Tried to kill a player with 36k health with it today and i wasnt able to kill him with it while he was at 10%~25% health, he would just block and bash me every time i tried to execute him.
If for some reason my cloak doesn't clr it, which sometimes I need 2-3 casts (bug with RD) I've taken 22k dmg from 3 ticks... Idk I could be wrong, but it seem a liiil bit out of whack compared to ALL the other skills in the gameIm from EU, thus I'm playing with template characters atm and wearing Yokeda heavy armor with divines trait. Never "melted" before from 100% health to 0 in just 2-3 cast as some of you claimed.
I wonder what you guys wearing. Or do you wearing something at all?
Sub and I seldom agree, but when we do it's on things like this.[Moderator Note: Removed moderated quote]
[Moderator Note: Removed moderated quote]
And I don't want to hear your pansy foreign "history lessons" because everything before 1776 was a mistake.
Joy_Division wrote: »I find it ironic the person who has the loudest objection to Radiant Destruction made a discussion titled "standard - Bend Over nerf" or something like that and declared the death of DKs from 1.6. I didn't hear him calling for the balance to the skills he used for months and months that everyone thought was OP. Care for the future of PvP and the game when it isn't your pet class that is accused of being OP. Yeah, we all get it.
As for radiant destruction, it's fine...except I think the health threshold at 50% is too high. People are getting upset at the damage numbers but they are a bit misleading: it is a 3 second channel, i.e. it doesn't do that much damage at the push of a button. If a nightblade strings along 3 impales...isn't that going to do just as much damage?
The vulnerability threshold needs to be lower than 50% but higher the the nightblades 25% because Radiant's mechanics are clumsy, time consuming, are relatively easy to mitigate (certainly in comparison to sorcs/NBs execute), and make the caster vulnerable (unlike sorcs and NBs who merely hit a button from safety). It also shouldn't shoot through walls obviously.
Joy_Division wrote: »I find it ironic the person who has the loudest objection to Radiant Destruction made a discussion titled "standard - Bend Over nerf" or something like that and declared the death of DKs from 1.6. I didn't hear him calling for the balance to the skills he used for months and months that everyone thought was OP. Care for the future of PvP and the game when it isn't your pet class that is accused of being OP. Yeah, we all get it.
As for radiant destruction, it's fine...except I think the health threshold at 50% is too high. People are getting upset at the damage numbers but they are a bit misleading: it is a 3 second channel, i.e. it doesn't do that much damage at the push of a button. If a nightblade strings along 3 impales...isn't that going to do just as much damage?
The vulnerability threshold needs to be lower than 50% but higher the the nightblades 25% because Radiant's mechanics are clumsy, time consuming, are relatively easy to mitigate (certainly in comparison to sorcs/NBs execute), and make the caster vulnerable (unlike sorcs and NBs who merely hit a button from safety). It also shouldn't shoot through walls obviously.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
Mine only ever "melts" someone who I put backlash and darkflare on and who has sub 30% health while almost full magicka
Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
ratgoddess495 wrote: »Akinos used this on me a few times the other night and only killed me with it once and that was because I didn't aim right to bash him in time. I was able to interrupt with bashes and crystal frags. I don't use the streak morph of bolt escape, but the stun from that would probably work as well.
Being able to use through walls needs to be corrected, but out in the open shouldn't be too much of an issue. Since this is a channeled skill, the player using it is making their self vulnerable while casting.
As for multiple templars using it on you at once, you'd be dead if multiples of any class targeted you all at once with a powerful skill. Look at bow users now and multiple people using lethal arrow on single players at the same time while in stealth.
Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
But it doesn't kill you everytime regardless of anything else, so what was your point again?
Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
But it doesn't kill you everytime regardless of anything else, so what was your point again?
My point is that "you can just interrupt it" does not make an obviously overpowered ability (like my hypothetical finger of death) any less overpowered.
Thus if you want to ague that radiant destruction is not overpowered, use a different reasoning.
Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
But it doesn't kill you everytime regardless of anything else, so what was your point again?
My point is that "you can just interrupt it" does not make an obviously overpowered ability (like my hypothetical finger of death) any less overpowered.
Thus if you want to ague that radiant destruction is not overpowered, use a different reasoning.
You see, you're comparing two completely different abilities and that's not how it works.
I don't know how much clearer i could explain this point.
the problem you do not realize is that every ability in this game does comparable and executioner and other channeld abilities do even more dmg than this ability over its 3 sec casting time.Fought a templar last night who used this on me at least 3 times. Shield charged him each time & put an end to it. Aside from the fact that it currently ignore LOS, I don't see what people are complaining about.
If my nightblade got a spell called 'finger of death' that would simply kill you everytime regardless of anything else, would you be okay with it as long as it is a 3 second channel that you can interrupt?
Because that's what i'm hearing a lot in this thread. "It is okay because you can just interrupt it!"
But it doesn't kill you everytime regardless of anything else, so what was your point again?
My point is that "you can just interrupt it" does not make an obviously overpowered ability (like my hypothetical finger of death) any less overpowered.
Thus if you want to ague that radiant destruction is not overpowered, use a different reasoning.
You see, you're comparing two completely different abilities and that's not how it works.
"Finger of death" is example of a (theoretical) obviously overpowered ability. Would making it interruptable make it not overpowered? No.
Therefore, if you want to convince someone who thinks that radiant destruction is overpowered, that it in fact is not, you will have to do better than just say "but it can be interrupted", for the reason above.
I don't know how much clearer i could explain this point.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"