I picked Kyne's Aegis because I think (perhaps erroneously) that it is more single-target-dps-friendly than some of the newer trials, and therefore is less likely to skew towards arcanists. The numbers speak for themselves, though. It will be interesting to see if the nerf to Arc Banner changes anything in Update 47. All data from https://esologs.com/zone/statistics/14
Lets be real though, these stats are a bit cherry picked and don't really convey the real story. Look at the top ten dps from update 46 on the logs.
Out of the top 10 half are arcanists, but only 2 used fatecarver in their rotation. Yet, of the top ten, every player had assassination in their rotation. The reason you've seen such a growth in Arcanist as a base class has more to do with their skill lines complementing other skill lines better than any other class, more so than "fatecarver is the only way".
Yes, fatecarver will be greatly helping the mid tier players, but mid tier players will always flock to the easiest rotation possible even if it isn't the best option. Personally I don't see any need to nerf fatecarver and I'd go as far to say that other skills don't even need to be buffed, the one thing that can probably do with a buff which will even everything out is buffing light attacks. A good buff to light attacks will keep the mid tier players in the spot they're in now while allowing non-beam players with the skills (and over inflated egos that so desperately need to be miles above the pack) out pacing any beam build. We also need to be mindful of how the nerf to merciless is going to affect the average beam build, its a sizeable chunk of wp/sp damage they're losing which is probably going to require an added dot to their rotations to match U46 DPS.
I picked Kyne's Aegis because I think (perhaps erroneously) that it is more single-target-dps-friendly than some of the newer trials, and therefore is less likely to skew towards arcanists. The numbers speak for themselves, though. It will be interesting to see if the nerf to Arc Banner changes anything in Update 47. All data from https://esologs.com/zone/statistics/14
Lets be real though, these stats are a bit cherry picked and don't really convey the real story. Look at the top ten dps from update 46 on the logs.
Out of the top 10 half are arcanists, but only 2 used fatecarver in their rotation. Yet, of the top ten, every player had assassination in their rotation. The reason you've seen such a growth in Arcanist as a base class has more to do with their skill lines complementing other skill lines better than any other class, more so than "fatecarver is the only way".
Yes, fatecarver will be greatly helping the mid tier players, but mid tier players will always flock to the easiest rotation possible even if it isn't the best option. Personally I don't see any need to nerf fatecarver and I'd go as far to say that other skills don't even need to be buffed, the one thing that can probably do with a buff which will even everything out is buffing light attacks. A good buff to light attacks will keep the mid tier players in the spot they're in now while allowing non-beam players with the skills (and over inflated egos that so desperately need to be miles above the pack) out pacing any beam build. We also need to be mindful of how the nerf to merciless is going to affect the average beam build, its a sizeable chunk of wp/sp damage they're losing which is probably going to require an added dot to their rotations to match U46 DPS.
I hear you, but your talking about the top 10 players. Millions of people play the game so the top 10 sweaty people playing in PC with mods, add ons and all types of glitchy stuff means nothing tbh.
The average every day player (a mid tier player according to you) is using fatecarver due to how its better then every spammable in the game. No spammable in the game can be used at range, do big damage, provide a damage shield, hit multiple targets, easy to sustain and requires no skill, which is what most of you still fail to realize.
When it comes to the assassination skill line, people mainly use it for the passives not for any sort of skill that can be spammed thats broken, so this is okay. You can mix the assassination skill line with any other skill line in the game as a damage dealer and still look different and be using different skills then someone else. Thinking about it now, the assassination skill line is the most diverse dps skill line. Some people may use the ultimate, some may use the execute, some might use that bow skill (the one that everyone was slotting passively) unlike Harold of the Tome where majority of people using it have to use the tentacle arm, fatecarver, inspired scolarship, whatever arena weapon skill, and cloak since almost everyone in PvE used daggers.
Well what's the issue here, is it how much a single skill is being used or how visible it is? Because when you look through the dps logs Killer's blade, Merciless resolve and Soul harvest are on far, far fffaaaaarrrrr more builds than fatecarver. Yet the issue is fatecarver? If you look through the logs and ask the question, which skills are the crutch skills based on how many people have them slotted, then the answer would be the NB skills. But no, fatecarver is the issue? Is it just because as a player you're more prone to noticing fatecarver because its more visible?
Charles plays builds like that in content. Many good players do. Not everyone needs training wheels. Except for the last 3 trials, they were all completed before Fatecarver was a thing.
I play full rotation melee range LA builds in content and it just means I have to pay attention.
Most ESO trial players don't like to pay attention. They like to chat and meme the entire raid. It's the kind of end game community you get when 99.99% of the game is super ezmode.
If one thinks Fatecarver is necessary, they are probably part of its target audience.