Preach. 🙏
Know your audience, ZOS.
Great, ESO is now fan fiction.
MISTFORMBZZZ wrote: »So you wanna stop trying to fix GH Cyrodiil, because we cant archive 900 people? Why not just trying to adjust it to 600 for example and keep trying?
ZOS_JessicaFolsom wrote: »For the first test...
Survey results were also the most positive following this test compared to subsequent ones, with many participants saying they enjoyed the higher population, improved game performance/lower latency, and overall experience. The aligned Golden Pursuit was also noted as a positive. The loss of unique class/character builds and customization was (and continues to be) the biggest negative point.
ZOS_JessicaFolsom wrote: »For the second test...
Survey results for this test were similar in sentiment, leaning positive. Over 80% of participants rated the added skill lines favorably (“OK”, “Good”, or “Great”), sharing appreciation for the variety and balance, while also noting that there’s room to improve.
ZOS_JessicaFolsom wrote: »
For the third test...
Survey results for this test were more mixed than the results following the first two and we saw less positivity overall. More survey participants noted fatigue with the tests and a desire to be able to play their own unique characters and builds in Cyrodiil, and frustration that the test ran during another in-game event.
licenturion wrote: »Just like in nature, you need a certain number of herbivores to sustain a healthy population of carnivores. And to get the herbivores to stay, the grass needs to be greener! Vengeance grass is stale, but there is an electric fence keeping out the wolves (meaning everyone loses).
While I find your analogies you make in this thread amusing, they don't really make a good case for non-hardcore players to support your cause. You basically say here 'we need casual victims to have fun'.
Since you like analogies. Think of a city football league:
- Gray Host is the premier division. It’s intense, competitive, and only the most skilled players thrive. Matches are brutal but rewarding.
- Vengeance is the amateur division. It’s still football, but the rules are simplified, the pace is slower, and newcomers don’t get crushed instantly.
If the league only had the premier division, most casual players would quit after being demolished every match. If it only had the amateur division, the skilled players would leave because there’s no challenge. But with both divisions running side by side, casuals can play at their level, enjoy the sport, and maybe one day climb into the premier division.
The choice keeps the league alive: casuals don’t feel excluded, veterans don’t feel bored, and the ecosystem sustains itself. Without that split, the league collapses because one group inevitably burns out. (which already happened with the current low PvP population).
While I 100 percent agree they should commit to keeping and improving Gray Host, they should also move forward with Vengeance. It is quite telling that the PvP people have been complaining nothing is done for PvP for years and now there are some clear initiatives like Vengeance, a brand new mode and new progression system, the hardcore PvP players are basically saying 'nope, hands off, leave everything as it is'.
Yes, unfortunately, in recent years there have been more and more dialogues that are absolutely immersion-breaking because they feel like someone from our present day has been teleported to Tamriel. And you can think what you want about Tanlorin as a character, but this is exactly where things have gone way too far in this regard. I can't stand hearing all the comments while gathering resources anymore, especially the question about whether I sometimes pretend to be a beaver. Besides, I've never even seen a beaver anywhere in Tamriel...
hoangdz
Erickson9610 wrote: »
Communication only works when it’s both ways.
One can sift through that Vengeance thread and see countless questions that need an answer, as people are stressed out beyond belief because their hobby is getting tampered with.
All of this while our gracious CMs are off on vacation… the timing of major news such as a new Vengeance campaign and potential closure of Grayhost; needs better planning.
That is my feedback.
Totally understand your feedback here. We wanted to make sure you all had information and context before the next Vengeance Test next week. If we could have gotten this out early, we would have, but we wanted to make sure this important message was translated in all languages. Localization takes time.
We noted in the thread that we would get answers to questions back because the teams who are able to answer are already on Thanksgiving break. So even if we were not on vacation, unfortunately we would not be able to answer all questions with the depth expected, without those folks.
So we plan to go through and answer as many questions as we can.