So here I am starting a brand new character in ESO, and it feels like magic once again, like the way I felt at the game’s inception in 2014. It feels wonderful to have a new spirit of enterprise from the developers, and the content that is coming in boggles the mind. I restarted my sub and found my old guilds still intact!
However, I have to qualify my enthusiasm with a concern that persists since I left in 2022. I rediscovered this aggravation as I entered upon a beginning zone and opened the zone guide. And there it was: Though I just entered the zone as a freshly minted Dunmer Arcanist, the guide informed me that I had completed all of the delves, all of the dolmens, and all of the world bosses. Never mind completing them, I hadn’t even discovered them on this new character!
I understand the reason behind this frustrating anomaly. Delves, dolmens (World Events), and zone bosses are part of the Achievements that became account wide in update 33. And, the zone guides are tied into the achievements, so if any character in your account completes one of these activities, it is forever recorded in the zone guides. I don’t want to rehash the arguments about why this change diminished the game for me, and led me to quit, but I would like to suggest a possible rectification of this problem that might please everyone.
I believe ZOS made this change to Achievements because with an ever expanding player base, and each player creating multiple characters, the tracking of achievements for every single character became a gargantuan task, straining the resources of finite server capacity. Here are my suggestions for how achievements can be revamped again and satisfy both proponents of account-wide achievements and character-based achievements:
1} If they wish, allow players to clear, and restart a fresh chronology of achievements. The fact that my dragonknight completed a delve in 2015 means nothing to me now. My return to ESO is like a new beginning. I’d like it to feel that way with achievements.
2} Maintain a single roster of achievements {as it is now}, but allow the player to decide if this single roster of achievements is for a single character, or set of characters, or account-wide. In starting the game afresh, I’d like to clear those achievements from long ago and maybe pick a couple of characters and have them embark on new adventures and tasks and take some pleasure in seeing their progress on the Achievements roster.
3} With a system like this in place, the zone guides would make a great deal more sense because the player would have an awareness of how the achievements support what the zone guides project for guidance.
Of course, by revamping the achievement system in this way, players who are happy with account-wide achievements would basically experience no change because they would keep their achievements just as they are. Those players who feel their characters have a unique quality that they want reflected in achievements, could clear the roster and start fresh. This kind of implementation would do wonders to make our beloved game infinitely more replayable.