Jacques Berge wrote: »this can easily and accurately be perceived as a NB nerf.
The amount of rerolls/unsubs will be proportional, don't worry.ExiledKhallisi wrote: »You guys don't even know how big or small the nerf is yet lol...it could be 3-5%
Jacques Berge wrote: »this can easily and accurately be perceived as a NB nerf.
No.
No, it can't.
This is a nerf to stealth damage, which some NBs use as well as some people from every single class.
I've got 3 NBs and I still don't see this as a nerf to my class.
The amount of rerolls/unsubs will be proportional, don't worry.ExiledKhallisi wrote: »You guys don't even know how big or small the nerf is yet lol...it could be 3-5%
I don't see any justification to this nerf, even if it was of 0,001%.
A lot of good pvpers aren't easy at all to gank; they often survive enough to kick our ass (because that's how our class is ment to be: killing on burst or be killed)ExiledKhallisi wrote: »The amount of rerolls/unsubs will be proportional, don't worry.ExiledKhallisi wrote: »You guys don't even know how big or small the nerf is yet lol...it could be 3-5%
I don't see any justification to this nerf, even if it was of 0,001%.
One could argue that killing unsuspecting people riding by on a horse pretty much instantly requires no skill.
Unsubbing because u cant gib people anymore is equivalent to a 5 yr old quitting a game of mario cart because someone hit him with a banana.
ExiledKhallisi wrote: »The amount of rerolls/unsubs will be proportional, don't worry.ExiledKhallisi wrote: »You guys don't even know how big or small the nerf is yet lol...it could be 3-5%
I don't see any justification to this nerf, even if it was of 0,001%.
One could argue that killing unsuspecting people riding by on a horse pretty much instantly requires no skill.
Unsubbing because u cant gib people anymore is equivalent to a 5 yr old quitting a game of mario cart because someone hit him with a banana.
LilChihuahua wrote: »PTS Patch Notes v1.5.1
Combat & Gameplay
General
•Reduced the amount of bonus damage provided by stealthed attacks against other player characters.
The number one thing which NBs rely on for PvP is getting nerfed. NB are already considered the weakest at PvP and now this? Now it will be even more impossible to take down a 3k+ health DK DPS-Tank. This would only be acceptable if the NB assassination passive Hemorrhage was increased to offset this nerf.
Nightblades are at least as strong as all the other classes in PvP and they are also the best gankers in the game having a great burst damage and awesome escapeability as sustain and awesome CC via fear.
Nightblades are at least as strong as all the other classes in PvP and they are also the best gankers in the game having a great burst damage and awesome escapeability as sustain and awesome CC via fear.
Jacques Berge wrote: »this can easily and accurately be perceived as a NB nerf.
No.
No, it can't.
This is a nerf to stealth damage, which some NBs use as well as some people from every single class.
I've got 3 NBs and I still don't see this as a nerf to my class.
look this guy! LOL. he has 3 nbs! lololol
something is rly wrong with his brain.
ExiledKhallisi wrote: »Unsubbing because u cant gib people anymore is equivalent to a 5 yr old quitting a game of Mario cart because someone hit him with a banana.
It is worth mentioning that most of the problems with nightblade (or rather how people expected to play them) is in the stam trees. Terrible PvE dps, and for NB in pvp if someone has more than 50% hp after your openner (and they're NOT a NB) your chances of winning that fight are pretty much down the drain.
ExiledKhallisi wrote: »Nightblades are at least as strong as all the other classes in PvP and they are also the best gankers in the game having a great burst damage and awesome escapeability as sustain and awesome CC via fear.
https://www.youtube.com/watch?v=_teBL8dbe4k#t=105
Jacques Berge wrote: »this can easily and accurately be perceived as a NB nerf.
No.
No, it can't.
This is a nerf to stealth damage, which some NBs use as well as some people from every single class.
I've got 3 NBs and I still don't see this as a nerf to my class.
look this guy! LOL. he has 3 nbs! lololol
something is rly wrong with his brain.
8 character slots.
2 accounts.
4 classes.
Would be kind of hard to only have 1 of each.
/shrug
NBs aren't the only class that stealths. It's a nerf to stealth damage, not NBs. NBs don't get to claim every possible thing related to stealth as 100% theirs.
Sure, it hits stealth-based NBs, but it hits me just as hard in other classes that I play that are based around stealth. Moreso, since they don't get the NB passive to increase stealth damage.
But I'm sure none of this will get through to those who are going out of their way to feel slighted by this change.
LilChihuahua wrote: »Jacques Berge wrote: »this can easily and accurately be perceived as a NB nerf.
No.
No, it can't.
This is a nerf to stealth damage, which some NBs use as well as some people from every single class.
I've got 3 NBs and I still don't see this as a nerf to my class.
look this guy! LOL. he has 3 nbs! lololol
something is rly wrong with his brain.
8 character slots.
2 accounts.
4 classes.
Would be kind of hard to only have 1 of each.
/shrug
NBs aren't the only class that stealths. It's a nerf to stealth damage, not NBs. NBs don't get to claim every possible thing related to stealth as 100% theirs.
Sure, it hits stealth-based NBs, but it hits me just as hard in other classes that I play that are based around stealth. Moreso, since they don't get the NB passive to increase stealth damage.
But I'm sure none of this will get through to those who are going out of their way to feel slighted by this change.
Ok, technically it affects everyone the same. But in reality it hurts NBs a lot more than the other classes. It's not just some NBs that rely on stealth attacks, it's all of them, otherwise they are doing it wrong.The only thing that NBs have is that initial burst single target DPS. Oh, and running away. If fire damage got nerfed would DKs not be upset? Or if shock damage got nerfed would Sorcs not be upset? But would us NBs care about those. Probably not so much. Heck, I'd welcome that nerf as much as you guys are welcoming this one.
LilChihuahua wrote: »It's not just some NBs that rely on stealth attacks, it's all of them, otherwise they are doing it wrong.The only thing that NBs have is that initial burst single target DPS.Jacques Berge wrote: »this can easily and accurately be perceived as a NB nerf.
No.
No, it can't.
This is a nerf to stealth damage, which some NBs use as well as some people from every single class.
I've got 3 NBs and I still don't see this as a nerf to my class.
look this guy! LOL. he has 3 nbs! lololol
something is rly wrong with his brain.
8 character slots.
2 accounts.
4 classes.
Would be kind of hard to only have 1 of each.
/shrug
NBs aren't the only class that stealths. It's a nerf to stealth damage, not NBs. NBs don't get to claim every possible thing related to stealth as 100% theirs.
Sure, it hits stealth-based NBs, but it hits me just as hard in other classes that I play that are based around stealth. Moreso, since they don't get the NB passive to increase stealth damage.
But I'm sure none of this will get through to those who are going out of their way to feel slighted by this change.
SuraklinPrime wrote: »NBs do need to be viable in melee but right now we lack the suite of abilities to do that withon the class itself.
We lack the level of built in sustain available to most classes and require much more dedicating teching to achieve the same as others do with a single button.
We have a great gap closer but until cloak is truly fixed we lack a decent exit strategy.
These things can be overcome but that is the point, they are things we need to overcome where for other classes they are simple choices.
Given those limitations throwing multiple nerfs at us in one patch is silly.
As with the broken cloak and broken stealth I will change my bar a bit and keep on playing a build that I will enjoy but don't pretend it doesn't impact the stamina NB more than most other builds.
LilChihuahua wrote: »
Obviously u have never attually tried this play style yourself. It isn't as easy and flawless as you may think. If you have 3k+ health, have impenetrable armor and not a vamp you are practically immune to this sniper gank build. You will never get one shotted, even if you do get hit with a 2.2k hit the follow up shots won't crit. You will have enough time to break and heal or spam reflect. At this point that sniper is a easy free kill as he has no defensive capabilities. Shield stacking and blocking will also negate a snipe. There is no room for error. You have to pick your targets and if you screw up, run or die. The only easy targets are people with under 2k health and siege weapons.
Also, I rarely ever get hit for over 2k anyways. I could probably count the number of time with my hands, and I play quite a lot of pvp. You average sneak snipe tends to be 1.3-1.7k.
ExiledKhallisi wrote: »The amount of rerolls/unsubs will be proportional, don't worry.ExiledKhallisi wrote: »You guys don't even know how big or small the nerf is yet lol...it could be 3-5%
I don't see any justification to this nerf, even if it was of 0,001%.
One could argue that killing unsuspecting people riding by on a horse pretty much instantly requires no skill.
Unsubbing because u cant gib people anymore is equivalent to a 5 yr old quitting a game of mario cart because someone hit him with a banana.