OP, your whole thread loses credit because of 2 things:
1. Nova is still 300 ult, which still makes standard better.
2. DKs were buffed all over on their damage.
So please stop complaining. Templars wergot the same nerf to their synergy and then some. Our healing tree got nerfed, so now we all have to equip mage light to be a viable healer. We did get a nice dps buff though. But please, for the love of god STOP complainimg about your DK, because they only got a minor nerf.
It is now the highest cost ult in the game (except wolves, but whatever thats not a class ult)
Standard of Might is already a barely used Ultimate. This change and the huge nerf to Ultimate gain will just make it more less used.
For group play Shifting Standard will be far better as you only need Banner for the heal debuff. On the other hand there are easier ways to healdebuff as the healdebuffs dont stack anymore.
Saying that DKs only got a minor nerf is plain wrong tho as DKs only way to reliabely manage resources atm is Battle Roar due to expensive skills. Other classes will be a lot weaker due to not having Ultimate but still DKs will probably have a hard time with resource management.
The nerf to blockcost will make DKs far less tanky. The current hybrid meta of DKs in light armor doing good damage while staying tanky will be totally destroyed. You will now be able to chose between playing pure tank in full heavy doing absolutely no serious damage or playing a firemage in light armor without any way to kite or escape.
More bats, more bats, more bats. How did bats not get nerfed? And now vamps take 10% less fire damage with this patch.
It is now the highest cost ult in the game (except wolves, but whatever thats not a class ult)
It had its synergy reduced to the point of only people literally in the middle of it could be affected/push X
-.- You know cause its not like people couldnt just roll out of it already, or just not stand in it, it didnt exactly move or anything.
DK confirmed for dead class. We shall all be stealth nightblade bads now.
[Moderator Note: Edited Inappropriate Title]
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
How are you getting people to stay in your banner or prevent it from getting negated immediately? What do you find OP about it? Dawnbreaker hits like a truck now and I can use it 2.5 times in the same time it would take me to drop and banner and it get evacuated.
The morph is still works for a ranged build as you don't have to leave the banner when they do but you still lose the base of the ultimate.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
How are you getting people to stay in your banner or prevent it from getting negated immediately? What do you find OP about it? Dawnbreaker hits like a truck now and I can use it 2.5 times in the same time it would take me to drop and banner and it get evacuated.
The morph is still works for a ranged build as you don't have to leave the banner when they do but you still lose the base of the ultimate.
like you did before - make them waste their stam root them and place your standard. wich goes hand in hand with waiting for the first round of negates being used.
in other words the same way every other GTAE ulti has been used by every otherclass since the beginng of the game...
hello DK in a comparable league of all other classes and not 5 above...
Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
How are you getting people to stay in your banner or prevent it from getting negated immediately? What do you find OP about it? Dawnbreaker hits like a truck now and I can use it 2.5 times in the same time it would take me to drop and banner and it get evacuated.
The morph is still works for a ranged build as you don't have to leave the banner when they do but you still lose the base of the ultimate.
like you did before - make them waste their stam root them and place your standard. wich goes hand in hand with waiting for the first round of negates being used.
in other words the same way every other GTAE ulti has been used by every otherclass since the beginng of the game...
hello DK in a comparable league of all other classes and not 5 above...
If people are actually getting stuck in a banner there is your problem right there^ guys. You wasted all your stamina instead of saving it for when you really needed it. Stamina management is essential. You lose your stamina you lose your life.
I wish there was only 1 round of negates on flags, but sadly there are typically 6-7 rounds of negates on both sides. You always wait for the first one but then there are 5 more waiting behind that.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
kendellking_chaosb14_ESO wrote: »For you Magic builds stamina is nothing but for those of us who would be completely out of resources if you blocked and used stamina attacks it not so easy damn near every Magic build use resto staff three heavy attacks and boom full magic at range even with my bow heavy don't give you much back plus if mages had to use magic to CC break and run as well as block on top of attacking with magic you would feel our pain in the unbalanced game where light armored mages out live medium and heavy armored people
If people are actually getting stuck in a banner there is your problem right there^ guys. You wasted all your stamina instead of saving it for when you really needed it. Stamina management is essential. You lose your stamina you lose your life.
I wish there was only 1 round of negates on flags, but sadly there are typically 6-7 rounds of negates on both sides. You always wait for the first one but then there are 5 more waiting behind that.
if you are losing your ult to negates, there is your problem right there^ guy. you wasted all your ult instead of saving it for when you really can exploit it, ulti management is essential...
you see where this leads to?
as a dk you have te perfect toolset to make people use their stam to the point where they are vulnarable to your ulti, nearly no other class can do that on their own - and if they can their ults are garbage...
so stop crying because dks are brought down to a lvl close to other classes.