madmufffin wrote: »I don't think it's quite as annoying as something like off-balanced. It also fuels the value of leaning into shock damage to increase the value of the passive similar to frost damage with Winter's on Warden.
madmufffin wrote: »MincMincMinc wrote: »madmufffin wrote: »Sorc's getting % more damage for class skills would also be wonderfully broken
The buff was %weapon or spell damage before. Aedric spear already has one passive grant 6% weapon/spell damage and 6% resists. So something like 3% weapon damage per skill assuming 3 skills slotted at most on one bar isn't too crazy
Thinking back on this, it would at least make more sense to be 5% for sorc skills or even just Storm Calling skills so that slotting overload front bar would actually be valuable. As it is now no reason not to use Incap or DB there instead.
I really, really hope ZOS is able to re-hire some of the devs from the Blackbird team back into ESO. They had some of their best people on that project, the ones who helped build ESO into what it is today.
It'd be a shame to see them go, especially when the studio didn't want them to.
My other huge concern is for the devs who were working on both projects. The loss of that institutional talent and knowledge will mean that the remaining devs will have a harder time adjusting and making things run smoothly.
It's what best for the health of ESO, the success of ZOS, and TES as a whole.
tomofhyrule wrote: »Granted, I don't know if that's the reason for the change. I only know that Finn hates that strat and that only melee taunts work now.
But still, only melee taunts work. Best idea is for the MT and OT to be standing where the far cat spawns so they can grab them right away, then poke the second one as they run toward the door. Still stacks everyone as "intended," but the tanks just need to start at the other end of the room.
whos this Finn guy, the designer of SunSpire?
It's an incredible pity that Zenimax didn't/couldnt go private, instead of being acquired by Microsoft.