kendellking_chaosb14_ESO wrote: »Your point is not a very good one
1) trick players in wasting stamina by rolling out your talons (300+ damage) whip (250+ damage and cheap with a possible free cost) so damage in line with most other powers that you would not just stand their and take
2) talons are a great way for DKs to lock you in their Standard
3) the DK class line was made for close ranged Melee combat standing toe to toe with a DK as a Nightblade not the smartest idea my class is made for stealth and burst damage
4) what level of bird brain stands in a CC against a class you can't range and is made for Melee
kendellking_chaosb14_ESO wrote: »1) I don't wear fire resist if your whole argument rest on the fact that you think everyone is buff against the damage of fire then you're crazy Im not wasting a stamina recovery or weapon power to lower base damage from one class
2) of course a fire base attack doesn't hit YOU to hard you have fire resist that's like when I say my Argonian with like 1000+ natural poison and disease resistance don't die offen from poison and lethal arrow they still hit hard I just have a buff against it.
3)VoB cost 200 ticks for less with no way to lock them in it
4) and before you even try to make a point about Nightblades I have 8 Nightblades I don't play the other classes the only way to do AoE with a NB IS with sap essence or some weapon power no other class AoEs (Lotus Fan .8 second cast time damn near always gets blocked and path of darkness complete trash they need to stay in it for 11!!! Seconds to do the damage anythiiing else can do it a tenth the time
5) yes as a Nightblade I can single target nuke people but if you're standing in talons then the DK can drop ash cloud on your head back to my fighting a Melee class in Melee range point
kendellking_chaosb14_ESO wrote: »1) I have all Nightblade for RP reasons and my point is I have used every single power with all the possible builds within reason and so I know how to maximize my class
2)stacking miss change leaves little room for attacks and heals
3)I see my shock rings then fire (maybe because people like you have fore resistance) and they are sorcs
4) your point about my having my armor is moot cause DK fire damage is dampened by spell resistance which you light armor has in spades
5i can't remember a DK that used talons and don't spam them so yea
6) so one morph is lossing miss change the other one is not
kendellking_chaosb14_ESO wrote: »You know plain and simple after seeing DKs soloing entire resources and taking on people one v 20 I don't feel bad about any of your nerfs
kendellking_chaosb14_ESO wrote: »No you seen vampire Nightblades no normal ones
kendellking_chaosb14_ESO wrote: »1) I have all Nightblade for RP reasons and my point is I have used every single power with all the possible builds within reason and so I know how to maximize my class
kendellking_chaosb14_ESO wrote: »You know plain and simple after seeing DKs soloing entire resources and taking on people one v 20 I don't feel bad about any of your nerfs
kendellking_chaosb14_ESO wrote: »No you seen vampire Nightblades no normal ones
Without being a Vampire it's actually easier to solo resources as a Nightblade, since you don't need the Bats and get hit less by the guards' fire damage.kendellking_chaosb14_ESO wrote: »No you seen vampire Nightblades no normal ones
The lack of class shields on the Nightblade is countered by its unmatched ability when it comes to stealth and burst damage, as well as several class abilities that provide healing.
Lava_Croft wrote: »The lack of class shields on the Nightblade is countered by its unmatched ability when it comes to stealth and burst damage, as well as several class abilities that provide healing.
Nightblade cloaking is broken, but not nearly so broken that it's useless. I've been using it since pre-release and I depend on it heavily. This would not have been possible if it's as broken as you say it is.Lava_Croft wrote: »The lack of class shields on the Nightblade is countered by its unmatched ability when it comes to stealth and burst damage, as well as several class abilities that provide healing.
Note "Cloak being broken since like 1.3". It's almost useless in PvP because your opponent can just continue attacking you (not just with aoe) and break it. And that's when it doesn't just break on it's own.
As far as class heals. Please tell me that Swallow Soul does as much healing as Green Dragon Blood. Even followed up by Entropy with points in Mage line.
Ya, Sap Essense can heal really well... in PvE. But if you tried to sap a zerg ball in PvP you'd just get talon spammed/knocked down and dead before the heal even went off. This is why you don't see any of the good NBs running Sap, and a lot of them run a Resto staff and don't use Swallow soul.
With the changes in 1.6 not having shields is going to be a huge detriment to NB because 1.6 is all about stacking shields and we don't have one.
Lava_Croft wrote: »The lack of class shields on the Nightblade is countered by its unmatched ability when it comes to stealth and burst damage, as well as several class abilities that provide healing.
What is the name of this discussion?
Right... "Standard of Might - Nerfed"
Your thread: http://forums.elderscrollsonline.com/discussion/149746/nb-useless#latest
What is the name of this discussion?
Right... "Standard of Might - Nerfed"
Your thread: http://forums.elderscrollsonline.com/discussion/149746/nb-useless#latest
david.haypreub18_ESO wrote: »Forestd16b14_ESO wrote: »I'm a DK and I'm saying this. Standers was OP and this nerf is a good thing and DK is not a "dead class" now cause Dragons leap been buffed for more damage and less cost . How ever I don not agree with scales reflecting only 4 projectiles now. Yes scales needed re-worked but making reflect a set amount wasn't it cause those 4 shots STILL deal 35% more damage. So all you crystal fragment and lethal arrow spammers are still gonna get killed by scales. But is it really that hard to wait the 4 seconds for scales to come down (cause it only last for 4 seconds one of the shortest skill times in the game I assume) then to use your crystals and arrows?
What would your suggestion be for how to fix scales? We all agree it needed a nerf... personally, I say it should only reflect physical or magical projectiles (like Defensive Posture). But I am interested to hear what others think.
This is of course totally subjective but I think it was pretty cool to have such a combination. On the one hand because was strong (although far away from godlike when not fighting pve scrubs on chillrend) but mostly because it actually actually was different. What we will see in 1.6 will probably be the traditional archetypes. Heavy armor tanks, light armor mages, medium armor gankers with the traditional weapons.Lava_Croft wrote: »