Can you publicly confirm or deny that you're lowering the chance of getting a lead for players with a valid but canceled subscription?
I came up with an idea for an arcanist combining dark magic, deadra summoning and herald of tomb powers. So i made a character started leveling him and realized I didn't need to do that. I went to my main slotted out lightning put in herald and boom adjusted the states with various pieces of arm and enchants, saved the build in the armory and deleted the alt. No more alt no extra time spent running ESO and since the new content is done ...what am i to do now that the other reason I keep up my sub is alts. As bad as it is sub classing I think has killed the alts like FF14 where there is no reason to create alts either. I think it was a long term mistake made to fix a short term problem.
MorallyBipolar wrote: »AWA's killed the need for alt toons. That and the add ons and armory that made it possible to level one toon to do all roles. (well, one toon can't do all roles, but one toon can do most now with a few seconds of tweaking and adjustments)
SeaGtGruff wrote: »I don't know whether dolphins as we know them exist in The Elder Scrolls Online universe-- but we've already got a few ornaug mounts, and ornaugs can be seen swimming and leaping like dolphins in the slaughterfish-infested waters around High Isle. So you could buy an ornaug mount and it should be able to swim like any other mount-- although I seriously doubt that we'll be able to ride our swimming mounts through slaughterfish-infested waters, because even if the slaughterfish couldn't eat an ornaug mount (presumably because its scaly hide is impervious to slaughterfish teeth), the slaughterfish could certainly still eat us (because our armor apoarently isn't impervious to slaughterfish teeth).
darkriketz wrote: »tomofhyrule wrote: »Don't hold your breath.
Slaughterfish are designed to block areas. This is not an open world; it's compartmentalized by zones. And the point of slaughterfish is to prevent players from going out of bounds.
If they allowed players to swin through slaughterfish, you'd get invisible walls instead. Not to mention that the slaughterfish in Cyrodiil are specifically there to funnel players to the bridges like how the terrain along the milegates will concentrate fights there. It's a design choice.
I still think it's a pity that we can't go from northern Malabal Tor to Gold Coast considering how little the distance between these two is !.....a bridge, maybe ?
Do all neighbouring zones really require a connection?