Whoa 3 digits worth of players, up there with Fortnite and CoD /sQueue last night was 130.
You are a very small minority of PvP players that like vengeance
You haven't logged into Cyrodiil on live for more than a year.
Is the pop cap even 3 digits? Of course Vengeance enjoyers would be a minority of active PvPers, because the target audience for Vengeance is the thousands who quit or who were never able to access PvP to begin with. They're leaving GH up for the 130 that still want it.
I don't log in because forum complaints mean little if you keep playing anyway. When play numbers keep dropping, the devs take notice, like they have in making drastic PvP changes.
Hi ZOS,
Stop doing this, the majority of your PvP base does not want this washed game mode. We don’t want to contribute anything to your “testing” because we are against it. Frankly, it’s a waste of time. With all the good that’s being done recently in the studio this is the remaining outlier of a team clinging to one last bad decision. It feels like we’re just being reminded to stay skeptical of the PvP dev team’s vacuum decision making philosophy.
*edit*
Can we test PvE Vengeance on April 20th too?
Basically, your best option is to participate as early as it goes live, and spam dmg aoes en masse.
If all PvPers and their grannies show up and help testing whether the cap of 6 will or will not melt down the servers, we might be done with that test in a couple of days.
Boycotts are pointless now, Vengeance will go live, so if you want to have GH back faster then help test this change.
Not to mention that this test is perhaps the most important - in a megazerg environment such as Vengeance we need bombing more than ever, and a cap of 3 on dmg aoe is ridiculous beyond belief.
CatalinaWineMixer2 wrote: »The current state of PvP is due to constant nerfs, ruining sets, ruining/nerfing our characters, Subclassing and placing what's left of what was once a fun and vibrant PvP comunity above the rest of the entire Eso population. We all talk about how it used to be. Most of the people who do have quit PvP. Some of the new players look at us like we are telling a fairytale when we speak of it. It’s been going on for ten years. We need change. Vengeance is a part of this and there are many looking forward to it.
Will there ever be a point in time when the vengeance crowd doesn’t scream about toxicity while spreading toxicity?
The request is simple, stop closing GH for Vengeance “tests”. There are many many people who do not wish to be a lab rat anymore.
ZOS_Finn
ToddIngram wrote: »Less than 1 in 5 PvP mains will play vengeance. If you take a poll of PvP mains you'll see this is the case.
ToddIngram wrote: »And we all saw the last "test" when people had a choice between GH and vengeance, GH was pop locked while vengeance had one bar or less.
ToddIngram wrote: »the fact is when people have a choice, vengeance is deserted while GH is pop locked
ToddIngram wrote: »this is why ZOS is removing GH as an option this time around in an effort to artificially inflate participation numbers
ToddIngram wrote: »No amount of hyping by the vocal minority will change that.
Hey all! We are actively looking at the places where these issues have been reported, and are hitting the fixes as time allows. You'll see the first round in our U50 PTS patch notes.
We are also considering a systemic solve to make it easier for players to access these post-quest, but that tool hasn't been built yet. I would strongly, strongly recommend that when you encounter these issues in-game that you use /bug. This gives us better info on how to track them down/resolve.
calitrumanb14_ESO wrote: »I know it's not the first time this sort of this has happened, but I paid 4K Crowns for the Kagouti, and now it's available for a pittance in gold. Not cool.