Who are you to decide who deserves an "accessible" build and what choices they should have?Why are you all talking about "accessibility"? How many players that ACTUALLY NEED accessibility features(and not just lazy people) have you personally met? I've spent over 15000 hours in this game and I've met just a few. People who need accessibility features are less than 0.1%. Why should 99.9% constantly suffer because of 0.1%? Jesus even if these builds were nerfed by 50% it would still be enough for 99.9% of the content. "Accessibility" builds should not perform better than regular builds that requiere skill to play. There are accessibility features in other games, for example there is a damage helper or smth in wow which pressed damage skills for you, which is basically the same thing as arcanist, but it presses them slowly and you'd be better of actually playing if you want efficiency. It's not the case with arcanist builds, they take no skill to play and are better than regular builds. They need a hard nerf, not just these sets pity nerfs
Just wanted to follow up here. The team has seen the feedback here and this thread along with others has been shared. We fixed a handful of bonus effects that were incorrectly multiplicative instead of additive, which resulted in their power being reduced. This was covered in the Update 50 PTS patch notes here: https://forums.elderscrollsonline.com/en/discussion/comment/8455634/#Comment_8455634
We know this doesn't address all of the concerns here, but the team is looking at your feedback to better address the commentary here. There is no intention to shut out accessibility or accessibility options for combat. We are keeping an eye on threads like this and adjust once we get more data and feedback.
Last PTS you said DK was broken. It's not. It's clearly the new standard
I hope you understand that when all classes have been reworked, we are back straight to square one like with 1.0 classes. The only difference is that powercreep has gone through the roof. Builds are now dishing out 8k+ DPS and tanking 7k-8k DPS like a joke, with stats that has never existed in the game.
You know what this does? It's only going to separate the gap between casual players and sweaty ones even more. If ZOS wanted to give power to pure classes build, they should have done with class masteries and call it a day, We'd never end up in this predicament if they followed this path instead of reworking a class one at a time.