zerosingularity wrote: »
Serious question, not meant to be offensive in any way shape or form. (Though it may sound as such.) Do the main combat/itemization designers, including the lead(s), play/completed ESO's end-game content? PvP, Trials, vet Maelstrom Arena? I would like to end the speculation around this, as many feel it influences the balance decisions. (Outside observation vs personal experience, both I think are valuable and necessary.)
@illiadai That is an exploitation prevention measure, designed to prevent fast creation and deletion of bot characters.uh oh! new question!
how come we need to wait 24hrs before deleting a character ?
JoePenna147 wrote: »I'm an Eso player from Italy and I wish to know if you have planned to make an Italian version of this beautiful game, it will be amazing! The Italian community is quiet big and an Italian version of the game will bring more players to the game.
Sorry for the bad english and thanks you a lot for your answer
ehm i got a new question i want to ask, a VERY! important one i might add, well to me and at least some other people i would imagine
So the costume "song of the night" ensemble is ehm... very bugged "sighs"
first of the biggest bug is that while hiding your head piece the ears magically gets messed up AND! with Khajiit (probably both beast races) the set is unusable, well... unless you like the whole ear thing and such... but! there is a workaround for that bug! which is to use hair that well covers your ears for any non-beast races, anyway! secondly and a minor bug is that on your CHARACTER's left wrist there is a slight steam line and for people such as myself clipping like that is just hurting my heart, even more so when i love the intended look of the costume.
so to my question!
are you going to fix it ? mainly the ear bug, if so i do hope you'd fix the wrist deal as well.
Kippesnikke wrote: »JoePenna147 wrote: »I'm an Eso player from Italy and I wish to know if you have planned to make an Italian version of this beautiful game, it will be amazing! The Italian community is quiet big and an Italian version of the game will bring more players to the game.
Sorry for the bad english and thanks you a lot for your answer
@Kathrein
Kippesnikke wrote: »ehm i got a new question i want to ask, a VERY! important one i might add, well to me and at least some other people i would imagine
So the costume "song of the night" ensemble is ehm... very bugged "sighs"
first of the biggest bug is that while hiding your head piece the ears magically gets messed up AND! with Khajiit (probably both beast races) the set is unusable, well... unless you like the whole ear thing and such... but! there is a workaround for that bug! which is to use hair that well covers your ears for any non-beast races, anyway! secondly and a minor bug is that on your CHARACTER's left wrist there is a slight steam line and for people such as myself clipping like that is just hurting my heart, even more so when i love the intended look of the costume.
so to my question!
are you going to fix it ? mainly the ear bug, if so i do hope you'd fix the wrist deal as well.
quite alot of people are unable to pvp or play certain pve dungeons because of major game breaking issues. but a very important question is about a costume. good question man. you are very helpfull to the community.
Linkrunner wrote: »Why does my swords on the 2nd bar affect the weapon stats on the 1st bar?
I don't know if this is a bug or intended. My setup is 5 Julianos and Helm & shoulders of Torug's.
I have 2 Vet 15 swords purple, on my 2nd bar Torug's Pact stats are:
126 Spell damage
1039 Max Health
1890 Spell Resistance
Now on the primary bar I have a staff of Torug's pact Vet 16 Gold, stats are:
126 Spell damage
1039 Max Health
1890 Spell Resistance(this is grayed out since I don't have 4)
Now if I unequip the staff, in my inventory the stats are:
129 Spell damage
1064 Max Health
1935 Spell Resistance.
They need to add another tier to Recipe Improvement like they did for all other crafts when the VR went up. So an extension/alteration to that question:When will the provisioning writs delivery point be aligned with all the other crafting writs?
The top tier writ goes to Orsinium (As it should) but the next one down goes to Coldharbour... this should be Belkarth/Craglorn like every other writ.