Guild Bank: Retrieving items.....
Is this something you're ever going to fix or do you feel it's something players can live with?
This may have been answered before...but I'm too lazy to really look.
Has any thought been given to capping the level scaling for non-vet group dungeons (Wayrest Sewers, Spindleclutch etc.)?
I ask because I'm having no luck with the grouping tool, and I'm not holding out much hope for the improvement based on comments I've read.
While I'd much rather run them with a group, I would like to be able to have a reasonable chance at soloing them if necessary....but seeing as they scale to my level, I have the proverbial snow balls chance at the moment.
I fully accept that I shouldn't be able to solo them...but currently I could duo them if I took lead, and had a vet level partner. So at the very worst, there's a degree of inconsistency going on.UltimaJoe777 wrote: »Guild Bank: Retrieving items.....
Is this something you're ever going to fix or do you feel it's something players can live with?
As long as it isn't entirely gamebreaking they can afford to put it on lesser priority until they can fix it.This may have been answered before...but I'm too lazy to really look.
Has any thought been given to capping the level scaling for non-vet group dungeons (Wayrest Sewers, Spindleclutch etc.)?
I ask because I'm having no luck with the grouping tool, and I'm not holding out much hope for the improvement based on comments I've read.
While I'd much rather run them with a group, I would like to be able to have a reasonable chance at soloing them if necessary....but seeing as they scale to my level, I have the proverbial snow balls chance at the moment.
You're not supposed to be able to solo them lol and Group Finder's improvements are good but they also depend on people actually using them.
JewlzGoneROGUE wrote: »Would we be able to change our characters RACE by purchasing crown points in the future? I have old characters that I will like to remake because I just didn't know enough about the game in the beginning to choose a race that made sence with my builds. Thank you
JewlzGoneROGUE wrote: »Will you ever make Alliance costumes? Because I like what you did with the new sets in imperial city, however my guild would love to represent the alliance 24/7 especially in PVP without being limited to just those sets.
Would ZOS consider making achievements account-wide? I wish I could play my alts more regularly but I always feel like I can't because of my completionist OCD.
Would ZOS consider making achievements account-wide? I wish I could play my alts more regularly but I always feel like I can't because of my completionist OCD.
UltimaJoe777 wrote: »Would ZOS consider making achievements account-wide? I wish I could play my alts more regularly but I always feel like I can't because of my completionist OCD.
Yes, let's have Level 3 Alts run around with the title Grand Warlord or Boethiah's Scythe... Sure would suck if my Level 22 Sorcerer went through the trouble of getting the titles Fighter's Guild Victor and Master Wizard for nothing since I already have it on my main...
The dyes are account-wide, isn't that enough?
Are there any plans for making Craglorn's Group Delves non-instanced, like all other Delves? This would make it possible to meet up with other players to group with while inside the delve, rather than being required to find a group before going in. There would be no need to change the difficulty, and this would likely increase the grouping opportunities in the zone.
Heh... whoops Usually I check back on these things before posting to make sure I'm not repeating a previous questionCirithValaria wrote: »@CirithValaria - What are your thoughts on making Craglorn dungeons public instead of instanced, but keeping the difficulty as it is. This would make the zone more "solo" friendly and still keep it group based.Are there any plans for making Craglorn's Group Delves non-instanced, like all other Delves? This would make it possible to meet up with other players to group with while inside the delve, rather than being required to find a group before going in. There would be no need to change the difficulty, and this would likely increase the grouping opportunities in the zone.
We’re focused right now on getting new DLC zones and content ready, so there are no plans right now to go back and make those types of adjustments to Craglorn. Ideally, we would love to revisit Craglorn and make it a bit more solo friendly, where solo players can go. But no promises on if or when that might happen.
I asked this few months ago and it actually got answered.
This question is primary for Zenimax or for some one who know. Is in plan housing? A number of players wanted it, could use a model similar to that of Aion for example. Thank you for your answers. Ohtargil@seznam.cz
2. Any news about spellcrafting?