Rev Rielle wrote: »ZOS said themselves when it comes to balance they'd rather improve one skill instead of reducing another, so with that in mind I don't really understand the change to the Restoring Light passive Mending.
jdroebuckb16_ESO wrote: »So - I think they buffed up puncturing strikes so if you want to stay on magicka you still can and use that morph. You then have to decide on the utility of healing versus the new buff associated with biting.
If you have built around biting jabs and geared up for magicka/spell power though then you do need a rethink as it stands right now, as your DPS will drop massively if you have a low weapon power.
meistermeuchler1b16_ESO wrote: »and whats up with the solar barrage morph (solar flare ability)? i have not seen a templar using this skill like ever...
we don´t need a useless aoe. please give us something meaningfull...
meistermeuchler1b16_ESO wrote: »and whats up with the solar barrage morph (solar flare ability)? i have not seen a templar using this skill like ever...
we don´t need a useless aoe. please give us something meaningfull...
Khivas_Carrick wrote: »From my amount of time on the PTS, this thread is what I took from it. Please read it and point others out to it. The more popular a thread, the more likely it gets looked at.
http://forums.elderscrollsonline.com/discussion/148683/a-day-of-public-testing-1-28-15#latest
meistermeuchler1b16_ESO wrote: »and whats up with the solar barrage morph (solar flare ability)? i have not seen a templar using this skill like ever...
we don´t need a useless aoe. please give us something meaningfull...
TheKıngIsBack wrote: »jdroebuck1b6_ESO Thank you for information.
I don't want to change my entire build on Stamina + Weapon Power for DPS. If i wanted to play Stamina build i'll prob. look into DK or NB. This change completely ruining my DPS output + rotation.
At least make it scale from highest attribute only. I don't want either %60 damage boost or %25 cost reduction. I just want to scale it from magicka + spell power only. Just make it optional for stamina builds. Please not ruin Magicka builds. This change kinda forces me like "if you want to play as DPS go Stamina"
I'm real sad.
Dagoth_Rac wrote: »TheKıngIsBack wrote: »jdroebuck1b6_ESO Thank you for information.
I don't want to change my entire build on Stamina + Weapon Power for DPS. If i wanted to play Stamina build i'll prob. look into DK or NB. This change completely ruining my DPS output + rotation.
At least make it scale from highest attribute only. I don't want either %60 damage boost or %25 cost reduction. I just want to scale it from magicka + spell power only. Just make it optional for stamina builds. Please not ruin Magicka builds. This change kinda forces me like "if you want to play as DPS go Stamina"
I'm real sad.
Biting Jabs is only good for crit increase on low health targets. The other morph, Puncturing Sweeps (which still scales off magicka + spell power) is better as long as target is not low health. But when target gets low health now, a magicka Templar will want to use the new Radiant Destruction skill, not Biting Jabs. So even if Biting Jabs was still magicka, it would be inferior DPS to Radiant Destruction.
scottub17_ESO17 wrote: »Mending change is just a small nerf, nothing to worry about.
Old: +30% crit = 15% more healing output
New: +10% healing = 10% more healing output
Crits dont give ulti anymore so its basically just a 5% healing nerf on low HP targets.
Khivas_Carrick wrote: »Actually Biting Jabs has changed, and after using it you gain Major Savagery for 8 seconds now. Also hits a little harder than Uppercut now too, although it costs a little more. Basically, it's super viable for DPS now.
TheKıngIsBack wrote: »jdroebuck1b6_ESO Thank you for information.
I don't want to change my entire build on Stamina + Weapon Power for DPS. If i wanted to play Stamina build i'll prob. look into DK or NB. This change completely ruining my DPS output + rotation.
At least make it scale from highest attribute only. I don't want either %60 damage boost or %25 cost reduction. I just want to scale it from magicka + spell power only. Just make it optional for stamina builds. Please not ruin Magicka builds. This change kinda forces me like "if you want to play as DPS go Stamina"
I'm real sad.
The new execute ability is game breaking in PvP. Three Jesus Beams locking down a player is insta death. I would like it to be changed to 30% and a little less damage. Other than that, Templars are in a good place.