If this is the reason that's ridiculous. Making skills not work is not a solution to anything. If that strat is really an issue (it isn't) then block the door.tomofhyrule wrote: »That's to get rid of an... unintended interaction (which didn't get rid of it)
The standard strategy of "taunt them and then run into the hallway" actually annoys Finn to no end because that is not how that fight was designed. So now, they're only tauntable in melee so you need to grab them from up close
(doesn't stop you from still running intro the hallway once you did poke them though)
Absolutely not. Part of the reason the game is so dead is because siege can't efficiently threaten ball groups. The Vengeance test showed what happens in zergs when siege is too weak, it degenerates into a brainless numbers count because the 40 defenders have no tools to break up the open field 60 mans blobbed together outside the keep or in the yard.Siege needs to be nerfed
Out of curiosity, what about two players crouching and uncrouching repeatedly bothered you, exactly?
I know what the act is intended to represent, yet the way I described it is what they were actually doing. How did this affect you?