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The Elder Mages online

moxiesauce
moxiesauce
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Fix it, seriously, tweak numbers... thats it.. have swinging be a viable form of dps for melee. This 200 damage a swing crap is bad in every way.

v12 DK
full medium armor
5 piece Hundings Rage 8% crit, added stam, 26 weapon dmg
3 piece ophidian 4% crit, added stam
3 piece berserking warrior 4%, every attack with 2h adds 2% crit
legendary 2h axe with 7% crit, total crit 44% before berserking/flames of oblivion 67% topped
210 weapon dmg before igneous and momentum ~250 topped

I've tried every possible combination to have dps even slightly comparable to a mage.
stacked SP, WD, Stam/magic regen. I've spent 100K+ gold beta testing a warrior in this game. No matter what I do there are minimal differences between everything I've tried.

I've come to the conclusion this is The Elder Mages Online, everything else is for RP/Cosmetic. Standard trials runs = 11 mages + 1 tank.

If at the very least they just upped how much swings with blades hit for in comparison with weapon dmg it would already be an enormous improvement. Also get rid of that terrible morph for uppercut that reduces attack of the enemy.. WHO IS THAT FOR?? seriously.. if your spamming it they can't attack you anyway. What is the point of that morph? Change it to removes knock back and makes it instant, BOOM 2 handers have a good move, hell if your feeling generous make it so it also reduces healing on target.

Anyway you look at it the only way to be good at this game is spam impulse.
~B**** Mode over.
  • Nestor
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    I have a DK, a Sorc and a NB, all in the mid 40's. It is amazing how weak the NB is compared to the others. This not to say that I can't prevail, I just have to change my tactics and approach to battles.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • moxiesauce
    moxiesauce
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    DK is good as mage/tank, sorc is good as mage/heals, NB is good as mage, just have to use a resto staff.
  • Nestor
    Nestor
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    I refuse to play my NB with a Stick, I use Bow and 1H/S. I guess I stack the deck against me......
    Edited by Nestor on 6 August 2014 21:21
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • moxiesauce
    moxiesauce
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    Nestor wrote: »
    I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......

    I would refuse to use a stick as well, but hey that's that what this game is, dress or GTFO
  • Kego
    Kego
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    Don`t play Trials and you can play like you want.
  • Strakand
    Strakand
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    Nestor wrote: »
    I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......

    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    I am sorry, but the NB is only as weak as the player.
  • moxiesauce
    moxiesauce
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    Strakand wrote: »
    Nestor wrote: »
    I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......

    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    I am sorry, but the NB is only as weak as the player.

    And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
  • Nestor
    Nestor
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    Strakand wrote: »
    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    And, he uses a Stick....

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Strakand
    Strakand
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    Nestor wrote: »
    Strakand wrote: »
    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    And, he uses a Stick....

    And, dual wield. He also uses a bow intermittently. The point being the NB is very strong if you understand how to use the abilities to your advantage. The fact is this: NB is the strongest single target DPS class in the game, period. There are enough proven facts out there, it should be indisputable, but of course there are so many morons playing ESO that don't know how to play that these facts get brushed under the rug.
  • Tamanous
    Tamanous
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    Oh and isn't it just peachy knowing someone with a HEALING STAFF gets +10% more damage on ALL of the most effective spells in game!

    Players are flat out saying take a resto staff over all other choices to MAX dps.

    This game is so entirely broken in concept it scares me. If ZOS does not flat out nerf the Cycle of Life passive I am gone in the near future. They obviously have no clue what is being abused in their game and why players feel forced into certain builds that in ANY of game would have inferior dps. It is a healer's choice for a weapon for **** sakes.
    Edited by Tamanous on 6 August 2014 20:50
  • Teargrants
    Teargrants
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    You would really unsubscribe over one passive skill (which mind you isn't causing broken mechanics like vampire pasives used to) not being "flat out nerfed"?

    Umadbro?
    Edited by Teargrants on 6 August 2014 21:28
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Tamanous
    Tamanous
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    Kirsika wrote: »
    You would really unsubscribe over one passive skill (which mind you isn't causing broken mechanics like vampire pasives used to) not being "flat out nerfed"?

    Umadbro?

    I was only speaking of ONE EXAMPLE. Every other single person in the game knows of all the many reasons why light armor + staff is currently the only choice for maximum performance for your character ( it isn't even close ). I have posted this in previous threads. Resto staff is being used as a DPS weapon by min/maxers. This is absurd. I noticed it's power the very first day I ever played this game in beta and continued to play light armor + resto for 4 beta weekends and into release until I got sick of how this game was turning into a mage only game. It still is a mage only game despite the changes SO I NOW POINT OUT THE MAJOR REASON FOR IT that ZOS appears to miss each patch.

    I need not repeat them all reasons why light armor + resto is OP for the wrong reasons ... except for you. Would you like to me to link the hundreds of threads on this topic since beta forums? Others seem to be able to keep caught up on the subject but perhaps I can assist you further to avoid these pointless posts.

    Edited by Tamanous on 7 August 2014 01:27
  • crislevin
    crislevin
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    moxiesauce wrote: »
    Strakand wrote: »
    Nestor wrote: »
    I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......

    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    I am sorry, but the NB is only as weak as the player.

    And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
    2k dps on SA? how? for a mage, show me.
  • Wifeaggro13
    Wifeaggro13
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    moxiesauce wrote: »
    DK is good as mage/tank, sorc is good as mage/heals, NB is good as mage, just have to use a resto staff.

    Actually i like my sorc tank better then my dk tank
  • Sumpfheini
    Sumpfheini
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    it's not only the weapon skill that suck, or the lack of stamina generation for many classes or the fact that your stamina is better used for block/cc break. Even with capped weapon damage, flawless dawnbreaker and what not regular attacks are sooooo weak. I'm trying quite a lot to make an auto-attack build with self-buffs work (torugs pact dominion bow proc build, absorb-stacking 2h tank) nothing makes any sense as long as there are no options to skill for increased weapon damage.
  • jamie.goddenrwb17_ESO
    What frustrates me no end is this:

    CRb0v4B.jpg

    Is completely unviable in end game.

    A heavy armor wrecking machine. I am hoping that when ZOS are done with their balancing they do consider a way to allow melee characters to do so in heavy armor :)
    I can has typing!
  • crislevin
    crislevin
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    I'm not sure melee should do same amount of damage as abilities.

    Abilities uses limited resources, weapon has no resource limit.
  • NadiusMaximus
    NadiusMaximus
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    Yeah, it shouldn't,..

    Play the way you want obviously freaking means light dress and stick only. Wtf is anyone even thinking about when wanting to do anything different. Oh my God your not a min maxed mage OMG.... That's not what Mmo stands for.
    Que anyone next saying, they are working on it not everything is going to be balanced, just l2p...again using the same build as everyone else isn't l2p, it's just lame.
  • moxiesauce
    moxiesauce
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    crislevin wrote: »
    moxiesauce wrote: »
    Strakand wrote: »
    Nestor wrote: »
    I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......

    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    I am sorry, but the NB is only as weak as the player.

    And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
    2k dps on SA? how? for a mage, show me.

    A sorc in my guild claims he pulls 2.2 on storm atronach, I've personally SEEN other's pull 1.8k.
  • Soothy
    Soothy
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    crislevin wrote: »
    I'm not sure melee should do same amount of damage as abilities.

    Abilities uses limited resources, weapon has no resource limit.

    I think he is referring to melee including stamina based abilities, seeing as most stamina based abilities require you to be in a melee. Stamina is a limited resource ergo melee is limited by resources.

    Edited by Soothy on 7 August 2014 02:26
    ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
  • moxiesauce
    moxiesauce
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    crislevin wrote: »
    I'm not sure melee should do same amount of damage as abilities.

    Abilities uses limited resources, weapon has no resource limit.

    That's fine, being a melee you need give up positioning and safety in order to put out damage, Ranged has luxury on top of them being highest damage. Not to mention the horrible resource system that is stamina, it really does make sense for the swings alone to be viable.
  • moxiesauce
    moxiesauce
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    Soothy wrote: »
    crislevin wrote: »
    I'm not sure melee should do same amount of damage as abilities.

    Abilities uses limited resources, weapon has no resource limit.

    I think he is referring to melee including stamina based abilities, seeing as most stamina based abilities require you to be in a melee. Stamina is a limited resource ergo melee is limited by resources.

    I'm basically saying, take this crappy 200 light attack with a greatsword, and make it 400 and scale better with weapon damage, a warrior criting 700+ with a light attack would make up for the crappy resource management.
  • Soothy
    Soothy
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    moxiesauce wrote: »
    Soothy wrote: »
    crislevin wrote: »
    I'm not sure melee should do same amount of damage as abilities.

    Abilities uses limited resources, weapon has no resource limit.

    I think he is referring to melee including stamina based abilities, seeing as most stamina based abilities require you to be in a melee. Stamina is a limited resource ergo melee is limited by resources.

    I'm basically saying, take this crappy 200 light attack with a greatsword, and make it 400 and scale better with weapon damage, a warrior criting 700+ with a light attack would make up for the crappy resource management.

    Well I agree with that :p
    ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
  • RinaldoGandolphi
    RinaldoGandolphi
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    I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.

    dragonknight is a tank class
    tempkar is a healing class
    sorc is a damage class
    nightblade is a stealth class

    that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.

    this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.

    just my 2 cents

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    woodsro wrote: »
    I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.

    dragonknight is a tank class
    tempkar is a healing class
    sorc is a damage class
    nightblade is a stealth class

    that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.

    this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.

    just my 2 cents

    I'm just curious since I've never seen 'stealth' as part of the trinity before. What is exactly the benefit a stealth class would bring in a group setting. Since this is an mmo and all. Designing a class concept around something that is mostly useless in groups seems sort of silly. Or is the stealth groups strength it's ability to not be invited pve groups?
  • RinaldoGandolphi
    RinaldoGandolphi
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    To further expand, under the current classes and skill assignments, allowing the dragonknight to dps like a sorc would make them extremely OP to the point no one would use any other class.

    who wouldn't roll a toon with 2500+ armor and sorc like damage output?
    +

    thundering presence + good gear will allow a sorc in cloth to reach that for a mere 9 seconds at the cost of magic resources, dk can reach that without using magic, now imagine adding sorc damage potential + standard spam...it would literally break the game.

    (I'm just throwing out rough numbers not trying to be accurate)

    I'm all about making stamina based weapon skills do a bit more damage since stamina is used for blocking, dodging, cc break, etc.. But they need to be careful because magic is used for damage, healing, buffing, and debufging, so magic isn't a damage only resource with no other uses either.


    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Anastasia
    Anastasia
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    woodsro wrote: »
    I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.

    dragonknight is a tank class
    tempkar is a healing class
    sorc is a damage class
    nightblade is a stealth class

    that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.

    this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.

    just my 2 cents


    "nightblade is a stealth class"
    Bruah-hahahahahahahahahhahahahahahahhahahahahahahahahahahahahah!
  • Probitas
    Probitas
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    Wow, it took longer with this game, but Age of Conans mages=OP is already alive and well here.

    Where the heck does it make logical sense to assign a restoration staff a boost to DAMAGE??? Isn't that why they have the ability to use the other DAMAGE dealing staves?
  • RinaldoGandolphi
    RinaldoGandolphi
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    woodsro wrote: »
    I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.

    dragonknight is a tank class
    tempkar is a healing class
    sorc is a damage class
    nightblade is a stealth class

    that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.

    this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.

    just my 2 cents

    I'm just curious since I've never seen 'stealth' as part of the trinity before. What is exactly the benefit a stealth class would bring in a group setting. Since this is an mmo and all. Designing a class concept around something that is mostly useless in groups seems sort of silly. Or is the stealth groups strength it's ability to not be invited pve groups?


    good question. I personally think the stealths advantages are in its sneak attacking bonuses. They can outright cripple and sometimes kill things very quickly, if the group lets them.

    I roll with a guildy that's a night blade and we always let him open fights with sneak attacks...most groups just charge in with the tank and never allow the night blade a chance to do what they do best.

    night blades could be fixed with two passives.

    1. Assasins blade - 5x damage bonus on sneak attacks with daggers (they gotta get real close to do it, make it worth it) also make assassins blade ignore armor.

    2. Deadly aim- 2.5x damage bonus on sneak attacks with bows

    the night blade by design is supposed to be squishy, but their streght lies is assisination tech to cripple their enemies giving them the advantage of suprise.

    stealth can be countered with mage light, maybe make mage light reduce the stealth bow bonus, but the dagger bonus could stand as mage light is a counter to it.

    the night blade class is far from perfect, but those two options above would make them competitive with any class.

    that's just my take, not saying I'm right, its just how I feel about it.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Hypertionb14_ESO
    Hypertionb14_ESO
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    moxiesauce wrote: »
    crislevin wrote: »
    moxiesauce wrote: »
    Strakand wrote: »
    Nestor wrote: »
    I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......

    One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.

    I am sorry, but the NB is only as weak as the player.

    And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
    2k dps on SA? how? for a mage, show me.

    A sorc in my guild claims he pulls 2.2 on storm atronach, I've personally SEEN other's pull 1.8k.

    Single Targets its easy to pull this on burst, but quite impossible to maintain this over a 10 minute battle. Most people have those meters set up to restart fast without even knowing it, and reset their DPS amounts on certain points in the fight where they might stop for a moment. 800+ is higher end if only factoring one mob on sustained, and the way most people get this is via LA+Crushing Shock+Evil Hunter, which spikes up to 1.1 total damage per second and then some.

    AOE the best i have managed was 2.3-3k sustained with overload, owing the differance entirely due to crits. with those crazy Crit Chance boosted builds the same spell would be quite stable at 3k+. And dont give me the (you use overload? how do you stay upright?) nonsense... Immoveable is great when using overload.
    I play every class in every situation. I love them all.
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