Solace of Shadows wrote: »Thank you for implementing controller support. And also...
PLEASE MAKE THE OPTION FOR CUSTOMIZATIBLE BUTTONS ON PC!
PLEASE MAKE THE OPTION FOR HAVING TOON NAMES AND NOT GAMER TAG ON PC!
CLICK AGREE IF YOU AGREE WITH THIS!
Thank you for your time.
@Shanetra09 Is that on console? This has existed on PC since launch, so I just assumed it must be on console as well.Shanetra09 wrote: »Will we ever get a notification of some sort to let us know we received in game mail instead of checking on our own every few minutes or hours?
@altemriel The funny thing is that names for these exist already in the data. Health/Magicka/Stamina tri-pots are called "__ of Rejuvenation", Magicka/Spell Power/Spell Crit tri-pots are called "__ of Spell Weaving", and Stamina/Weapon Power/Weapon Crit tri-pots are called "__ of Strength". So perhaps a question for ZOS would be:I mean I craft a potom, which adds +5000 health, +5000 stam, +5000 magicka and I would like to have it in my inventory named differently than the others (just +5000 health), not both the same "....of health".
@Shanetra09 Is that on console? This has existed on PC since launch, so I just assumed it must be on console as well.Shanetra09 wrote: »Will we ever get a notification of some sort to let us know we received in game mail instead of checking on our own every few minutes or hours?@altemriel The funny thing is that names for these exist already in the data. Health/Magicka/Stamina tri-pots are called "__ of Rejuvenation", Magicka/Spell Power/Spell Crit tri-pots are called "__ of Spell Weaving", and Stamina/Weapon Power/Weapon Crit tri-pots are called "__ of Strength". So perhaps a question for ZOS would be:I mean I craft a potom, which adds +5000 health, +5000 stam, +5000 magicka and I would like to have it in my inventory named differently than the others (just +5000 health), not both the same "....of health".
When will we see our crafted potions with multiple effects using the different potion names that exist in the data files? This would help quickly identify a true Health/Magicka/Stamina tri-pot without having to look through numerous "Potions of Health" to find the right version. Also, may we see crafted potions becoming green items (like the reagents) to easily distinguish them from dropped/bought potions?
Solace of Shadows wrote: »Thank you for implementing controller support. And also...
PLEASE MAKE THE OPTION FOR CUSTOMIZATIBLE BUTTONS ON PC!
Thank you for your time.
Haven't seen the relevant episode myself, but apparently this was mentioned as "in the works" in a previous ESO Live.Solace of Shadows wrote: »Solace of Shadows wrote: »Thank you for implementing controller support. And also...
PLEASE MAKE THE OPTION FOR CUSTOMIZATIBLE BUTTONS ON PC!
Thank you for your time.
Okay, so I figured out that if you push esc and go to Controls you're able to key bind controller buttons not just keyboard buttons. Problem solved!
Well that tiny little problem anyway...
PLEASE MAKE THE OPTION FOR HAVING TOON NAMES AND NOT GAMER TAG ON PC!
Why are Craglorn crafting writs now requiring players to create VR15 consumables and equipment. Besides the fact that the meager rewards that the writs generate can not justify the use of any VR15 matts, the simple fact is that these items are nowhere to be found in the zone or anywhere else in the base game (with the exception of group dungeons scaled VR15-16, but not in any great quantity there). In my opinion no zone in the base game should have crafting writs that require purchase of DLC to complete. Is this a sign that these matts are coming to the crown store?
Will there be ever a possibility to label (name) the potions that I craft?
I have a question on ZOS devs, if they are thinking about adding a possibility for the players to name their own potions.
I mean I craft a potom, which adds +5000 health, +5000 stam, +5000 magicka and I would like to have it in my inventory named differently than the others (just +5000 health), not both the same "....of health".
It will be great if I could either name it myself, or at least somehow tag it with my note about the effect so that I could see it on the label what is it about.
UltimaJoe777 wrote: »JewlzGoneROGUE wrote: »Would we be able to change our characters RACE by purchasing crown points in the future? I have old characters that I will like to remake because I just didn't know enough about the game in the beginning to choose a race that made sence with my builds. Thank you
Wait awhile and see what they do. I cannot say it will involve Crowns though.JewlzGoneROGUE wrote: »Will you ever make Alliance costumes? Because I like what you did with the new sets in imperial city, however my guild would love to represent the alliance 24/7 especially in PVP without being limited to just those sets.
My advise for you is dress up your guild's Tabard to represent your faction then.
HeroOfNone wrote: »- Can eating spoiled food clear a food buff? There are times I'd like to check my stats without the artificial buff.
- Currently we can convert armor and weapons and armor to the imperial style if we bought the imperial edition. Are there any plans to allow converting other styles in the future? Especially with hard to get styles at the cost of a style material? It's a little sad to learn these cool styles but to be constantly using dropped sets.
peculiar77b14_ESO wrote: »I have to say, I was dismayed at this part of the last live stream (28): https://youtu.be/xs77EjlQIuw?t=1514 Because it sounds like Mr Miller is saying that none of the existing content is going to be iterated on. I understand that Orsinium bears are different from other bears, and that's great. I love that kind of subtle variety. It makes the world feel alive. What also makes the world feel alive is refining existing content. I'd love to see the existing bears get a couple of refining passes, too.
...and the monkey pet
...and the mounts
...and lots of other creatures that are done well, but still just don't move quite as convincingly as they could.
<question>
The visuals are the most important part of a game, for me. I love that gameplay is constantly improved, content is regularly expanded, bugs are squashed, etc. and Miller's comment made me nervous to think that the existing visuals aren't going to get that same kind of iterative treatment going forward. We got a GREAT update to animation (facial, in particular) with TU, and I was really excited about that. Will we get to see similar improvements to existing animations, textures, lighting, etc. beyond just bug-fixes?
</question>
Lord-Gibson wrote: »I would love to have a house like in Skyrim. One to be able to have a place to store items you plan on keeping like trophies and such. Would also be a nice addition to a game that is awesome by the way. It could even be an underground bungalow of sorts so there wouldn't have to be sub-divisions everywhere full of houses. I bet the majority of players out there would love to see this as well.