why we have "agree" button but haventKiltMaster wrote: »If you pay any attention to the PTS you would see they are planning to rework that set.
you say they want to fix ROA but they consider endless fury to be normal? That's right, I've planned to cut off eso+. If they touch ROA before all the sorc skills, I won't give them a single cent. as for me, they should also refund the money for the dlc if they do anything else with this set, or give some cops. They don't really think that their brilliant storyline and dungeons can sell anything.ROA is probably one of the most successful sets in terms of sales. It sells DLCs and subscriptions. Solstice doesn't sell anything, and no one needs it.
ESO_player123 wrote: »ESO_player123 wrote: »ESO_player123 wrote: »ESO_player123 wrote: »ESO_player123 wrote: »
A bit no to that. If a player does not want to use CP they already have an option to not assign points.
Yes, they could. I am playing a character that is not using CP to boost combat or survival. It is not easy to avoid using advantages that are at the hand.
How would you address the issue of some players getting built up in power to the point of over-powering the game content?
Whatever the solution to easy overland will be, making CP not account wide is not it. No one is going to slow level 12 toons before they can truly join harder content. I big draw of ESO is that a player can create multiply toons to their specification/background story/whatever drives a player to create yet another toon. If I had to slow level all my 13(?) toons to where I'm right know 2.8k + CP, I would simply have never done that and quit the game a long time ago.
I think I do not understand the need to create extra characters only to speed level. If this is, indeed, a thing players do, Let us purchase raw character levels in the crown store. Then there would be no need to disrupt those playing in overland (opposed to those that are just speed-leveling through it.) Is that something you could agree with? A scroll of instant level 50 for your new character? To balance that, perhaps offer a character reset scroll that would return a character to point zero as if newly created. (I like this idea as I do delete and create characters to have a fresh play through experience.)
No. Enough of stuff is sold in Crown Store already. No need to give level 50 for real money. Besides, people create alts for various reasons, but I doubt "speed leveling" is one of those reasons.
Also, I think that making CP non account wide will not solve your issue with high level players coming and one shotting whatever you are fighting. People would make less alts and stick to one toon only and level only it. So, you still will be seeing 2k + players next to you.
What if instead of selling it in the crown store, it is sold for gold at the specialty markets in game?
I am not saying the speed leveling is a reason to create an alt. I am saying that the reason there is speed leveling is BECAUSE people create new characters and want them to be at the same level is their old characters.
Leveling to 50 is not difficult with all the events and double XP scrolls. No need to sell it for any currency.
I do not understand what this "speed leveling" you are talking about has to do with your issue of high level players interfering with your kills. One toon with 2K+ CP or many alts with same 2K+ CP does not affect your issue. A player can play only one character at a time, so you are going to see 2K+ CP next to you all the same.
Perhaps you do not understand because you are not familiar with the term. I didn't create the term, so allow me to define it as I understand it. Speed runs done for the experience. Usually one CP2k+ player dragging lower level characters through delve, public dungeons, and Dark Anchors. How it regards interference with standard play is that the high level player kills everything quickly. Agroing everything in the dungeon or in the quest area to kill with AOE at once. This leaves the quest field or dungeon empty of foes. One must wait 5 minutes for bosses to spawn again. By that time, in dungeons, the group has rotated back. Anything I am fighting is one-hit. Boss is one-hit. Dark Anchors last only a few seconds. If it were possible to purchase a 50-level scroll, there would be no need to farm experience in the overland standard play areas with an over-powered leading a group.
I ask these folks why they do this. Their response is 'speed leveling' alts so they can play more challenging content sooner. A level scroll would eliminate the need to being in lower level areas as they would have instant leveling.
You mentioned only delves, public dungeons, and Dark Anchors, so I will talk only about them in my response.
Gaining experience through public dungeons and delves is slow comparing to other methods. So, most likely, if you see a 2K+ CP player one shotting everything, they are on their way to a boss because they want a lead or doing a daily (in a newer area). Unless someone in doing rounds in Glenumbra public dungeon. Then, they are farming a lead from trash mobs.
The main place for speed leveling at Dark anchors is Alik'r. If you do not want speed level your toon, why are you there? There are many other places to do Dark Anchors if you want to do them slow.
If the need to level alts to 50 is eliminated, there will be other reasons to speed through the areas you mentioned.