Joy_Division wrote: »MincMincMinc wrote: »ZOS is SAYING it's just a test.
ZOS is ACTING like vengeance is going to be the only option at some point relatively soon.
I don't think ZOS and the few PvP mains advocating vengeance realize how bad things are going to go for the game as a whole if vengeance mode becomes the only option. It'll be like the no CP camp was. Plus, vengeance mode disconnects the need to PvE to get gears and materials and other things. So with a vengeance mandate there will be no reason to PvE if all we want to do is PvP.
I'm one of those people that gets really jumpy when a person or companies words don't match their actions. So ya, I'm VERY worried that ZOS' plan for Cyrodiil is going to be a permanent mandated vengeance mode.
Still not sure what ACTIONS zos has done that say vengeance is going to be the only option. Its just doom speculation and worries.
Lpa even pointed out the main issue with people worrying.....zos can't make money off of vengeance pvp. There is no return. Suddenly 2k or 3k or so of the daily 12k (steam) player base cancels their eso+ membership and never buys a dlc again because it would be useless. Yeah sounds like a great business strategy.
A better use for vengeance or a similar campaign would be to reduce the servers down to vengeance and greyhost. Where u50 and lower cp players like 500 or less are directed into vengeance. Atleast we might see a better player retention INTO pvp where arriving players just starting out in eso can play a functional campaign. Even then it'd need more flushing out for some preset generic gear, mundus, enchants, etc. Right now new players only experience bgs which are comically horrendous, but thats a whole different topic.
Allow me to help you. From their own announcement:
The Vengeance Campaign returns with all-new options for use in mass battles across Cyrodiil.
Our effort to make Cyrodiil the best it can be continues—and you can help!
Participate in the updated Vengeance Campaign during its return on PC/Mac from today until July 8, 2025 to provide crucial data and feedback that will help shape the future of the Alliance War.
This time, console players can participate as well, offering information about console performance and enabling another segment of the community a chance to provide their feedback. The Vengeance campaign will run on consoles from today until July 9, 2025.
"SHAPE THE FUTURE OF THE ALLIANCE WAR"
That is SPECIFICALLY what I was referring to.
Yes. That's what tests do. Provide data to help reform and improve the system for the future.
Vengeance is what we needed all this time. Cyrodiil was clearly on a skeleton crew if that, and No-Proc was a half-baked (if we're being charitable) attempt at helping performance. Instead it just confused everyone, nothing was clear, and Zenimax did not even do the bare minimum to clarify things.
But Vengeance? They're now quickly iterating on huge changes to the game's skill lines (WITH PVP-ONLY CHANGES!), a tripled population cap, and pushing a higher skill ceiling on strategy rather than pushing higher stats on gear & skills. I gave up completely on ESO until I heard about the vengeance tests, and had an absolute blast on the 2nd testing phase. If that comes back, I'll be back to playing it as my main game.
Cyrodiil kept my interest for hundreds of hours, but it was rotting over the years. And Vengeance had constant fights that were just as entertaining as my peak experience back in 2017 when defending Chalman and Sejanus. The fights were glorious, and it brought back a bunch of Pact PvP guildees for that one week. We all had a turn with being amazed at how fun Cyrodiil was again and how it felt like the good old days.
Hi Kevin,
Wouldn't it be useful to add follow-up questions for the people who answer "no" to your first question as well?
I'm pretty sure it's just a matter of hastily overlooking this, and not a matter of ill intent, but right now it appears to me like you're not looking for actual feedback, and are instead looking for positive user experiences to use in your next bit of marketing. Optics matter.