Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
I don't see why people consider this particular idea bad. It's purely cosmetic. Seriously. It's just colors for your gear. You can earn the dyes in game if you want to put the time in or you can pay for them. That's fair.
For example, I just recently obtained the skyshard color. I have been playing since beta. I had to go through all 3 factions, play in Cyrodill even though i am not a PVP'er, it took effort. The feeling I got when I got my last shard, AWESOME. Immediately headed for town to put on my new color and proudly display it... I DID IT!! WOOHOO! Finally!
Now, you put that color in the crown shop and it minimizes my accomplishment. Whats the point of even playing the game?
I don't see why people consider this particular idea bad. It's purely cosmetic. Seriously. It's just colors for your gear. You can earn the dyes in game if you want to put the time in or you can pay for them. That's fair.
Because this ...For example, I just recently obtained the skyshard color. I have been playing since beta. I had to go through all 3 factions, play in Cyrodill even though i am not a PVP'er, it took effort. The feeling I got when I got my last shard, AWESOME. Immediately headed for town to put on my new color and proudly display it... I DID IT!! WOOHOO! Finally!
Now, you put that color in the crown shop and it minimizes my accomplishment. Whats the point of even playing the game?
Why not? This is just colors, cosmetic, not a big deal.
If they continue allow you to obtain this with normal gameplay, it is fine!
I would probably not buy, but I'm not against selling anything pure cosmetic.
Moonscythe wrote: »Why not? This is just colors, cosmetic, not a big deal.
If they continue allow you to obtain this with normal gameplay, it is fine!
I would probably not buy, but I'm not against selling anything pure cosmetic.
But, that's the point. The dyes are not just cosmetic, they are a visible sign that you have achieved something and that achievement would be cheapened by someone being able to buy the colour. There are colours I would like to have access to and probably never will because of the way I play but I can get a good selection fairly fast and be able to dye my armor as I want.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
Or you could give actual rewards for achievements instead of what should have never been there in the first place. Dyes should have never been a reward. Titles, alliance ranks, ornate nameplates, these things should be rewards.
Also, your argument is poor. Sets affect gameplay, dyes do not.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
Or you could give actual rewards for achievements instead of what should have never been there in the first place. Dyes should have never been a reward. Titles, alliance ranks, ornate nameplates, these things should be rewards.
Also, your argument is poor. Sets affect gameplay, dyes do not.
That's great and all but that's not the system in place. If I had designed the dye and achievement systems I probably wouldn't have tied them together but that is the system in place so that is the reward for the achievement and it likely won't change so no point in crying over it. My argument isn't poor..it's just reality. I know gear affects gameplay but we aren't talking about gameplay we are talking about rewards and the reward for achievements are dyes.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
Or you could give actual rewards for achievements instead of what should have never been there in the first place. Dyes should have never been a reward. Titles, alliance ranks, ornate nameplates, these things should be rewards.
Also, your argument is poor. Sets affect gameplay, dyes do not.
That's great and all but that's not the system in place. If I had designed the dye and achievement systems I probably wouldn't have tied them together but that is the system in place so that is the reward for the achievement and it likely won't change so no point in crying over it. My argument isn't poor..it's just reality. I know gear affects gameplay but we aren't talking about gameplay we are talking about rewards and the reward for achievements are dyes.
It likely won't change? Good sir, if ZOS thinks they can make money by replacing dyes as a reward with something else and selling them in the store I can assure you it will change. Money.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
Or you could give actual rewards for achievements instead of what should have never been there in the first place. Dyes should have never been a reward. Titles, alliance ranks, ornate nameplates, these things should be rewards.
Also, your argument is poor. Sets affect gameplay, dyes do not.
I wouldn't mind some new dye sets popping up in the crown store, but don't sell the ones from achievements.
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
Or you could give actual rewards for achievements instead of what should have never been there in the first place. Dyes should have never been a reward. Titles, alliance ranks, ornate nameplates, these things should be rewards.
Also, your argument is poor. Sets affect gameplay, dyes do not.
I disagree with you.
Dyes are prestige, as they show what a char did in the game. Same as titles or ranks. These things should keep their special touch, as if everyone could buy them, then there is no achievement in said dyes anymore.
I wouldn't mind if specific motifs or item sets are sold, as they are not bound to an achievement but a grind. Grinds should be lowered for those that want, see XP pots. But achievements that show dedication are a special case and at least in my opinion should keep that status.
This guys is what b2p or f2p brings, opens the doors to all casual players with 0 will, to earn things.
They just want all ready and done, play the game some months, than stop play.
krashwire_ESO wrote: »Stop trying to get out of playing the game by paying. Go play something else if you don't like the game or better yet go swallow a towel.
Why do -some- RPers say that because its.. 'just for rp it doesn't matter' What a way to drag down the reputation of RPers. It smacks of so much entitlement.
Why do -some- RPers say that because its.. 'just for rp it doesn't matter' What a way to drag down the reputation of RPers. It smacks of so much entitlement.
... Who said that? I did not.
We're speaking of dyes and -DYES- only. We're not bloody asking to buy the Grand Overlord or Boethia's Scythe titles!
Alphashado wrote: »Trivialize another thing that used to require some effort. Yeah. Ok.
It is becoming very clear to me now. All of the people that complain about the subscription model aren't really opposed to paying $15 a month. They are opposed to effort. I'm beginning to believe it has nothing to do with money and everything to do with getting everything in the game w/o earning it.
Every thread like this just pushes me an inch closer to the uninstall button.
Or you know, maybe because you don't want to spend 16 hours in Cyrodiil every day for an entire year in order to get a single dye?
I love the subscription model, and I love a good challenge, but grind does not equal challenge or hard content, a grind is a grind, a tedious concept which is made for MMO's to force players through content before they can get to the bits they actually prefer.
This is not asking for achievements, achievement points, gear, benefits, experience bonuses OR anything, it is asking for the possibility of buying a -colour- for an overpriced price, so you wouldn't have to drag yourself through a tedious grind in order to get ONE thing you really need in order to make your perfect roleplaying outfit.
Or you could you know...just accept the fact that certain rewards are for other people? There are PvP sets and trial sets that I know I likely won't get because I don't participate enough to get them but that doesn't mean the people who do them shouldn't have a reward for that activity. If you make every reward accessible for purchase it devalues the effort required to get it. I guess some people will just never understand this.
Or you could give actual rewards for achievements instead of what should have never been there in the first place. Dyes should have never been a reward. Titles, alliance ranks, ornate nameplates, these things should be rewards.
Also, your argument is poor. Sets affect gameplay, dyes do not.
I disagree with you.
Dyes are prestige, as they show what a char did in the game. Same as titles or ranks. These things should keep their special touch, as if everyone could buy them, then there is no achievement in said dyes anymore.
I wouldn't mind if specific motifs or item sets are sold, as they are not bound to an achievement but a grind. Grinds should be lowered for those that want, see XP pots. But achievements that show dedication are a special case and at least in my opinion should keep that status.
Dyes themselves are not inherently prestigious, we only see them that way because they are the current rewards in place. Directly, they do not display anything that your character has done. Indirectly they show that you completed some achievements (because you can only get them that way). Replace them with something else (a golden apple, or something) and that new thing becomes the "prestigious" item.