And for all the talk of human decency, I know for a fact we all play ESO on computer hardware assembled by extremely disadvantaged people who work and live in terrible conditions. Who here is willing to say no to that? [by speaking with their actions]
It would be reckless to operate a business otherwise, and they could actually be legally liable if they did so.
They made the decision not to develop a conventional chapter last year. The staff who would normally work on new assets for chapters were probably either assigned to other Bethesda projects or Blackbird.Imperial_Archmage wrote: »I feel for the folks impacted by these layoffs, I really do, but at the same time I can’t help but ask myself what is that they were doing before they were fired? The so called “Season of the Worm” has been nothing but rehashed old content that adds nothing new to the game.
I will never cease to be baffled (and, to some extent, disheartened) by people defending this horrid workplace and corporate culture.
Regardless of whether the layoffs made economic sense - while I doubt it, there is the theoretical possibility that they did - the style of firing people, how this is done, is just terrible.
And I really hope more people in that industry start unionising.
Current pvp builds are limited by major resolve choice - the best source is from class skills which means you will always have to pick a class skill line that contains major resolve. And because restoring light and storm calling are so good you see everyone using them.
If you don't choose a class skill line with major resolve you need to use mighty chudan as there are no better alternatives but have the opportunity cost of losing better monster sets such as bloodspawn or balorgh.
Existing sources of Major resolve outside of class skill lines other than chudanSuggestions
- Heavy Armor skill is used by block tank builds in pvp to be as tanky as possible by sacrificing all damage, movement etc. The snare is not worth it on other builds.
- Mages guild balance is not worth using in pvp due to huge nerf to healing done and shield strength which can stack with other similar effects like jeralls, major and minor defile.
- Psijic order mending spirit major resolve at 5 secs is too short for pvp and the caster doesn't get resolve - the ally does. Also, replaces light attack damage with a heal instead, so it's not worth it on pvp damage builds.
- Scribing has no good source of major resolve for pvp because the highest duration is 10 secs which is too short on such an important buff and the skills that can have major resolve are better off with other buffs such as major vitality on healing soul. Some scribe skills can't have major resolve but do have minor resolve such as ulfsiid's contingency.
Add major resolve to:
- Annulment and it's morphs at 20 secs
- Evasion and it's morphs at 20 secs
- Fighter's guild ring of preservation at 20 secs
- Scribe skills that don't currently have major resolve such as contingency, increase duration of major resolve in Scribe skills to 20 secs up from 10 secs