SilverBride wrote: »Other players are not interfering with YOUR experience. They are interfering with mine.
A player questing or running through delves or public dungeons is just playing as intended. A player may prefer to not see other players when they play but that is a not how MMOs work. I don't want to see this game turned into a single player game.
I'll repeat my statement because I think it was important. My post isn't about single play or even solo play. It is about some players not respecting other players.
"The bad behavior makes every game day feel like black Friday.
- I was playing a level 16 character on a new player island map. One or two players (both CP levels) farming an area fast-running from resource to resource, leaving the area resource bare. I waited for the resources to start spawning. Before the first one spawned, the one of the two was back collecting again. I just needed a couple plays to craft with. It took more than an hour because of these two farming the area.
- Just doing the quests there were players that ran pass me and 1-hit what I was fighting. Why? Right here in these threads, I am told that players are farming, they have a right to farm, the game encourages farming . . . What about my 'right' to play the game I paid for? That seems to amount to nothing compared to those who want to farm.
- Went into a dungeon to complete a quest. The dungeon was empty. Nothing to kill. I needed to collect items from the foes in the dungeon but had to wait for them to spawn. When the first foe spawned, it was a group of three. I started fighting. A CP 2700 jumped in with a AOE and all three were done. I got nothing. The dungeon took three times as long as it should have because two CP level players were making a circuit through the dungeon killing everything without even stopping. They were farming for leads.
As I stated, I just want to enjoy the game again. Farming players are an issue for those not playing that economy game because too many of those that are farming are disrespectful of other players. Not addressing these issues will lead to players who came for the story and questing to leave."
I find the misalignment of things like floors very annoying but also true to life (I live in an old house and have to overlook every morning that the floorboards don't line up to the walls), so it's not ideal but not a deal breaker for me.
The slow pace of furnishing releases, the inconsistency of architectural items supposedly of the same style so they don't fit together, the failure to release complete sets of architectural furnishings for each style, drive me mad though. Together with the usual why did it take such an incredibly long time to get even one transparent window and why don't we now have vastly more, and will we EVER get more water assets than fountains and things like the crown store trough.
There doesn't seem to be any consistency in what, exactly, furnishing releases are aiming to achieve. Once they opened themselves up to releasing structural sets, they needed to commit to releasing FULL structural sets of everything. Otherwise, what are we supposed to do with them in places like moon sugar meadow? Build multi coloured Vegas inspired pastiches? The offerings seem to oscillate between drip feeding structural pieces and drip feeding nice-to-have decorations without any eye on, for instance, aiming to have a complete suite of structural furnishings available for all the major styles by end 2026 (for example).



Dagoth_Rac wrote: »Dungeons and overland do not have the performance issues or extremely low population that Cyrodiil does. Stop acting like ZOS came up with Vengeance out of personal spite. It is an attempt to fix a very real problem that PvE simply does not have.
Sidewaves89 wrote: »So basically you gave up on trying to improve performance in current campaigns. If Scenario 2 come true what's the point for pvp players in buying new DLCs if sets won't work there?
For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space.
Sidewaves89 wrote: »So basically you gave up on trying to improve performance in current campaigns. If Scenario 2 come true what's the point for pvp players in buying new DLCs if sets won't work there?
