Solace of Shadows wrote: »I have traveled to many lands and heard many stories. From the Bosmer Spinners of my people, to the written words marked on the broken remnants of trees. From these stories I have heard many tales of the Werekin, The Children Of Hircine.
Some may be truer than others, though the story of our world flows and changes over the course of time, to make what was once untruth into truth. However, I have heard of one story that cannot, must not, be true.
We may seek the Werekin in the pale light of the full moons, fighting against tooth and claw for the right to bear the curse gift. We may even seek those willing to share the curse gift, for a price.
I have heard the tales of the Great Spinners. Those who spun not only our stories into being, but the stories of the gods themselves. To these Great Spinners I have but one question.
Dude. Crown store werewolves? Seriously! Pay money and BOOM. Instant werewolf? It feels too quick. Too easy. Too cheap.
Instead, let us buy a quest that puts us on the path to becoming a werewolf. Give us a lore quest full of adventure, choices and general awesomeness. Its a story for all of us you're spinning. Make it good.
Will a cold damage ability be added to the game or changed from an existing skill? Currently there are zero cold based abilities in the game and the only way to focus cold damage is via an occasional ice comet ultimate.
Currently:
fire damage (DK, few others)
lightning damage (sorc only)
poison damage (bow only)
disease damage (werewolf only)
Magic damage (everyone)
cold damage (none)
Why do you choose the most uninteresting and unimportant questions to answer on ESO Live like the question about "why there are no toilets in the game" or "how Green Pact reacts to forest creatures attacking a bosmer" while there are tons of really important questions about the game mechanics in this thread?
May we get the option to display the UI health bars at all times? For those characters that use "shield stacking" it can be difficult to determine how much shielding remains.
Oneyedhamster wrote: »Will enchanting and alchemy writs get higher incentives, in the same way that equipment and provisioning writs did with glass and psijic fragments?
Hmm, I'm interested.NewBlacksmurf wrote: »Is it likely that the SCT (scrolling combat text) when added, help individuals identify their effective damage which may result in the long-term cause and effect of Group Damage meters that aren't allowed in PC....Will ZOS rethink how damage occurs in Group encounters to alleviate the likely hood that players would be booted for not producing top-end DPS?
You're on console? You should have an option in the game setting sunder "Interface" in any case.