Maintenance for the week of November 11:
• PC/Mac: NA and EU megaservers for patch maintenance – November 11, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Deadly Bash - Before and After

Alpha_Protocol
Alpha_Protocol
✭✭✭
before:
WehfjU4.jpg

after:
x8pj6Ad.jpg

If bash cost 200 stamina without Deadly Bash, then it cost 100 stamina before 1.1.2 and 120 after... Is this really a big deal?

I found no "delay" or cooldown that some had complained about.
  • Petros
    Petros
    ✭✭✭
    Meh....I was more worried about blocking
    "Our light will bring the dawning of a new hope!" ~ Petros Fordring -The Order of Mundus
    - VR16 Imperial Dragonknight (DC -NA) & The One Handed Tank
  • Spidermonk
    Spidermonk
    ✭✭✭
    *Edited because of Kewljag's information*
    Edited by Spidermonk on 22 May 2014 19:13
  • Kewljag_66_ESO
    Kewljag_66_ESO
    ✭✭✭✭✭
    people are getting the ability mixed up with the interupt bash ability which is the Right + left click with any weapon. that is what got teh 3second cooldown. People just start complaing before they realizewhat they are talking about
  • Raeph
    Raeph
    ✭✭✭
    The interrupt bash change just rewards skilled play now. Makes sense to me.

    10% stamina cost increase for Shield Bash is not crippling.
  • ElliottXO
    ElliottXO
    ✭✭✭✭✭
    3 seconds cooldown is too long for interrupt bash.

    Sometimes you interrupt a boss too early or due to lag + positioning it does not count, then you have no means to throw a second one.

    They should've increased cost or decreased damage further instead.
  • Robocles
    Robocles
    ✭✭✭✭✭
    They did change that slightly... the main change is that there was a bug with how much damage the +bash damage glyphs were adding. That has been fixed, and is a fairly significant reduction in damage, if you used that.

    At least, that is my interpretation, since I am waiting on the patch to complete. :stuck_out_tongue_winking_eye:
  • michaelpatrickjonesnub18_ESO
    ElliottXO wrote: »
    3 seconds cooldown is too long for interrupt bash.

    It is when you solo all the time.

    Taking on 3 NPC's at once now would be very hard. Quite often you need to zonk 2 enemies almost simultaneously in order to avoid death blows.

    Stupid move, three seconds. Another reason to not subscribe.
  • Alpha_Protocol
    Alpha_Protocol
    ✭✭✭
    I just killed some mobs and shield bash actually felt smoother.
  • Emperor
    Emperor
    ✭✭✭✭
    ElliottXO wrote: »
    3 seconds cooldown is too long for interrupt bash.

    It is when you solo all the time.

    Taking on 3 NPC's at once now would be very hard. Quite often you need to zonk 2 enemies almost simultaneously in order to avoid death blows.

    Stupid move, three seconds. Another reason to not subscribe.

    Yea... I don't understand their logic. Shield bash should just be a way to counter someone using a power attack and do some damage, not a special attack with a 3 second cooldown that does a lot of damage.

    They should have just decreased the damage done by it.
    If you like small group PvP (2-4 players) and solo PvP check out my video ;)https://youtube.com/watch?v=jechGImtFio

    SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!

    .
  • RagnarSS
    RagnarSS
    Is deadly bash supposed to work with power bash because if it is, it doesn't i.e. it gives 0 additional damage. If it isn't supposed to work with power bash, what is it supposed to work with?
  • Aeradon
    Aeradon
    ✭✭✭✭✭
    Apparently it's "nerfed to the ground".

    More like a punishment to solo players that properly uses interrupts.
    People keep telling me they're gonna buy me an ale. They never do.

    There are only two things I can't stand in this world. People who are intolerant of other people's culture. And the Elves.

    Help make this compilation complete!
    Compilation of Ideas and Suggestions
  • Striken7
    Striken7
    ✭✭✭
    Just tested it, noticed what seems like a delay between hits, but certainly not 3 seconds (not sure where that came from, the notes don't give a quantitative statement). The damage was significantly reduced when not interrupting, which seems like the only game-changing, er, change.
    Edited by Striken7 on 22 May 2014 20:18
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    I thought the three second cool down to bash was a myth?
  • Xenrae
    Xenrae
    ✭✭
    I'm a tank. It's the only really offensive move I have because everything else is morphed to be defensive. I might be able to take on one mob, and if I dance around long enough, get him dead. But there's never just one, is there? How about a full respec on the house, Zeni? A few points does nothing. There's nothing for me to put them in and I can't kill things anymore.

    And no, I never had the glyph.

    EDIT: Whatever happened to "Play your way?" I want to hit things over the head with my shield, because I play sword and board. You don't want me to.
    Edited by Xenrae on 22 May 2014 21:07
  • joshisanonymous
    joshisanonymous
    ✭✭✭✭
    people are getting the ability mixed up with the interupt bash ability which is the Right + left click with any weapon. that is what got teh 3second cooldown. People just start complaing before they realizewhat they are talking about

    What? No. Deadly Bash is a passive that affects bash (which is the same exact thing as the rmb+lmb interrupt). Furthermore, there is absolutely no 3 second cooldown to bash/interrupt/whatever you prefer to call it. It's not in the patch notes, it was a rumor debunked during testing, and it's amazing to me that this is showing up in so many threads today.

    The changes in patch notes are about damage. The problem with bash was that you could do more damage by spamming it than you could by using your weapon, with the added benefit of constantly blocking and interrupting the enemy. It was changed so that you don't do as much damage when spamming it, but you do more damage when you use it to interrupt, which is its intended function.
    Fedrals: PC / NA / EP / NB

  • ciannait
    ciannait
    ✭✭✭
    "Hay! Hay guyz! Let's make an MMO where you're punished for grouping and then nerf an ability that benefits soloers! trololololo"
  • Kewljag_66_ESO
    Kewljag_66_ESO
    ✭✭✭✭✭
    I thought the three second cool down to bash was a myth?

    The 3 second cooldown is your interupt bash skill that is RIght + Left click. It is not the shield bash skill from the shield skill line
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭
    I thought the three second cool down to bash was a myth?
    It is, and I get tired of telling people that. The 3 second part is something someone else made up. I was able to bash interupt as fast as the animation. Apperantly you could spam it faster than that before, maybe that's where the myth comes from. I had two enemies casting, and was able to interrupt one after the other. I was repeatedly bashing an enemy, and was still able to interrupt when the time came for it. It's live now, see for yourselves.
    Edited by driosketch on 22 May 2014 20:25
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • kieso
    kieso
    ✭✭✭✭✭
    whats the dmg when performing a non interrupt bash?
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Xenrae wrote: »

    This is a deal breaker. I quit.

    EDIT: Whatever happened to "Play your way?" I want to hit things over the head with my shield, because I play sword and board. You don't want me to. "Shields can only be used by someone attempting an interrupt!!"

    I'm done paying you to beta test for you. This is just ridiculous.

    Goodbye posts are against the terms of service and forum rules.

    Within; Without.
  • Xenrae
    Xenrae
    ✭✭
    Soloeus wrote: »
    Xenrae wrote: »

    This is a deal breaker. I quit.

    EDIT: Whatever happened to "Play your way?" I want to hit things over the head with my shield, because I play sword and board. You don't want me to. "Shields can only be used by someone attempting an interrupt!!"

    I'm done paying you to beta test for you. This is just ridiculous.

    Goodbye posts are against the terms of service and forum rules.

    lol - are you the forum police?

    I've been in the game, since the nerf. You folks can argue all day long about what they did or didn't do. The fact is, I can no longer play alone. Period. I can't kill anything, and I have to do a full respec - that I don't have money for - to even try to fix it.

    Bye-bye Soloeus :)
    Edited by Xenrae on 22 May 2014 20:46
  • Akhratos
    Akhratos
    ✭✭✭✭
    RagnarSS wrote: »
    Is deadly bash supposed to work with power bash because if it is, it doesn't i.e. it gives 0 additional damage. If it isn't supposed to work with power bash, what is it supposed to work with?

    No its not. The thing affecting Deadly Bash unintendedly were "bashing" glyphs and a set bonus (not sure about this last one), wich were not supposed to boost the skill damage but the LMB+RMB interrupt.

    All they did to the LMB+RMB with shield was lowering the cost reduction for the passive (50% to 40%) and rising the damage on interrupt while lowering it when no interrupt happens.

    Theres no 3s CD afaik in any of them both.
  • Akhratos
    Akhratos
    ✭✭✭✭
    driosketch wrote: »
    I thought the three second cool down to bash was a myth?
    It is, and I get tired of telling people that. The 3 second part is something someone else made up. I was able to bash interupt as fast as the animation. Apperantly you could spam it faster than that before, maybe that's where the myth comes from. I had two enemies casting, and was able to interrupt one after the other. I was repeatedly bashing an enemy, and was still able to interrupt when the time came for it. It's live now, see for yourselves.

    Before it, you could "overlap" the interrupt (rmb+lmb) animation with a new blocking animation (rmb) before the previous finished, spamming another interrupt immediately.

    I think thats where the confusion comes from, but that fix was supposed as they have a generic point in the patch notes addressing "animation issues" exploiting If I remember correctly. I guess they were making sure all the whinners see it in the DK section before leting the river overflow with more nb tears.
    Edited by Akhratos on 22 May 2014 20:52
  • Nehefer
    Nehefer
    ✭✭
    As a tank, I now have almost no way to DPS anything now that bashing my way through the game is worthless. Tanks literally have almost no damage output now. Soloing just got much more annoying.
  • Xenrae
    Xenrae
    ✭✭
    Nehefer wrote: »
    As a tank, I now have almost no way to DPS anything now that bashing my way through the game is worthless. Tanks literally have almost no damage output now. Soloing just got much more annoying.

    Yes. Exactly.
  • Sadae
    Sadae
    ✭✭✭
    Nehefer wrote: »
    As a tank, I now have almost no way to DPS anything now that bashing my way through the game is worthless. Tanks literally have almost no damage output now. Soloing just got much more annoying.
    Do up the 2H skill tree and use a 2H on your other weapon bar. You only need "tank mode" for group play, in which case your job isn't DPS; it's holding agro and staying alive.
  • Calgrissom
    Calgrissom
    ✭✭
    Still the damage reduction is so extreme They have pretty much gutted 1h/shield. the only viable damage ability in the entire tree was R+L bash. Soloing using 1h/shield will now be extremely hard. This is a huge nerf to tanks who had next to no damage abilities as is while tanking bosses in instances. V10 tank here all legendary gear and I've seen my ability to use 1h/shield as a viable solo tool cut to next to nothing.
  • angelohupb14_ESO
    Who used 1h/shield as damage anyhow? Shouldn't that be for DEFENCE and your damage coming from class skills or swapping to a 2 hander or DW ?
  • Nehefer
    Nehefer
    ✭✭
    Why not just drop all damage output and make it 100% defensive, if that's the case? I mean, Zenimax is well on their way to that, it seems.
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭
    ITT: players who were relying on a shield for their main attack. Maybe they should buff sword bash.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
Sign In or Register to comment.