MorallyBipolar wrote: »MorallyBipolar wrote: »Vonnegut2506 wrote: »Because I can't be tasked to do activities I don't enjoy just for some item in a video game, and I would guess many people feel the same way about PvP.
I understand. There’s a significant amount of players who participated in Midyear Mayhem in the past, but didn’t participate this time though.
I’m not sure if they quit or what, but it’s a very noticeable drop off. It’s pretty interesting to see from a game design perspective. I’m wondering what’s led to such a dramatic change this time.
Can you please post your data showing that this years MYM event is experiencing a reduced turn out.
Thank you.
This isn't the mic drop you hope it is. Anybody who PvPs on a regular basis knows the population is next to nothing compared to past MYM events. There was a time when U50 was pop locked during this event. Blackwater Blade days. When you don't need to queue into an alternate campaign while waiting to get into GH, there is no need to present data. It's crystal clear.
How do you explain that all three factions have been pop locked more than 20 hours/day since the event began? (PC NA Greyhost)
AngryPenguin wrote: »Vengeance is what we needed all this time. Cyrodiil was clearly on a skeleton crew if that, and No-Proc was a half-baked (if we're being charitable) attempt at helping performance. Instead it just confused everyone, nothing was clear, and Zenimax did not even do the bare minimum to clarify things.
But Vengeance? They're now quickly iterating on huge changes to the game's skill lines (WITH PVP-ONLY CHANGES!), a tripled population cap, and pushing a higher skill ceiling on strategy rather than pushing higher stats on gear & skills. I gave up completely on ESO until I heard about the vengeance tests, and had an absolute blast on the 2nd testing phase. If that comes back, I'll be back to playing it as my main game.
Cyrodiil kept my interest for hundreds of hours, but it was rotting over the years. And Vengeance had constant fights that were just as entertaining as my peak experience back in 2017 when defending Chalman and Sejanus. The fights were glorious, and it brought back a bunch of Pact PvP guildees for that one week. We all had a turn with being amazed at how fun Cyrodiil was again and how it felt like the good old days.
Vengeance will be the death of PvP if implemented as the only option. It's for the PvE crowd that won't stick around for any mode of PvP for any significant amount of time.
MorallyBipolar wrote: »There hasn't been a low turnout for this years MYM event. Every faction has been pop locked since the event began except for a few hours when most using NA server are in bed.
Why are you trying to claim there has been such low turnout this event when there hasn't been is the question.
MorallyBipolar wrote: »Can you please post your data showing that this years MYM event is experiencing a reduced turn out.
Thank you.
MorallyBipolar wrote: »Could it be that, to someone who hasn't been PvP'ing for a couple years or more just hasn't realized that the pop caps have been slashed to 60-75 players/faction?