Carcamongus wrote: »The problem isn't that the mounts are labeled as "free", which they technically are if you meet the requirements. The problem is that the requirements are steep and depend on awful odds, meaning a lot of money being spent. You spend gems or crowns to buy crates in order to (maybe) obtain the required items and then, with that (maybe) completed, you have the option of claiming the mount without spending anything else. Again, what truly deserves criticism isn't the use of the word "free", but the absurd requirements to obtain the free mounts. I don't usually complain about crates, but this novelty is a new low.
katanagirl1 wrote: »I wonder how the timing of the wall coming down will work. What if it’s 3 am my time? I would miss it.
I mean, can you even predict when it will happen?
tomofhyrule wrote: ».YandereGirlfriend wrote: »ESO_Nightingale wrote: »I can imagine this being OP in Nunatak Winter's Embrace builds in PVP.
I don't really see the gameplay justification outside of the desire for frost themed high damage build. I like that frost and fire damage have different identities and mechanics that can compliment each other in group compositions.
Does there need to be more gameplay justification than that? mythics have been created with more niche purposes than this that see no play at all.
Yes, I think there absolutely should be a gameplay justification for gameplay changes. Especially in a game in the midst of a gameplay crisis.
Frost is already very strong, even if a lot of players posting in this thread can't see it based on their recommendation of a 25-50% damage buff(!!!)
I think ZOS did a good job of making all elemental damage types relevant -- and in the larger picture, all damage types. I especially like how Frost is brittle themed.
Plus Winter's Embrace is obviously one of the best skill lines in the game.
Yes, Winter's Embrace. Run by all the top parsers in the game! Oh wait....
If your metric for "good source of damage" is "run by all the top parsers," then I feel we should talk about how underpowered fire is because none of the DK lines are used either. In fact, if you're not running Fatecarver, Grim Focus, and Radiant Oppression, then you're super underpowered, right?
YandereGirlfriend wrote: »ESO_Nightingale wrote: »I can imagine this being OP in Nunatak Winter's Embrace builds in PVP.
I don't really see the gameplay justification outside of the desire for frost themed high damage build. I like that frost and fire damage have different identities and mechanics that can compliment each other in group compositions.
Does there need to be more gameplay justification than that? mythics have been created with more niche purposes than this that see no play at all.
Yes, I think there absolutely should be a gameplay justification for gameplay changes. Especially in a game in the midst of a gameplay crisis.
Frost is already very strong, even if a lot of players posting in this thread can't see it based on their recommendation of a 25-50% damage buff(!!!)
I think ZOS did a good job of making all elemental damage types relevant -- and in the larger picture, all damage types. I especially like how Frost is brittle themed.
Plus Winter's Embrace is obviously one of the best skill lines in the game.
Yes, Winter's Embrace. Run by all the top parsers in the game! Oh wait....
Furthermore theoerycrafters for years made strong frost warden parse builds that were very close to the damage meta, both with and without frost staffs.