Im beginning to think any duelwield class is the weakest.Hlaren_shortsheath wrote: »you templars are Not the weakest class. us nightblade duel wield are the weakest class by far miles behind you and all other classes.
nightblade is the bottom of the barrel for both damage output and easilly killed.
IMO, Nightblade is not meant to play as tank or DPS. It's a sneaky stealthy rogue, solo assassin, distant sniper and a scout.
Nightblade is out of question. It is an outcast archetype -- not meant to play in groups. Templars are meant to play in groups. Or were. Until this patch.
Better armour value for the medium armour, sorcs armour has magic increases, nb armour has health and stamina increases, both have skill points in armour passives. NB armour is actually the best medium armour from all three faction lines I could find (been levelling all four up in stages).AlexDougherty wrote: »
Nightblade does decent damage, but even with better armour is less survivable than a sorceror.
Define better armor and survival in detail.
My logic is that the sorc with weaker dps and weaker armour shouldn't out survive the nightblade with better dps and stronger armour.Seriously, my Nightblade in medium armour and a shield dies much quicker than my sorceror did at the same level in light armour and a staff.
Therefore to me Nightblade is far and away the weakest class, can be the most fun in bits, but is definately weaker than the others.
This totally makes no sense, why would you compare apples with oranges?
1. Why are you playing medium armor NB and compare it to light armor Sorc?
And why would someone pick a "weak build" on purpose for class 1 and compare it with a strong magicka build on class 2?
2. What are the skills that both classes are using in your weird comparison?
And why your NB is based on stamina/weapon skills vs. magicka/class skills Sorc?
Seriously, what is your logic behind totally different testing parameters?
AlexDougherty wrote: »
Nightblade does decent damage, but even with better armour is less survivable than a sorceror.
Define better armor and survival in detail.Seriously, my Nightblade in medium armour and a shield dies much quicker than my sorceror did at the same level in light armour and a staff.
Therefore to me Nightblade is far and away the weakest class, can be the most fun in bits, but is definately weaker than the others.
This totally makes no sense, why would you compare apples with oranges?
1. Why are you playing medium armor NB and compare it to light armor Sorc?
And why would someone pick a "weak build" on purpose for class 1 and compare it with a strong magicka build on class 2?
2. What are the skills that both classes are using in your weird comparison?
And why your NB is based on stamina/weapon skills vs. magicka/class skills Sorc?
Seriously, what is your logic behind totally different testing parameters?
fiachsidhe wrote: »Nightblade is out of question. It is an outcast archetype -- not meant to play in groups. Templars are meant to play in groups. Or were. Until this patch.
You really have absolutely no idea what you're talking about.
1. Templars have some of the highest AoE damage I've seen. Why do you think you see botters using trains of multi-boxing templars? All run up and mass Aedric Spear everything into dust.
2. Sorry "sneaky stealthy rogue, solo assassin, distant sniper and a scout." are not ROLES. Its Damage/Tank/Healing(Support). You're a fool if you think "solo assassin" isn't a DPS role. and an even bigger one if you think they aren't designed for group play. There is no "solo class". Is Sorcerer a solo class because they can have two pets out at once?
3. You think temps got screwed? Many of Nightblade's passive skills DON'T WORK. AT ALL. and haven't worked since BETA!
This patch nerfed us, rather than fix the abilities that don't work at all. So not only do we have a large chunk of skills that do nothing and waste skill points, but the stuff that DID work, is weaker now.
So cry me a river about how one or two of your abilities aren't steamrolling mobs as much. Nightblades need to be buffed, just so our passives will actually turn on.
NB wear any armour they want; JUST LIKE VERY OTHER CLASS IN THE GAME.
People need to get this out of their heads. Classes are just a base set of skills to build on. NB doesn't have to be a rogue any more than a Sorc has to be a mage.
AlexDougherty wrote: »Better armour value for the medium armour, sorcs armour has magic increases, nb armour has health and stamina increases, both have skill points in armour passives. NB armour is actually the best medium armour from all three faction lines I could find (been levelling all four up in stages).AlexDougherty wrote: »
Nightblade does decent damage, but even with better armour is less survivable than a sorceror.
Define better armor and survival in detail.My logic is that the sorc with weaker dps and weaker armour shouldn't out survive the nightblade with better dps and stronger armour.Seriously, my Nightblade in medium armour and a shield dies much quicker than my sorceror did at the same level in light armour and a staff.
Therefore to me Nightblade is far and away the weakest class, can be the most fun in bits, but is definately weaker than the others.
This totally makes no sense, why would you compare apples with oranges?
1. Why are you playing medium armor NB and compare it to light armor Sorc?
And why would someone pick a "weak build" on purpose for class 1 and compare it with a strong magicka build on class 2?
2. What are the skills that both classes are using in your weird comparison?
And why your NB is based on stamina/weapon skills vs. magicka/class skills Sorc?
Seriously, what is your logic behind totally different testing parameters?
But mine does.
As for the my sorceror being a stronger build, well possibly, but I've bult both up without looking at any online builds, and used the same logic behind both (mine).
Also just to point this out, but both Apples and Oranges are fruit, and edible, and both produce juice.
Maybe what I meant didn't come across well. I meant that I had tried to visualise what the classes should be, and what stats and skills they need. Not that I was copying the buuild from one to the other.@Alex
And it totally makes no sense when you are trying to copy the strength of an individual class build to any other class because it won't work!
I chose Templar because I want to play both as tank and healer. Before the Craglorn patch, I noticed how other classes were dealing so much more damage. I thought ok, but I want to also heal so I will live with it and I won't discard Templar.
Now I come to read the Craglorn patch notes only to find out that the only really useful skills of Templar have been nerfed even more?! Are you insane?
BTW, you say Binding Jabs were nerfed because of too high single-target damage potential. Then why did you nerf the alternative morf Puncturing Sweep too?
Exactly this.Dude your missing the point. Templar's are a tank class. The only way to hold agro is to do DPS. The only,ONLY, dps we had was bitting jabs, that could hold agro. Now BJ doesn't accomplish that. That means we aren't a viable tank, as we don't have a dps option in any configuration, we get to be healer's and NOTHING else. No tank, no DPS, nothing but sad heals.
Polite companies don't do that. You know you invest months of hard work and energy to grow and develop your character of a given type (tank+healer) only to learn that "No, we're changing it now. You wasted your time, get over it."navystylz_ESO wrote: »Obviously Zos decided how Templars should play and that meant nerfs to those powers. Get over it.
IMO, Nightblade is not meant to play as tank or DPS. It's a sneaky stealthy rogue, solo assassin, distant sniper and a scout.
The problem with class balance is as follows:
- Dragonknight, Templar, Sorcerer:
Class-skills provide mostly damage resource that weapon-skills complement.
- Nightblade:
Class-skills provide mostly utility resource that weapon-skills complement.
Therefore, nerfing weapon-skills means weakening Nightblades in the first place.
sylviermoone wrote: »I can't, in any way, agree with Templar's being the weakest class. My hubby plays a 2H Med Arm Templar, and he just absolutely DESTROYS everything. Most of the time, I can barely get a hit on whatever we happen to be fighting, unless it's a super elite or something. And yeah, I play a NB.
He's not tanking, though, obviously. But it seems to me, from watching my hubby play his Templar, that there are plenty of other class skills that can take aggro. Biting Jabs is not the ONLY ability Templars have. Nor is it really even the best, imo.
Shaun98ca2 wrote: »Well when people are crying that its the Templar's "only DPS" ability I believe what they are really trying to say is....
The ability is clearly the most powerful ability on the Templar and not in line with the rest of the Templar's current abilities.
navystylz_ESO wrote: »Nightblade is out of question. It is an outcast archetype -- not meant to play in groups. Templars are meant to play in groups. Or were. Until this patch.
Yep... you confirmed that you are not thinking clearly (as mean as you can get on these forums without being moderated). Now you're just pulling stuff out your ass and arbitrarily deciding what nightblades should be to justify your idea of templars being the weakest when they aren't.
Obviously Zos decided how Templars should play and that meant nerfs to those powers. Get over it.