I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......
I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......
One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.
I am sorry, but the NB is only as weak as the player.
One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.
You would really unsubscribe over one passive skill (which mind you isn't causing broken mechanics like vampire pasives used to) not being "flat out nerfed"?
Umadbro?
2k dps on SA? how? for a mage, show me.moxiesauce wrote: »I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......
One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.
I am sorry, but the NB is only as weak as the player.
And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
moxiesauce wrote: »DK is good as mage/tank, sorc is good as mage/heals, NB is good as mage, just have to use a resto staff.
2k dps on SA? how? for a mage, show me.moxiesauce wrote: »I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......
One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.
I am sorry, but the NB is only as weak as the player.
And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
I'm not sure melee should do same amount of damage as abilities.
Abilities uses limited resources, weapon has no resource limit.
I'm not sure melee should do same amount of damage as abilities.
Abilities uses limited resources, weapon has no resource limit.
I'm not sure melee should do same amount of damage as abilities.
Abilities uses limited resources, weapon has no resource limit.
I think he is referring to melee including stamina based abilities, seeing as most stamina based abilities require you to be in a melee. Stamina is a limited resource ergo melee is limited by resources.
moxiesauce wrote: »I'm not sure melee should do same amount of damage as abilities.
Abilities uses limited resources, weapon has no resource limit.
I think he is referring to melee including stamina based abilities, seeing as most stamina based abilities require you to be in a melee. Stamina is a limited resource ergo melee is limited by resources.
I'm basically saying, take this crappy 200 light attack with a greatsword, and make it 400 and scale better with weapon damage, a warrior criting 700+ with a light attack would make up for the crappy resource management.
I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.
dragonknight is a tank class
tempkar is a healing class
sorc is a damage class
nightblade is a stealth class
that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.
this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.
just my 2 cents
I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.
dragonknight is a tank class
tempkar is a healing class
sorc is a damage class
nightblade is a stealth class
that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.
this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.
just my 2 cents
vyndral13preub18_ESO wrote: »I think people focus on dps way too much. If every class could dps the same there would be no point in having classes.
dragonknight is a tank class
tempkar is a healing class
sorc is a damage class
nightblade is a stealth class
that's how zenimax intended the game to be designed. Sure templar can tank, but there not as good at it as the dk. Sorcs can heal, but not as good as the templar.
this is both good and bad, good that each class is the best in its envisioned role, and bad because the "play as you want to" is not as flexible as many thought.
just my 2 cents
I'm just curious since I've never seen 'stealth' as part of the trinity before. What is exactly the benefit a stealth class would bring in a group setting. Since this is an mmo and all. Designing a class concept around something that is mostly useless in groups seems sort of silly. Or is the stealth groups strength it's ability to not be invited pve groups?
moxiesauce wrote: »2k dps on SA? how? for a mage, show me.moxiesauce wrote: »I refuse to play my NB with a Stick, Bow and 1H/S. I guess I stack the deck against me......
One of my guild leaders plays a NB with DW and Resto and 7 medium. He is stacked up on weapon crit with the latest patch and wrecks face.
I am sorry, but the NB is only as weak as the player.
And what's his dps like? Sure you can solo things and blah blah, but can he pull 2k on storm Atronach like a mage? hell 1.5k at the least.
A sorc in my guild claims he pulls 2.2 on storm atronach, I've personally SEEN other's pull 1.8k.