tom6143346
Personally, I hope it stays the way it is, but I understand not so many people may enjoy the slow grind and prefer instant gratification.
For furniture - a non-gameplay changing item - you need 3 codex entries to unlock purchasing for gold, but for Mythics - a gameplay altering item - you only need 1 out of 3 codex entries for unlimited reconstructs with transmutes.
FurryCandyHearts wrote: »yah i think if you need your curiousity satisfied, there's calixo's house of curiousities in skyrim to meet your taste. I'm of the opinion that asking someone their reason's why they are offended is just trolling for an argument. No thanks to that.
Upgrades rank 2 of corpse consumption to mark the closest "non-enemy" player to you...
Like why... Why can't this be applied to enemy players for PvP? It does in “Vengeance”. Do you know how viable corspeburster would be with this class mastery passive? Not to mention, animate blastbones would also be a lot more viable without having to have a corpse on the ground.
Is there ever anything Necromancer can have that isn’t stripped away? I don’t like the behavior of giving necro something that sounds good just be ripped out of the hands of players that have been asking for said change for years.
But Azurblight still works on players… let that sink in