Sure, and let's just keep making every game the same...you know, homogenize them all
Of all the timesinks in this game having to run a few meters back and forth between harvesting each of the surveys at same location is probably one of the lesser ones.
ZOS should reduce timesinks but there are much worse and more unnecessary ones.
You need to do lot of crafting dailies to collect so many surveys.
Especially with alchemy surveys players go back and forth to reset nodes until they get the number of columbine nodes they want.
Maybe a player also wants to harvest only a few ones or without eso+ has inventory full before harvesting all.
The longest it has ever taken me to do 3 endeavours was 3.5 hours. It was the day where we had to loot 3 thieves' troves. People kept posting helpful tips on here where to find them, but there were never any spawned when I got there. It was so frustrating!
Luckily, one of the weekly endeavours that week was to loot five thieves' troves. So I just stationed 3 alts at the places I'd been lucky the day before and kept checking in on them until the troves spawned. It took me only another half hour (doing other things all the while) to complete the weekly.
Sturmfaenger wrote: »Just don't to them. Don't make yourself a slave to them, the world won't stop turning if you have a few bonus points less.
You decide what to to with your lifetime.
Ishtarknows wrote: »Netches count as amorphous foes and they're quick and easy to find in Stonefalls (between Davin's Watch wayshrine which everyone has on their map) and the Bal Foyen gate and Bal Foyen itself, no need to travel anywhere fancy.
When it says kill with scribed skill it doesn't mean that's the only skill you can use. My healer was getting kills for using trample through trash packs in a trial. Just touch enemies with your skill and mow them down with your usual damage skills.
They make up the majority of blue and yellow players in cyrodiil.
BOOM!