Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
But it doesn't kill you everytime regardless of anything else, so what was your point again?
My point is that "you can just interrupt it" does not make an obviously overpowered ability (like my hypothetical finger of death) any less overpowered.
Thus if you want to ague that radiant destruction is not overpowered, use a different reasoning.
You see, you're comparing two completely different abilities and that's not how it works.
"Finger of death" is example of a (theoretical) obviously overpowered ability. Would making it interruptable make it not overpowered? No.
Therefore, if you want to convince someone who thinks that radiant destruction is overpowered, that it in fact is not, you will have to do better than just say "but it can be interrupted", for the reason above.
I don't know how much clearer i could explain this point.
the problem you do not realize is that every ability in this game does comparable and executioner and other channeld abilities do even more dmg than this ability over its 3 sec casting time.
how in anybodies sane mind can that be overpowered?
Ok, delay on cast, has to be channeled, no stun, no heal debuff, no snare.
Yes it is bugged going through Walls and that needs to be fixed ASAP, but how in gods name is it broken in a damage sense lol.
I really think people are just not realizing that with instant backlash we will be able to pump out good burst dps.
When I get within execute range of sorcs, and nb's I react accordingly.
Some bad made an AD temp named radiant destruction and he tried to spam it to absolutely no effect. I have not had it KB me once on the PTS, meanwhile im still getting snipe spammed constantly.
Ok, delay on cast, has to be channeled, no stun, no heal debuff, no snare.
Yes it is bugged going through Walls and that needs to be fixed ASAP, but how in gods name is it broken in a damage sense lol.
I really think people are just not realizing that with instant backlash we will be able to pump out good burst dps.
When I get within execute range of sorcs, and nb's I react accordingly.
Some bad made an AD temp named radiant destruction and he tried to spam it to absolutely no effect. I have not had it KB me once on the PTS, meanwhile im still getting snipe spammed constantly.
When the other 3 classes get a channeled ability that can 1 shot most players, you can have an execute.
Sound fair?
While testing, Radiant has been hitting for 20k+.
Templars and Sorcerer are by far the most powerful classes on test right now, so I don't understand the complaining.
Also to directly address DKs. The DK has not been OP for quite some time. After eight nerfs the class was completely balanced.
Lol in some ways? Nova is garbage compared to standard ... hell in 1.6 Nova is garbage compared to Meteor.... and its costs ~110 extra ultimatedavid.haypreub18_ESO wrote: »
the problem you do not realize is that every ability in this game does comparable and executioner and other channeld abilities do even more dmg than this ability over its 3 sec casting time.
how in anybodies sane mind can that be overpowered?
It does under circumstances more damage than soulstrike, and that's an ultimate.
From a fresh templar template:
Unmorphed soulstrike: 3576
Unmorphed radiant destruction against a 100% health opponent: 1548
Unmorphed radiant destruction against a 50% health opponent: 3096
Unmorphed radiant destruction against a 40% health opponent: 4644
Unmorphed radiant destruction against a 30% health opponent: 6192
If we compared morphed versions, it would be even worse, as RD increased by 40% would outdamage SA even against 50% HP opponent, and not be very far behind even against a full health one (that's why you see templars currently spamming it on everything that moves, low HP or not)
Every thread I have seen on this issue is templars defending the skill vs everyone else calling it OP.
1. People will quit pvp, and of course this is not a good thing. People are tired of abuse of broken/OP stuff.
2. People will all roll the exact same templar spec and diversity out the window again.
How many times do we have to repeat the past?