it he spends a great deal of time in stealth. Puts himself in an better position to kill you and properly buffs up to kill you cause you have like 16k hp. And you coke here are start saying that ther burst is insane. Did you know that all the stam morphs of the nightblade tree does magic damage and are hence mitigated by CP? Or are you putting 100 points into bastion right away and running into battle with 8k physical damage reduction.OH MY V16 SORC I'M MAKING YOU V16 ASAP
Point 4: Stam damage, cost, scaling needs to be reverted back to how it was about six months ago.
Reason: The whole one pool argument for all abilities/heals/mitigations is a fallacy, and has been for a long long time. Damage is based on your total pool, not your remaining (which is a problem in and of itself actually), regens and costs are out of hand, it is possible to build sustain setups now that do respectable enough damage to be truly dangerous as well as extremely hard to kill, and 1 second TTK damage output is still a very real thing for stam builds in general. With nightblades, and the current way cloak/stealth works, this becomes arbitrary as now you have 100 percent initiative as well as escape/reposition/reset available. The last thing stamina builds needed in 1.5/1.6 was a buff. If anything, some of the stam abilities needed nerfs.
regens and costs are out of hand, it is possible to build sustain setups now that do respectable enough damage to be truly dangerous as well
The last thing stamina builds needed in 1.5
TheBonesXXX wrote: »Biggest problem I've read here is some do not know how to think like a Nightblade, which requires you to play one, when you learn how to move like a Nightblade and think like the class, then you can use the counters and you will deny them stealth 100% of the time.
/thread
TheBonesXXX wrote: »Biggest problem I've read here is some do not know how to think like a Nightblade, which requires you to play one, when you learn how to move like a Nightblade and think like the class, then you can use the counters and you will deny them stealth 100% of the time.
/thread
Please do tell how to counter while reading my previous post and addressing the points I made. Because right now ur post is just fluff with 0 substantial points being made to this discussion.
TheBonesXXX wrote: »TheBonesXXX wrote: »Biggest problem I've read here is some do not know how to think like a Nightblade, which requires you to play one, when you learn how to move like a Nightblade and think like the class, then you can use the counters and you will deny them stealth 100% of the time.
/thread
Please do tell how to counter while reading my previous post and addressing the points I made. Because right now ur post is just fluff with 0 substantial points being made to this discussion.
People have a low Fight IQ, that's the issue. It goes for any class, I'm not reading any of your "points" because you made none, you repeated one out of many scenarios, but you emphasize the one in which you lose. Which every cryhard does for every class on these forums.
Healing is immense this patch, run a defile. Can't catch a mobility build? Run bloody snares.
Lack of a fight IQ is 90% of the bloody problem on these forums.
@OdinForge
No, I think you're wrong, man.
Detect potions last 15 seconds with a cooldown of 45 secs. In those tiny 15 secs you have to find the Nightblade and kill it, because you can't re-apply for a very long time and we know how nightblades rule fights with cloak. Now, finding that NB can be time-wasting and hard, as they usually reduce your detect radius with passives. So you have to get in very close to see them. You better crouch while doing so, as otherwise they will get the drop on you. Often I find myself wasting the d-pot just SEARCHING for the NB. And even if you find them somewhat fast... you ain't gonna kill it in time if you're Templar or DK. I guess even Sorcs can have a hard time here. Nightblades with their burst, of course, can. Nightblades are very good at countering other NBs, this is why you usually argument like that. It is an entirely different story for the other classes.
TheBonesXXX wrote: »TheBonesXXX wrote: »Biggest problem I've read here is some do not know how to think like a Nightblade, which requires you to play one, when you learn how to move like a Nightblade and think like the class, then you can use the counters and you will deny them stealth 100% of the time.
/thread
Please do tell how to counter while reading my previous post and addressing the points I made. Because right now ur post is just fluff with 0 substantial points being made to this discussion.
People have a low Fight IQ, that's the issue. It goes for any class, I'm not reading any of your "points" because you made none, you repeated one out of many scenarios, but you emphasize the one in which you lose. Which every cryhard does for every class on these forums.
Healing is immense this patch, run a defile. Can't catch a mobility build? Run bloody snares.
Lack of a fight IQ is 90% of the bloody problem on these forums.
Well if ur not going to read my points I'm going to ignore your Wah Wah I'm a big boy and everyone but me needs to l2p reverse whining.
Also fear has no counter play because it can't be blocked. Same with dk talons. All you can do is break free (or dodge roll with the talons). By that time the nb has alr dodge rolled and has Los when he pops cloak. Ur healing defile or snare has done jack all to him because he's alr happily running 30m away in stealth. All the fight iq (or whatever it is you are referring to) isn't going to save u from something that has no counter play.