Protector1981 wrote: »I already hate this mammoth. It’s too big, too loud, and blocks everyone’s view. I’m afraid it will cover everything in the crafting area.
No idea who came up with the weird idea to put something like this into the world.
At least it doesn’t have any unnecessary bling.
Oh don't worry, they will add a shiny one in crown crates.
Flying... Shiny... Mammoth! - simply majestic. XD
tomofhyrule wrote: »I haven't done the story yet - honestly I've been disappointed by the quests and storytelling in ESO for a while (High Isle was the worst thing I've ever done), especially since I can get my RPG and storytelling fix so much more from other games like BG3 or even the single-player TES games.
However, just looking at the amount of content afforded by the Season pass... no, it's not worth it at all.
Look at what we got in 2023:
Necrom, $40:Versus now:
- Two zones (one large, one small), sharing 6 WBs, 6 Delves, and 2 PubDuns
- A New Class
- Two Companions
- A new World Event (Bastion Nymics)
- One new Tales of Tribute deck
- A new Trial
Solstice, $50:
- One zone, presumably with 6 WBs, 6 Delves, and 2 PubDuns (so far, only 3 WBs have been released with one more in the U47 patch, 3 Delves, and 1 PubDun)
- No new feature (Subclassing is basegame so not included in the value of Solstice)
- No Companions
- A new World Event (releasing with U47)
- No new Tales of Tribute deck
- A new Trial
- 4 DLC Dungeons (also playable via ESO+)
Mathematically, Solstice is offerring way less than Necrom did, and the Dungeons aren't making up for that. Solstice is only a good deal for people who: i) want to own the dungeons permanently regardless of ESO+ status, and ii) only get Chapters for the zones and do not care about Chapter features.
If you're only interested in the story and don't care about needing to rush it to take part in the Wall event, this really looks like a "wait until it's on sale" thing. Especially if you are currently on ESO+ and don't want to essentially pay to permanently unlock the dungeons you're already paying for.
I'm going to counter this misinformation right here. You are comparing a chapter, Necrom, which is priced at $40-$50 with the Content Pass, which is about the same price, but only comparing the Q2 release, when in reality, the chapter Necrom only included that one update you are paying for.
The content pass includes not only one update, but 2 dungeon DLCs, AND the q4 DLC which is the whole year's worth of content for the same price as a single piece of content. You are getting so much more for the Content Pass vs a single chapter.
This is completely separate from ESO plus, because you own the content, and can access it eith or without a subscription. So that argument bevomes invalid.
To put it blunty, the Content Pass is well worth the price, but in the end, buying it or not is a personal choice and the worth is 100% up to the person considering buying the content.
Mathius_Mordred wrote: »Do we actually know how big it is? Is it significantly bigger than a horse or is it just a slightly larger pocket mammoth?
Erickson9610 wrote: »Erickson9610 wrote: »Erickson9610 wrote: »Balancing decisions are not "mistakes", as much as we wish they were considered mistakes.
Crown Store prices being too high or low than intended or character data being copied from the PTS to Live are "mistakes", and those were swiftly repaired as ZOS owned up to those mistakes with compensation.
Some more clarification from ZOS on what exactly constitutes a "mistake" would be appreciated for future clarity. Otherwise we could say any unfavorable change was a mistake and we'd be complaining to ZOS for months to remedy something that they don't consider to be a mistake.
Any decision, even if well meaning, can be seen as a mistake given time if the decision has negative consequences. That's the thing, we see performance worsen and populations decline as a result of many of the decisions made. In retrospect those decisions can now be seen as mistakes. I just wish those mistakes were acknowledged and made right, that's all I'm asking for.
Can you give a list of mistakes here for ZOS to review?
I would not be able to fit that here on the forums.
I will say though, I've written detailed posts outlining what I think were poor decisions when they happened. I've been vocal about the "play as you want" model, subclassing, balance, accessibility, the state of PvP, the list goes on and on. You can probably search for my posts within the past 3 or 4 years if you care.
Of course I'm just one person, but I've seen mass sentiment around certain decisions that have been made and the concerns were never acknowledged. Anyway, I only point this out as someone who wants the game to improve since no other game like it is on the near horizon.
I agree with that last paragraph especially. Me and others have voiced concerns regarding certain decisions that never received acknowledgement from ZOS. And I agree, there really isn't another game like ESO out there — that's why I'm still here, pleading that ZOS would remedy longstanding issues and reconsider certain decisions they've made.
The important thing to note is that each player, like you or me, may have different visions for what ESO should be. What I consider to be an issue may be completely justified in your eyes, and vice versa. Maybe what we see as issues are justified in the eyes of ZOS.