@UltimaJoe777
Well...Your answers regarding 2 & 4 actually made some sense, and helped me come up with an excuse until I have an official answer (if I'll ever have one). So, much appreciated!
- The climate has no influence whatsoever on a Dragon's use of the Thu'um.
- The Ayleid word for star is 'Varla', so maybe Mister Beredalmo got confused and mistakenly though Var meant Star instead of Mouth. Your answer does make sense, though.
- That answer also makes sense. Maybe the Bretons rebuilt the city in another location.
- Except it's not... THIS is a Cliff Racer. (The Horror! )
You're right, DragonKnights don't use the Thu'um. However, they still claim they can use it, since they say they use "Real Dragon Magic". I guess, even though they are called DragonKnights and their ancestors fought against Dragons, DragonKnights have absolutly zero knowledge about Dragons, which is kinda sad.
Oh, there was a screenshot. Maybe you didn't see the link. It was the word "picture".
Sorry people, how long does it take for the maintenance to finish in general? Depending on the type of maintenance they're doing.
Sorry for the question
@UltimaJoe777
As far as I know, they're only found in Stonefalls, so I doubt they're from Black Marsh. Not every reptilian creature has to come from the land of reptilian creatures.
UltimaJoe777 wrote: »Sorry people, how long does it take for the maintenance to finish in general? Depending on the type of maintenance they're doing.
Sorry for the question
Forgiven. I'll just take post #3500 to compensate
Honestly though just stay tuned on the rest of the forums. Maintenance talk is always happening while it's [IN PROGRESS].
@captainwolfos
- "Its rules are clear. Do not harm the forest. Do not eat anything made from plant life. Eat only meat. When you conquer your enemies, eat their flesh. Do not leave them to rot. Do not kill wastefully. Do not take on the shape of beasts. You are Wood Elves. Your form is sacred."
- "Elves live two to three times as long as humans and the “beast-races” (Orcs, Khajiiti, Argonians). A 200-year-old Elf is old; a 300-year-old Elf is very, very old indeed. Anyone older than that has prolonged his or her lifespan through powerful magic."
How is my concern about cloaks and other long coat like dressings outfits for my chars. I play almost *ALL* Khjaiit and Argonain (3 of each out of 8 char slots). Cloaks just cause my tail clip so very very very bad. I do not like to star at my tail clipping my armor nor I want to look at other player's tail (Khajiit / Argonain) clipping their armor either.
I LOVE my min UI in ESO and I want to keep it that way -- ZOS please don't lose your vision because of silly player's requests.
Here is my beef with the mini-map as part of the UI:
1) That will take away from the min UI and one can not see the world as much because one is staring at UI, not the world around them.
2) Mini-maps take around from exploring the world. Basicly, they are telling the player where to go. Who is driving the char? The player or the UI?
captainwolfos wrote: »How is my concern about cloaks and other long coat like dressings outfits for my chars. I play almost *ALL* Khjaiit and Argonain (3 of each out of 8 char slots). Cloaks just cause my tail clip so very very very bad. I do not like to star at my tail clipping my armor nor I want to look at other player's tail (Khajiit / Argonain) clipping their armor either.
I LOVE my min UI in ESO and I want to keep it that way -- ZOS please don't lose your vision because of silly player's requests.
Here is my beef with the mini-map as part of the UI:
1) That will take away from the min UI and one can not see the world as much because one is staring at UI, not the world around them.
2) Mini-maps take around from exploring the world. Basicly, they are telling the player where to go. Who is driving the char? The player or the UI?
Valid points, but I'd prefer a choice. I have absolutely no sense of direction (or distance) so a minimap is vital for me, or else I'm spending more time pulling my map up every ten paces than doing virtually anything else. I get lost in my home town, never mind in a big open world.
Still, there's addons for that, so it's moot either way :P
As for the cloaks, the simple solution would be to disable the tail slot while wearing one, but I don't mind tail clipping when playing Skyrim, for example; I just imagine there's a hole there for that purpose ¯\_(ツ)_/¯ To me, it's no less immersive than trying to figure out how a hole in any armour for a tail, or even having no armour on the tail, is at all practical :P
I sincerely doubt they'd have cloaks at all, honestly, considering they'd probably need to incorporate an entirely new armour (or possibly costume) slot for it, or use it in place of the guild tabard/costume. Still, one can dream.
when is this maintanence ending
goatlyonesub17_ESO wrote: »I echo the barbershop idea. Being able to change hair styles would be nice.
Also, my main character seems to have finished with equipment writs. I hadn't known there was a limit to how many writs a character would be permitted to do. Can the cap be lifted? I like doing writs and getting enlightenment points and boxes of reward items.
captainwolfos wrote: »Hello! Thanks for all your hard work, and hold onto your hats because I have a few questions for you to choose from:
1) Do mushrooms and other fungi count as plants under the Green Pact?
2) How long is the average lifespan for each of the races of Nirn? (I saw the one last week which said that Khajiit reaching about 75 are considered elders )
-- answered by @Ghrimm
3) Any chance playable spears are going to be added to the game? I've seen a few static models lying around, particularly on ships, but actual, playable spears would be awesome. Perhaps one-handed to pair with shields?
4) How about crossbows?
5) Will the staves we occasionally see NPC enemies use (necromancy, illusion, et cetera) ever be playable, and if so will they have their own skill lines, or will they come under the umbrella term "destruction staff"?
6) That One Quest in the Dominion questline has an actual pirate ship battle, and is probably one of my favourite quests in the entire game. Will there be other ship battles in future quests, or at least a chance to revisit the high seas for the sake of screencaps?
7) Will there be other transgender characters in the game? (Representation is great. Snaehild is great and I love her.)
8) I've noticed there are some little islands in some zones (if not all; I'm not that observant), usually walled off with at least one door, but are otherwise inaccessible. What are they for, or what will they be for?
9) Cloaks???
10) How much attention do you pay to addons, and how much inspiration do you get from their features? (I know you generally discourage their use, but I am so lost without a minimap. Literally.)
I... think that's enough for now ^^;
Thank you, and have fun!
How is my concern about cloaks and other long coat like dressings outfits for my chars. I play almost *ALL* Khjaiit and Argonain (3 of each out of 8 char slots). Cloaks just cause my tail clip so very very very bad. I do not like to star at my tail clipping my armor nor I want to look at other player's tail (Khajiit / Argonain) clipping their armor either.
I LOVE my min UI in ESO and I want to keep it that way -- ZOS please don't lose your vision because of silly player's requests.
Here is my beef with the mini-map as part of the UI:
1) That will take away from the min UI and one can not see the world as much because one is staring at UI, not the world around them.
2) Mini-maps take around from exploring the world. Basicly, they are telling the player where to go. Who is driving the char? The player or the UI?
magnusthorek wrote: »Well... I finally finished reading all the transcriptions of the questions/answers in the topic and I have a question:
"Can you provide a final and definite position about the rare fishes and creature trophies collected, if they're REALLY material to be sold/destroyed? If their associated achievements are REALLY to be "trusted", especially as future content assurance?
For example, if one have caught every rare fish (and thus earned the Master Angler title) the simple fact he/she has all individual achievements conquered would be enough to, perhaps, if Players' Houses, if someday in the far future comes out, all of them be safely displayed somewhere, regardless if the player have them in his/her backpack or in the bank.
The same for all the trophies related to creatures."
This would be a GREAT safety for those like me, who praise the game with the eyes of a completionist and are struggling with bank/inventory space
goatlyonesub17_ESO wrote: »I echo the barbershop idea. Being able to change hair styles would be nice.
Also, my main character seems to have finished with equipment writs. I hadn't known there was a limit to how many writs a character would be permitted to do. Can the cap be lifted? I like doing writs and getting enlightenment points and boxes of reward items.
Some 8 man dungeons would be nice any chance of some
Are you ever going to add the headless horseman into the game?
If I had a Septim for every time my name was misspel... Wait, what in Oblivion is a Septim?@UltimaJoe777 wrote: »-- answered by @Ghrimm