I know, this is a common topic and I don't want to qq. But I can no longer be silent about this.
Roll dodging is the worst thing, this game has ever seen.
How am I supposed to beat Nightblades ? They roll dodge forever, break free forever and can block forever. And IF I manage to hit (which only happens with a heavy lightning attack) it does nothing, because Nirnhoned eats the low damage.
I'm very desperate. Maybe this is not only a roll dodge and Nightblade problem, but a problem with stamina builds in general.
Stamina builds can invest everything into damage, and still have the highest sustain, because blocking and dodging is all you need in this game. I feel like blocking absorbs over 90% of the damage and stamina users don't even have to manage ressources, because it somehow never depleads.
While Magicka builds on the other hand, must go full sustain, because otherwise we're out after a few seconds and full damage doesn't help, because it never hits or is absorbed by the turtle block
And still, shield stacking is nowhere as powerfull and cheap as a roll dodge or block.
So, what am I supposed to say ? It's horrible. Roll dodge should be a 'Oh crap' button and should be something very VERY situational, that you use as a skilled step to avoid damage. But NOT hit it 24/7 to enter god mode. No.... no this is not how it's supposed to be. So roll dodge must be far far far more expensive or needs a reasonable cooldown. And in my opinion, nobody should be able to block forever either. Even blocks should be something situationnal to block damage. Which could be easily achieved by a stamina cost over time (because come one, block costs nothing at the moment)
I'm sorry for the long text and hope, nobody feels insulted by this, I don't mean to qq or scream for nerfs. But this is a serious problem in my opinion and many people I know agree.
Edited by Dracane on 28 May 2015 11:37 Auri-El is my lord,
Trinimac is my shield,
Magnus is my mind.
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