Will you be adding new trials anytime soon?
Assuming you mean the ones in Alik'r, Deshaan, and Grahtwood, they are likely to be used for the future Thieves Guild content.captainwolfos wrote: »8) I've noticed there are some little islands in some zones (if not all; I'm not that observant), usually walled off with at least one door, but are otherwise inaccessible. What are they for, or what will they be for?
Assuming you mean the ones in Alik'r, Deshaan, and Grahtwood, they are likely to be used for the future Thieves Guild content.captainwolfos wrote: »8) I've noticed there are some little islands in some zones (if not all; I'm not that observant), usually walled off with at least one door, but are otherwise inaccessible. What are they for, or what will they be for?
I'm sure we've discussed them before; Molemir's Estate, Zibadan's Estate, and Sysa's Estate. To be fair, only the Alik'r one is really an "island"; the others are just promontories, but they feel like islands because you have to swim across to them.UltimaJoe777 wrote: »Grahtwood you say? Could you perhaps enlighten me as to what you mean because I am not sure? I am more familiar with Grahtwood than Deshaan but I have access to both lolAssuming you mean the ones in Alik'r, Deshaan, and Grahtwood, they are likely to be used for the future Thieves Guild content.captainwolfos wrote: »8) I've noticed there are some little islands in some zones (if not all; I'm not that observant), usually walled off with at least one door, but are otherwise inaccessible. What are they for, or what will they be for?
Stickleback wrote: »How many dogs have been inside the ZOS building?
newtinmpls wrote: »Stickleback wrote: »How many dogs have been inside the ZOS building?
Can ZoS employees bring their pets to work?
I'm sure we've discussed them before; Molemir's Estate, Zibadan's Estate, and Sysa's Estate. To be fair, only the Alik'r one is really an "island"; the others are just promontories, but they feel like islands because you have to swim across to them.UltimaJoe777 wrote: »Grahtwood you say? Could you perhaps enlighten me as to what you mean because I am not sure? I am more familiar with Grahtwood than Deshaan but I have access to both lolAssuming you mean the ones in Alik'r, Deshaan, and Grahtwood, they are likely to be used for the future Thieves Guild content.captainwolfos wrote: »8) I've noticed there are some little islands in some zones (if not all; I'm not that observant), usually walled off with at least one door, but are otherwise inaccessible. What are they for, or what will they be for?
Grahtwood: Molemir's Estate
Alik'r: Zibadan's Estate
Deshaan: Sysa's Estate
newtinmpls wrote: »When can we see what other people name their mounts/pets?
newtinmpls wrote: »When can we see what other people name their mounts/pets?
newtinmpls wrote: »When can we see what other people name their mounts/pets?
UltimaJoe777 wrote: »No, we have enough issues with Summons blocking us from doors and NPCs as is, we don't need it made worse for just this.
newtinmpls wrote: »newtinmpls wrote: »When can we see what other people name their mounts/pets?UltimaJoe777 wrote: »No, we have enough issues with Summons blocking us from doors and NPCs as is, we don't need it made worse for just this.
Not sure how that would make a difference.
Do you have future plans for IC? We don't want such a nice zone to go to waste, it's inevitable that it will be empty once Orsinium releases. Pvp objectives would here would be nice
badmojo0777b14_ESO wrote: »can we get some kind of timetable on removing veteran ranks?
Hi ZOS devs,
I had an idea that it would be cool to create new racial specific questlines - for each race one, which would for example deal with racial history, racial specific lore, skills and areas. It would make the relationship between the player and his/her character even closer. It could for example include even timetravel to some racial specific events in history, which are important for each race, maybe also battles or spiritual events, which greatly contributed to the racial social development.
How cool it would be to explore the history or main events for my character`s ancestors?
For example for Khajiit it could be in Elsweyr, for Orcs in Orsinium (maybe some new free locations, provinces apart from the DLC), for Altmer Summerset Isle, etc...
It could be added as free content and could include racial specific homelands and quests. Or maybe even as a paid dlc, I would definitelly buy that one!
Riko_Futatabi wrote: »On another note, it would be fun if Vampires could enthrall humanoid enemies.
newtinmpls wrote: »When can we see what other people name their mounts/pets?
Solace of Shadows wrote: »Riko_Futatabi wrote: »On another note, it would be fun if Vampires could enthrall humanoid enemies.newtinmpls wrote: »When can we see what other people name their mounts/pets?
Why do I bother naming my tiger mount "Cringer" if nobody gets the refrence?!
UltimaJoe777 wrote: »Solace of Shadows wrote: »Riko_Futatabi wrote: »On another note, it would be fun if Vampires could enthrall humanoid enemies.newtinmpls wrote: »When can we see what other people name their mounts/pets?
Why do I bother naming my tiger mount "Cringer" if nobody gets the refrence?!
The better question is why not just edit your previous post(s) instead of double, triple, or further posting?
Solace of Shadows wrote: »UltimaJoe777 wrote: »Solace of Shadows wrote: »Riko_Futatabi wrote: »On another note, it would be fun if Vampires could enthrall humanoid enemies.newtinmpls wrote: »When can we see what other people name their mounts/pets?
Why do I bother naming my tiger mount "Cringer" if nobody gets the refrence?!
The better question is why not just edit your previous post(s) instead of double, triple, or further posting?
Hey, I have only one good arm at the moment due to getting knocked off my motorcycle going fifty miles an hour and bouncing and skidding twenty three feet while my collar bone snaps, crackles and pops. Add the shredded skin of road rash on my knee and arm and I'm lucky I can type with one hand much less doing any fancy post editing.
But I can still kill you in PVP.
NewBlacksmurf wrote: »Why are female character models different meaning if I use the slider for different curves, the race determines how much of a curve is applied. The same with men who by design all have extremely small hips and disproportionate hips, buts and thighs compared to ladies.
Any plans on adding a lot more fluctuation for all races and male/females when the barbershop feature comes?
captainwolfos wrote: »2) Will more playable were-creatures be available?