Okay I've got a few questions
Sixth and last-> why do a female werewolf look like a male werewolf... ??[/b]
OMG this glitch I find so annoying, I do hope they fix it with the Thieves Guild patch. Xbox One user here.GrumpyDuckling wrote: »2) Are there any plans to fix the bug that Xbox One and PS4 users are experiencing that causes a glitched arrow to appear at the feet of our character model while a bow is equipped?
DragonSamurai360 wrote: »OMG this glitch I find so annoying, I do hope they fix it with the Thieves Guild patch. Xbox One user here.GrumpyDuckling wrote: »2) Are there any plans to fix the bug that Xbox One and PS4 users are experiencing that causes a glitched arrow to appear at the feet of our character model while a bow is equipped?
wenxue2222b16_ESO wrote: »Just a sudden thought about assistants - any way we can randomise or customise what they will look like?
Just that otherwise a town will be filled with umpteen identical looking and identically dressed NPCs all following players about.
It doesn't matter so much with a cat or a dog because well .. cats n dogs etc but with a human it will just be that much weirder to see 30 identical twins who are all dressed the same running about the place.
GrumpyDuckling wrote: »1) Would you consider adding weapon or armor reduction costs to racial passives for races who excel at using a particular weapon or armor? For example, maybe you could give Bosmer a 5% cost reduction for bow abilities because they are "experts" with the bow. The current racial passives that give a 15% bonus to experience while leveling a weapon or armor become useless once your character reaches level 50 in that skill. It would be nice to have more incentive to play with the weapon or armor that our race "specializes" in.
Solace of Shadows wrote: »GrumpyDuckling wrote: »1) Would you consider adding weapon or armor reduction costs to racial passives for races who excel at using a particular weapon or armor? For example, maybe you could give Bosmer a 5% cost reduction for bow abilities because they are "experts" with the bow. The current racial passives that give a 15% bonus to experience while leveling a weapon or armor become useless once your character reaches level 50 in that skill. It would be nice to have more incentive to play with the weapon or armor that our race "specializes" in.
By the gods, yes! Great Spinners of Tamriel! If this came to be, the story of our world would grow in such a way as to the benefit us all. Bosmer not only specialize in bowman-ship, we excel in it! Once we achieve the pinnacle of our skill (level 50) should we not also, continue to reap the benefits of our nature?
What of the Orc and his armor? The Dunmer and his blades? The Redguard with his sword and shield? And the others whose skills are learned so much faster because of their nature?
Do they not deserve to do more than specialize? Do they not deserve to excel?
randolphbenoit wrote: »Can anyone learn all three alliance motifs on same character?
Ethos_evos wrote: »randolphbenoit wrote: »Can anyone learn all three alliance motifs on same character?
you can learn every motif in game on one character.