Anyone remember this?
Personally the dancer personality where people wiggle non stop is kind of odd...like what is wrong with them.
colossalvoids wrote: »spartaxoxo wrote: »And it’s not just about cosmetics. The introduction of subclass systems has only made it clearer that something is off at the core of ESO. The distinct identity that once defined each class has been diluted to the point where it no longer feels like Elder Scrolls game. That sense of immersion and uniqueness is fading. Has the team given up on preserving that identity? Has the creative drive been lost? Because right now, it feels like the soul of ESO is slipping away and many longtime players feel the same.
Subclassing is Elder Scrolls at its roots. Distinct classes are not an Elder Scrolls staple and was simply a byproduct of making an MMO. You could pick classes and types of characters but you weren't bound to those decisions and can learn anything you want in the single player games
That's an opinion, not a fact to correct someone about. It might sound legit on a surface but if you're honestly comparing distributing skill lines designed specifically to fit a specific class with having magic schools and hand picking your skills etc. it feels disingenuous at best as it's not even close to many of us, you can read the feedback freely on the forums here, it's not that muddy or two sided overall.
It might have sparked some initial interest but novelty fades away quickly leaving the feedback you're reading in it's place.