You also posted a 170K parse when im talking about real content In real content your not going to stand behind a boss for the entire fight (some enemies you cant get close to), have full health the whole time and not have to move, so majority of parse builds are useless and don't show any real situation. There is no situation in the game fatecarver cannot be used while all other spammables have situations they cant be used.
In real content there is absolutely no upside to using any other spammable besides fatecarver. Why use jabs when fatecarver does more damage, keeps me alive and can be used at range ? Why is surprise attack when fatecarver does more damage to multiple targets, can be used from range and keep me alive ? Why use the skull spammable from necro when you have to aim your cursor at a target, doesnt provide any survivability and does less damage lol ? Oh also keep in mind all those spammables are more difficult to sustain than fatecarver.
ToddIngram wrote: »I'm getting super bad performance. Often over 250ms lag and rarely over 45 fps. If there is a fight of any size there is often 400+ ms lag and fps drops to less than 10 frequently and is normally 10-25 fps. What's going on?
(I've done all the troubleshooting offered on ZOS' website and changed some setting with my graphics card, nothing has worked. I have a Geforce 3080Ti)
MorallyBipolar wrote: »I've been trying to troubleshoot why I have such low FPS with ESO lately. It's not on my end. With Unigine benchmark testing for my video card I got a score that was more than 50% higher than was is recommended for gaming applications. Average FPS was 350+ and the worst the test could produce was 35 FPS. Yet in game I'm dropping to below 20 FPS and sometimes below 10FPS.
Something is very wrong with server side with ESO. FPS is not supposed to be tanked by the servers. FPS is supposed to be a client side issue.
Saturday evening at prime time in Cyro it was a disaster, DC, rollback, you couldn't change the bar and the wonderful lag of 1-3 sec. I don't know where all this is going to lead. Perhaps we should now analyse the data to see what is affecting the server. by the way i turned my settings to minimum but it did not work.
stutter lag and un targetable dc as well as skill delay in IC. so much fun (not)
Try this: If you have lag problems in ESO since a specific windows 11 update (24h2) (especially during loading screens and occasionaly in game), find you processor specs, it's number of cores and number of threads, open your ESO UserSettings.txt file and find these 3 settings: SET MaxCoresToUse.4 -> here enter the number of cores for your processor multiplied by 3/4 (n*3/4) (round to the higher integer if the result is not an integer) SET RequestedNumJobThreads -> here enter the number of threads for your processor multiplied by 2/3 (n*2/3) (round to the higher integer if the result is not an integer) SET RequestedNumWorkerThreads -> here enter the number of threads for your processor multiplied by 2/3 (n*2/3) (round to the higher integer if the result is not an integer) It solved the lag problems for me, don't modify if you have no lag.
MorallyBipolar wrote: »There hasn't been a low turnout for this years MYM event. Every faction has been pop locked since the event began except for a few hours when most using NA server are in bed.
Why are you trying to claim there has been such low turnout this event when there hasn't been is the question.
MorallyBipolar wrote: »Can you please post your data showing that this years MYM event is experiencing a reduced turn out.
Thank you.
MorallyBipolar wrote: »Could it be that, to someone who hasn't been PvP'ing for a couple years or more just hasn't realized that the pop caps have been slashed to 60-75 players/faction?
The gaming industry sounds so exhausting. As a consumer it's hard to get excited about anything in it these days. So much of the game experience gets contaminated and is pulled away from the actual games by feeling a company is gutting itself and creating sloppy content and bad decisions. When I'm playing a game and am constantly thinking about the damaging internal/external workings of a company while I play it, that's not a good thing... And I feel like that's a common experience with many large-scale game companies nowadays.
In 2004, Hoffman became known for an initially anonymous blog post under the name "EA Spouse".[1] The post, made on November 11, 2004 to LiveJournal, sharply criticized the labor practices of Electronic Arts. It was widely distributed in the video game industry.[6] In 2006, Hoffman's identity as the poster was made public.[7]
Hoffman's actions, in part, led to the filing of three class action lawsuits against EA and some changes throughout the industry at large, such as the reclassification of entry-level artists as hourly employees, thus making them eligible for overtime under California law.[8] Her fiancé, EA employee Leander Hasty, was the main plaintiff in the successful class-action suit on behalf of software engineers at EA, which in 2007 awarded the plaintiffs $14.9 million for unpaid overtime.[9] After the affair and the court action, Hoffman and Hasty founded GameWatch, a watchdog organization meant to facilitate discussions between employees at different companies. It was closed in 2012.[10]
Ex-Sigil: Three weeks ago. We knew for 3 weeks that layoffs were likely, but nobody said what, when, or how many. So that cloud was over our heads for nearly a month.
f13.net: Can you go into detail about how the final month progressed? How did events unfold?
Ex-Sigil: We kept getting told that the deal was 'in the works' but there were no details to be had. This went on for 2 weeks. Then fairly quickly people started figuring out things were imminent. Then yesterday we were told to grab our things we'd need for the rest of the day and head outside for a company meeting.
f13.net: Was an email sent out, IM sent out, who told you to go outside?
Ex-Sigil: Email. The email said literally to check in any work we were working on, grab anything we'd need for the evening (keys, wallet, purse, whatever) and meet out back for a short company meeting.
f13.net: Who sent the email?
Ex-Sigil: Andy Platter. Director of Production, though nobody at the company knew if he did anything.
f13.net: Go on.
Ex-Sigil: We met in the parking lot. Worse still... though Dave was supposedly in charge all this time, Andy is the one who delivered the 'you're all fired' speech, while Dave never said a single word.
f13.net: Who was standing at the front with Andy?
Ex-Sigil: Dave Gilbertson, Ryan Elam, and Donna Parkinson (the office manager).
f13.net: What was the speech you got?
Ex-Sigil: it was very emotionless. Very callous. "The deal is done, and basically you're all fired so some of you can be re-hired by SOE." Bill was there and actually made comments about how he was likely buying a house thanks to his stock.