Um, if you want a challenge, WHY are you even using companions?
Necrotech_Master wrote: »the other thing to consider is that sorcs are notorious for cheesing dummy parses
half of the stuff some people use for dummy parses doesnt work well in normal content
Take all the help you can get. My posts were directed at the PvP duelers who understand CMX and the meta. I don't want to see WW or Class Mastery nerfed. Meanwhile we've been screaming at the devs to do something about proc sets like Relequen for years.I appreciate the real duels but this is just a sliver of the issue I have with the 'nerf-callers'
Coming from someone who spent upwards of 18 hours straight picking flowers in Shadowfen to get the Tide-Glass Beads for the Harpooner's Wading Kilt I personally think the drop rate on leads is fine. Most of them you get rather quickly (some would argue, too quickly). Don't take this the wrong way OP, but I don't see why a change to the drop chance is necessary because someone is having an issue getting their 3rd one to drop... If anything, overworld could use even more extremely rare items, rather via leads or not, to give people a reason to hang out in various zones more. Outside of a few very rare furniture items in just a couple zones, there really isn't anything to put a bunch of long-term farming into.
BretonMage

SilverBride wrote: »Players shouldn't miss getting credit for something they did just because they forgot to open Tomes, go to Challenges, go to Seasonal then click on the Challenge. They did it for the daily login rewards so they should be able to do it for this, too.
twisttop138 wrote: »I'm curious about something. Moving from 50 dailies to 100. I'm gonna be honest here. In almost 10 years of playing ESO, I never knew there was a daily quest limit. Is this per character or account? Is 50 dailies per character something players were in danger of hitting, if it was per toon? Does it just mean all dailies would vanish or not be acceptable? This is fascinating to me. On one hand, if per character, the endurance needed to break 50 dailies on a single toon is wild. If it's per account, with 20 possible toons, you're cooked on crafting writs alone. Why was there a limit to begin with.