CameraBeardThePirate wrote: »Grizzbeorn wrote: »Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
the hypocrisy speak for itself.
simple logic, something doesnt work, CHANGE it or it will die.
Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.
I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.
There's also another saying, "If it ain't broke, don't fix it."
you understand me wrong there, my issue with IC is the logic, when players can steal tel vars from others that what makes it unattractive to players, if they just implement same system like cyrodil where tel vars is earned the same way it will be lot of fun, i do play 95% in cyrodil cuz its fun, we play the things players find it fun, not like IC when you have to be vigilant all time and always look around your shoulders for anyone to sneak on you and steal all you earnings which its really not fun.
The Tel Var risk is precisely what makes other people enjoy the area - it's the entire point of the zone. If you don't like it, don't go there.
IC isn't dead because of the Tel Var system, it's dead because of all the changes they made to the zone involving the flags. Before the flag changes, IC was packed constantly because fights were easy to find since you could respawn anywhere.
MincMincMinc wrote: »
Well you shouldnt just walk into pvp, just like a new player shouldnt just walk into VCR. Taking no steps to learn or get gear before hand is your own fault. Secondly it is Zos's fault for neglecting PvP to this degree for 10 years. The majority of the people in pvp are all veterans as there is no learning environments anymore.
IC has no rewards or goals, so the only thing to do is run around and kill each other
some of the best players pcna play with 250-300ping from south america or SEA.
Again new players aren't worth anything, they drop no currency. Again there is no other reward or goal in IC other than killing each other.
CameraBeardThePirate wrote: »Grizzbeorn wrote: »Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
the hypocrisy speak for itself.
simple logic, something doesnt work, CHANGE it or it will die.
Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.
I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.
There's also another saying, "If it ain't broke, don't fix it."
you understand me wrong there, my issue with IC is the logic, when players can steal tel vars from others that what makes it unattractive to players, if they just implement same system like cyrodil where tel vars is earned the same way it will be lot of fun, i do play 95% in cyrodil cuz its fun, we play the things players find it fun, not like IC when you have to be vigilant all time and always look around your shoulders for anyone to sneak on you and steal all you earnings which its really not fun.
The Tel Var risk is precisely what makes other people enjoy the area - it's the entire point of the zone. If you don't like it, don't go there.
IC isn't dead because of the Tel Var system, it's dead because of all the changes they made to the zone involving the flags. Before the flag changes, IC was packed constantly because fights were easy to find since you could respawn anywhere.
Edit: to echo Minc below, people being able to teleport out at will makes the zone dead as well. Instead of being forced to stand and fight, people just leave the zone (bypassing the intended mechanic of recall sigils) and don't come back until later.
Grizzbeorn wrote: »Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
the hypocrisy speak for itself.
simple logic, something doesnt work, CHANGE it or it will die.
Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.
I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.
There's also another saying, "If it ain't broke, don't fix it."
you understand me wrong there, my issue with IC is the logic, when players can steal tel vars from others that what makes it unattractive to players, if they just implement same system like cyrodil where tel vars is earned the same way it will be lot of fun, i do play 95% in cyrodil cuz its fun, we play the things players find it fun, not like IC when you have to be vigilant all time and always look around your shoulders for anyone to sneak on you and steal all you earnings which its really not fun.
JemadarofCaerSalis wrote: »DenverRalphy wrote: »It's because the GP this month will be handing out some nice goodies. Like attunable crafting stations.
oooh, nice, I forgot to look at what the monthly rewards are, but I have been sort of disappointed with them lately.
What is the GP going to be focused towards?