Erickson9610 wrote: »I feel that the Werewolf passives would need a minor adjustment in the event that Werewolf is allowed to sneak, namely:
- The Pursuit passive should have a condition where the cost of remaining transformed is reduced while sneaking, and further reduced while sneaking and not moving. This allows Werewolf to pursue their prey while not being as pressured by their timer, although it doesn't completely remove the timer.
- The Devour passive should continue to allow you to devour slain bodies, but it should also allow you to "assassinate" a target from stealth (like the Blade of Woe or Vampire's Feed passive) to pin the target down and devour them, restoring transformation time and health to you. This would look awesome and I'd use this feature all the time.
These two changes would allow Werewolf to comfortably participate in stealthy content (like Heists and Sacraments) while remaining consistent with the roleplay fantasy of being a better hunter in that form.
universal_wrath wrote: »Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Lmao, imagine ganking and T-bagging people, but start to complain the moment you get ganked.
Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Hero's Return was added with update 46 in June, i believe it pops up if you haven't played the game for a month or more