Hey all,
I'm making this thread to talk about something I've never really understood in ESO.
For some reason, dyes can look very, very (VERY) different depending on the outfit you're dyeing.
While that might sound logical at first, it doesn't make much sense when two pieces of an outfit share the same visual base, texture, and style — yet still end up looking completely different.
For example, I recently created a Dwemer-themed outfit. Here's how it looks:

I wanted to use the Guardian Engine shoulder, which should look pretty similar to the rest of the outfit, since both are based on the Dwemer style (and logically, should both be made of Dwemer brass). But take a look at this:

And if you think that difference isn't too noticeable, check out this other example:

So here are my questions: has ZOS ever acknowledged this? And if so, have they ever considered fixing it?
Thanks!
Cheers,
Jiub