xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
I can haz DK heals then?The problem is only having 1 class able to do this... give it to all or none at all.
The problem is only having 1 class able to do this... give it to all or none at all.
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
The problem is only having 1 class able to do this... give it to all or none at all.
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
The problem is only having 1 class able to do this... give it to all or none at all.
@NordJitsu
The arguments regarding bolt escape's current status are more than substantial and numerous.
The only thing stopping someone from acknowledging them would exactly be due to denying obvious facts or pure biased opinions.
You need a video in order to understand the game mechanics?
Jessica Folsom wrote:It's a very grey area.
@Halrloprillalar
Right, I almost forgot that I've played a VR sorcerer for about 4 months, primarily PvPing and dueling, on the PTS server so I must have zero idea what I am talking about. That's why I must be making things up. I know what a sorcerer can and cannot do pretty well.
That being said, sorcerers absolutely need this ability, and it needs to be powerful and efficient, too. However, right now it goes a bit against the overall gameplay with the ability to escape almost every situation unscathed, which is why it should be altered a little. Other sorcerer skills could be empowered to compensate.
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
The problem is only having 1 class able to do this... give it to all or none at all.
Fine.
Then can I please have a chain pull, an instant self heal, in combat invisibility, and group heals without a Resto-staff?
ishilpatelb14_ESO wrote: »@scy22b14_ESO @Baphomet @NordJitsu
Please stop using this thread as a platform to bash each other, go to 4chan and do it there.
1. You're bad at this game if you think that is true.
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
The problem is only having 1 class able to do this... give it to all or none at all.
Fine.
Then can I please have a chain pull, an instant self heal, in combat invisibility, and group heals without a Resto-staff?
Will i'm not saying it should be completely deleted. I don't think anyone has said that really... I'm just wanting it to be used a couple of times... not the 20+ times it can be used in a minute. And make them have insane mobility in a RvR game which noone should have.
Halrloprillalar wrote: »Have you heard of... rapid maneuver?
Jessica Folsom wrote:It's a very grey area.
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
The problem is only having 1 class able to do this... give it to all or none at all.
I don't see this a "Sorcs are OP" problem. I do agree that the class is overly represented in PVP and I agree this skill is one of the primary reasons, but I think that fact shows a problem with some of the other classes that needs addressed rather than a reason to nerf one of the two classes that functions well in VR.
xsorusb14_ESO wrote: »lol... did you really just compare retreating maneuver to BE?
Also Nord, You can't be chained pulled in this game, because Pull gives you CC immunity, It's also ass for pretty much everything besides the few idiots who aren't blocking in this game.
If you're getting chain pulled, Guess what, you're one of those few idiots.
The rest of the herp a derp responses i'm seeing are easily as stupid "Well I want in combat stealth so i can accomplish the same thing as Bolt Escape" nevermind the fact that being able to escape every single fight with impunity is whats overpowered in the first place. It doesn't matter if its stealth or bolt escape...Though Bolt Escape is currently the better option.
I mean bloody christ, I feel like i'm having the same damn argument I had in Guild Wars 2 with those morons and Thieves Stealth...They used equally stupid "suggestions" on how to counter Thieves Stealth..which involved mostly "Just AoE the area" completely ignoring the fact that I have a thief, I made videos of a thief.. so I knew how bloody stupid that suggestion was.
This game has the same thing..Only now its moronic Sorcs telling you stupid suggestions like "Just charge the Sorc" Which only works if the Sorc Goes in ONE direction and is lagged. Against anyone who's not dumber then a box of rocks you will not catch that Sorc with Charge.