ThreeEyedCrow wrote: »Halrloprillalar wrote: »Ok, then let it give us invisibility and 75% DR???
Mist doesn't give invisibility, it makes you a mist. You can still see it. Also Talons will root someone with Mist indefinitely as Mist costs much more than Talons. Talons has no affect on blinking.
Its silly to play the same abilities game anyway but you probably know this (or I would hope you do).What dps buff??? Where is MY DPS BUFF DAMMIT
If you don't know what skills to use to get DPS as high as sorcs I have both fought with and against, then google a bit and I am sure you can discover the builds for yourself.
Anyone who lets a sorc get away from them 100% of the time like some people here are complaining (or really anything above 60%) isn't very good at PvP. That's not an insult, just an evaluation.
Halrloprillalar wrote: »
Being a mist makes you untargetable for spells, which for all intents and purposes is the same as invisibility to me (no, it's not 'stealth', but the only people who care about that are NBs). Pretty sure mist also makes you immune to CC, unless this was a recent change. BE does not make you immune or get out of talons or any root - yes you can cast it and be moved to a new location, still in talons.
I am not asking 'how to play sorc', I am referring to your previous post where you claim some recent patch buffed sorc dps. I saw nothing in that regard, so if you can point out where I am wrong, please do so
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
ishilpatelb14_ESO wrote: »If a sorc can't BE, then what can they do?
ThreeEyedCrow wrote: »ishilpatelb14_ESO wrote: »If a sorc can't BE, then what can they do?
Only the most efficient and best single target ranged DPS in the game hands down atm.
The appropriate response when you're having trouble with the game is to go to more experienced/better players to ask for help and advice, not QQ on the forum.
ishilpatelb14_ESO wrote: »ThreeEyedCrow wrote: »ishilpatelb14_ESO wrote: »If a sorc can't BE, then what can they do?
Only the most efficient and best single target ranged DPS in the game hands down atm.
It's only efficient right now in pvp because of the 35% chance for instant cast and low cost.
@NordJitsu, ever since the PTS back in December is has been well-known that you are extremely biased in your balance arguments and that you are so opinionated that you'll go to any length proving a moot point. You can keep pushing your views and opinions, by all means, but your words really carries little weight -especially after your months of ranting about DKs and your overly defensive posture you take every time anyone says the word sorcerer.
If the sorcerer in the first video really wanted to get away, he would have gotten away - and you know that too even if you are in denial. I know I would have if it was me playing my VR sorcerer. 100% guaranteed.The appropriate response when you're having trouble with the game is to go to more experienced/better players to ask for help and advice, not QQ on the forum.
I found this piece especially comical seeing that you've been continiously complaining about DKs in a multiple threads since.. oh, was it autumn 2013? And you get upset everytime someone does the same with the sorcerer class - that's rich.
Promise me that you won't start another shrill "dark talons online" thread, but for sorcerers, when bolt escape does get nerfed.
The inherent problem is that the skill required to use Bolt Escape is much less than the skill required to counter Bolt Escape. To use it, you look in a direction and hit the key. To counter it, you need to predict the usage, block it in time, predict the direction, and react before the sorcerer uses it again.
There is also a problem with using Invasion as a counter to Bolt Escape, and it is the fact that it requires Stamina to use. The Sorcerer has two pools of resources to combat this counter (Magicka for casting, Stamina for blocking/cc break), while the pursuer has one resource pool for both actions. The pursuer will run out of resources first, plain and simple.
That said though, I don't think the skill needs nerfed directly, but it does need a change. A good start would be to make start animation a tad longer and more obvious - perhaps make the character glow a bright white. The actual teleportation effect should leave a stylized line reminiscent of burning air from a lightning bolt from source to destination - this reduces the burden on the pursuer to predict the direct of travel, and allows for a quicker followup.
Any further changes should center around rewards for predictable use, for example increase the mana cost, but the skill could refund some mana when you teleport through a player. This has the twofold effect of incentivising the player to use it as an in-combat mobility spell, and makes the skill more predictable for people attempting to counter it.
xsorusb14_ESO wrote: »Every game seems to have that 1 class that can escape all fights, and the noobs that think its fine
Warhammer Had Shamans
in Rift it was Nightblade/Bards Combo
in GW2 it was Thieves
and in this game its Sorcs
So running away from a fight that you are losing to reset and try again is not allowed?
In my opinion the guy who stands his ground and dies when he should have run away is the noob. History doesn't reveal General Custer to be some great military genius for standing his ground, it just shows that he was a fool.
The exaggeration here is priceless.
If you really think that a good Sorc can "get out of any fight he wants" then I encourage you to roll a Sorcerer, level him up, and try it out. I think you'll find that BE has a much lower success rate than you presume.
And if Sorcs are getting away from YOU 100% of the time? You're doing something wrong. Keep practicing, work on your skills. That shouldn't be happening.
But remember, your gameplay experience is not representative of all players.
ishilpatelb14_ESO wrote: »@NordJitsu, ever since the PTS back in December is has been well-known that you are extremely biased in your balance arguments and that you are so opinionated that you'll go to any length proving a moot point. You can keep pushing your views and opinions, by all means, but your words really carries little weight -especially after your months of ranting about DKs and your overly defensive posture you take every time anyone says the word sorcerer.
If the sorcerer in the first video really wanted to get away, he would have gotten away - and you know that too even if you are in denial. I know I would have if it was me playing my VR sorcerer. 100% guaranteed.The appropriate response when you're having trouble with the game is to go to more experienced/better players to ask for help and advice, not QQ on the forum.
I found this piece especially comical seeing that you've been continiously complaining about DKs in a multiple threads since.. oh, was it autumn 2013? And you get upset everytime someone does the same with the sorcerer class - that's rich.
Promise me that you won't start another shrill "dark talons online" thread, but for sorcerers, when bolt escape does get nerfed.
So basically you've provided this thread with no directly relevant information or reasoning about BE and whether or not it needs to be nerfed. Why not actually say something meaningful and reasonable about the topic at hand rather than using the thread as a platform for bashing on a player you disagree with. Don't just say, "Oh hurr hurr, Bolt Escape is OP, hurr hurr, Idk why, it's just OP, hurr hurr" lol, this goes for all you others who did this as well.
xsorusb14_ESO wrote: »The exaggeration here is priceless.
If you really think that a good Sorc can "get out of any fight he wants" then I encourage you to roll a Sorcerer, level him up, and try it out. I think you'll find that BE has a much lower success rate than you presume.
And if Sorcs are getting away from YOU 100% of the time? You're doing something wrong. Keep practicing, work on your skills. That shouldn't be happening.
But remember, your gameplay experience is not representative of all players.
if you're not getting away 100% of the time, Maybe you're just not good at playing your Sorc?
A 1 sec casting time would fix it so that sorcs who use it for displacement can still use it but the chicken sorcs can be stopped if one would be successful in charging him and then bash him.
And that's the biggest problem with bolt escape - it's the fact that it allows sorcerers to disengage from combat sooo easily.
ThreeEyedCrow wrote: »As the title says.
Since ZoS nerfed Elusive Mist then Bolt Escape needs to be nerfed to.
It unbalanced that one class can escape ANY combat they are losing.
Either put Elusive MIst back at 45% so ALL classes are equal or NERF Bolt Escape so Sorcs can't escape every single combat they are losing.
xsorusb14_ESO wrote: »The exaggeration here is priceless.
If you really think that a good Sorc can "get out of any fight he wants" then I encourage you to roll a Sorcerer, level him up, and try it out. I think you'll find that BE has a much lower success rate than you presume.
And if Sorcs are getting away from YOU 100% of the time? You're doing something wrong. Keep practicing, work on your skills. That shouldn't be happening.
But remember, your gameplay experience is not representative of all players.
if you're not getting away 100% of the time, Maybe you're just not good at playing your Sorc?
If all the people who are considered OP are just good at playing their sorcs, why nerf it?
majestic862_ESO wrote: »Lmao, skilled players or not. Bolt Escape is too good and needs a nerf.
Let me break it down and explain why it's OP and needs a nerf.
1. Wasn't it meant as a last resort/escape skill? So why is it more useful as an attack then a get away tool?
2.The stun and the damage it does is friggin stupid. You can get stunned by BE indefinitely. CC break doesn't make you immunue to it.
3.It allows sorcs to basically have unlimited Ult and it's a pretty easy way to farm AP if the 40 people it allows you hit/stun simultaneously happen to die.
4.It makes it WAY to easy to get away, sorcs don't even have to think about the type of situation they are getting themselves into, because they can just bolt escape away, everytime, no matter how close they are death.
5. Using skills such as the templar's javelin throw skills and toppling charge aren't reliable as ways to stop sorcs from bolt escaping, Bolt escape can literally make you fall out a charge/gap close like toppling charge or shield assault, and when that happens it does nothing. Same with javelin, not sure why but sorcs seem like they have immunity to KD while using bolt escape. Which is ridiculous considering everything else bolt escape can do.
Bottom line is, BE just has TOO MUCH utility, it's like 4 skills rolled into one.
majestic862_ESO wrote: »The stun and the damage it does is friggin stupid.
majestic862_ESO wrote: »You can get stunned by BE indefinitely.
majestic862_ESO wrote: »CC break doesn't make you immunue to it.
majestic862_ESO wrote: »It allows sorcs to basically have unlimited Ult
majestic862_ESO wrote: »40 people it allows you hit/stun simultaneously
majestic862_ESO wrote: »they can just bolt escape away, everytime, no matter how close they are death.
majestic862_ESO wrote: »Bolt escape can literally make you fall out a charge/gap close like toppling charge or shield assault, and when that happens it does nothing.
Holy Batman! Someone please tell me how to get this super secret leet bolt escape morph! How many time traveling ninjas to I have to kill???majestic862_ESO wrote: »sorcs seem like they have immunity to KD while using bolt escape.
majestic862_ESO wrote: »The stun and the damage it does is friggin stupid.majestic862_ESO wrote: »You can get stunned by BE indefinitely.majestic862_ESO wrote: »CC break doesn't make you immunue to it.majestic862_ESO wrote: »It allows sorcs to basically have unlimited Ultmajestic862_ESO wrote: »40 people it allows you hit/stun simultaneouslymajestic862_ESO wrote: »they can just bolt escape away, everytime, no matter how close they are death.majestic862_ESO wrote: »Bolt escape can literally make you fall out a charge/gap close like toppling charge or shield assault, and when that happens it does nothing.Holy Batman! Someone please tell me how to get this super secret leet bolt escape morph! How many time traveling ninjas to I have to kill???majestic862_ESO wrote: »sorcs seem like they have immunity to KD while using bolt escape.
When someone tries to take things personal, its almost always an indication that they can't actually compete in pure argumentation. The fact that you're trying to make the discussion about me rather than the skill simply shows that you don't have any legitimate counter arguments to make.